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Results: 357Comments by: neverg
File: oUF_lumen08-13-16
good addons@@ thx for you job i w...
Posted By: neverg
good addons@@ thx for you job i want customize font, where chang it? replace the 2 fonts directly in the directory if you want or edit the media.lua file.
File: oUF_lumen08-12-16
Re: Re: Re: Debuffs?
Posted By: neverg
This is just the frames. Not any other parts of the UI. I will release that on LumUI which you can find under my addon releases. That is a compilation, this is solely the frames. And some frames are not done yet. Work in Progress. oUF is pretty barebons regarding Options unless you implement it yourself, which I'm not going to do. A...
File: ls: Wishlist08-11-16
You're awesome and your addons are...
Posted By: neverg
You're awesome and your addons are awesome. <3 I have one request. Can you add the option on right click on the minimap icon to hide it? And add an option to show hide frame with a slash command and minimap if you want to recover it somehow. That would be cool. Thanks.
File: ls: Toasts08-11-16
Great addon mate. just installed it...
Posted By: neverg
Great addon mate. just installed it, love it. :) I was looking forward to something like this to get rid of the toasts on top of my frames in a easy way!
File: oUF_lumen08-11-16
Re: Debuffs?
Posted By: neverg
Hi there! I like the new look! But I had a question - how do I display debuffs on target/focus/ToT? Thank you for your time! I haven't implemented those. To be honest don't find them necessary but I will add them as an option eventually. :) So I like the look of your UI, but I can't get much of OUF to work. Basically I can get...
File: oUF_lumen08-07-16
Implemented the Aura Timers for tra...
Posted By: neverg
Implemented the Aura Timers for tracking important buffs and a lot more elements. http://i.imgur.com/ASwFUWs.jpg Starting the party frames now.
File: oUF_lumen08-04-16
I've added one more image to show i...
Posted By: neverg
I've added one more image to show in Combat with my Rogue. I'm coloring the Player Frame with a Gradient from Red (Low Health) to the Class Color (Full HP). Also added a Combat Icon to the left of the frame. Still thinking how I will display rested but thinking in offloading it to the minimap or something to keep the frames cleane...
File: oUF_lumen08-03-16
Submitted the first version for Leg...
Posted By: neverg
Submitted the first version for Legion. The frames have changed quite a bit. But I was tired of the old frames. Sorry if someone was still using the old ones and was looking forward for the same look. The functionality will basically be the same. I'm re-writing everything from scratch so it will take a bit to finish it all....
File: LynUI07-25-16
Just stopping by to say great UI ag...
Posted By: neverg
Just stopping by to say great UI again Lyn. You always create great stuff. This one is so good I might consider dropping my own to be honest. I will have to update my oUF frames to Legion... But even if I don't use yours going to "steal" some ideas for sure! ;) Good job.
File: oUF_lumen07-03-16
Hey. Ye, I will re redoing my U...
Posted By: neverg
Hey. Ye, I will re redoing my UI a bit so fixing some stuff on LumUI too. I'm just waiting to get the Beta to work there since to prepare for the expansion! Anyway all of this will far apart if oUF is not updated for Wotlk. If that happens will have to drop oUF_lumen and I guess redo most of my UI. Stay tuned. :)
File: oUF_lumen06-30-16
Hi fellas. I decided to play a bit...
Posted By: neverg
Hi fellas. I decided to play a bit of WoW again. Preparing for expansion and all. I'm thinking in re-writing the frames from scratch if I find the time or at least fix the most urgent things. I signed up for WoW Legion Beta so I can implement the most urgent changes regarding new Powers and so on before the expansion. Let's see...
File: lumUI12-16-14
Ye there might be some bugs with Pa...
Posted By: neverg
Ye there might be some bugs with Paladins Power and a lot of stuff fixing for Warlocks. Thanks for reporting. I'll look into these the next days. :) Cumps.
File: oUF_lumen12-16-14
Thanks for reporting the bugs, will...
Posted By: neverg
Thanks for reporting the bugs, will look into these. :)
File: oUF_lumen12-13-14
I used to have that as an option bu...
Posted By: neverg
I used to have that as an option but since I didn't use it and it was broken I scrapped that. I don't know if I'm implementing that again but I'll add the option to turn the numbers off and then you can use any addon for that.
File: oUF_lumen12-13-14
@CAIN: I have pushed that change to...
Posted By: neverg
@CAIN: I have pushed that change to the repository: https://github.com/greven Download from there if you want the change faster. :) You need to change the cfg.showPercent and put it to false in order not to show it.
File: oUF_lumen12-13-14
Since Rogue CPs are an integral par...
Posted By: neverg
Since Rogue CPs are an integral part of the Rogue and I play one I don't think I added an option to disable that. Might look into it. @C A I N: Didn't add an option to disable that also. These are simple so will try to add it for the next release.
File: oUF_lumen12-12-14
Thanks for reporting those mate. I'...
Posted By: neverg
Thanks for reporting those mate. I've been to Proving grounds as a Rogue no errors, so I guess might be due to the Paladin class. I'll take a loot into it. If someone has more bug please report them. Features if they mean too much code it might be hard as I think the layout does enough on its own. Don't want any feature cree...
File: oUF_lumen12-11-14
Warlock will be fixed next release....
Posted By: neverg
Warlock will be fixed next release. I'm actively playing now so that will come. But you know the drill, work all day, can only play at night, so updating the addon... is slower. :P I'm playing Rogue now so it's expected for it to play way better for it. But I reckon the only thing needing attention is Warlock. Luckily I...
File: lumUI12-11-14
Hello. The update is here. I've...
Posted By: neverg
Hello. The update is here. I've been playing using my UI and everything is working well. There are some bugs here and there but pretty minor. Some changes need. But will eventually get to it. I would say it's 99% playable (unless maybe you play an Warlock and want to see your shards ... I need to update that). :) As for...
File: lumUI12-02-14
Yes, still finishing the last touch...
Posted By: neverg
Yes, still finishing the last touches. I will try to upload by the end of this week. :)
File: lumUI11-20-14
Will revise all addons. They are al...
Posted By: neverg
Will revise all addons. They are all working mostly. Busy getting to 100, pretty close now but probably next week will update all addons.
File: lumUI11-03-14
Will be updating the UI from now on...
Posted By: neverg
Will be updating the UI from now on. Some addons will be removed, some will be added, but it will maintain the core principles and funcionality, i.e., not much will change. Been playing with it and it's 99% usable. Cumps.
File: oUF_lumen11-03-14
0.0 an unexpected update appeared!...
Posted By: neverg
0.0 an unexpected update appeared! I think the frames have been 98% usable throughout MoP! :p I updated them at the beginning, tho for some classes it might have been a bit broken (Warlocks and Shards, etc). But I returned to playing WoW (this last month) and plan to play WoD so some updates and fixes will be start coming th...
File: lumUI05-01-13
Nope sorry. I don't play anymore, l...
Posted By: neverg
Nope sorry. I don't play anymore, lost interested long ago, just played a bit of MoP to release an early update to the UI but the game doesn't interest me anymore. There was a fan update but I think the person stopped playing too.
File: lumUI10-23-12
Neverg, I am trying to get your buf...
Posted By: neverg
Neverg, I am trying to get your buffs to Anchor fromt he top right of the screen (as I have moved the minimap) but I can't seem to do it I swapped this local buffAnchor = {"TOPRIGHT", "Minimap", "TOPLEFT", -16, 4} local buffAnchor2ndRow = {"TOPRIGHT", "Minimap", "TOPLEFT", -16, 4 - buffSize - 20} local debuffAnchor = {"BO...