Results: 94Comments by: zariel
File: Fux12-14-10
There are somg strange bugs to do w...
Posted By: zariel
There are somg strange bugs to do with objectives, i think they are originating from quixote and race conditions. Looking into them.
File: oUF_Grid12-11-10
Originally posted by zariel My gi...
Posted By: zariel
Originally posted by zariel My git messed up, you need to either remove that lib or add libhealcomm-4.0. Just waiting for it to get accepted, dont know how much of it still works but its back.
File: Fiend Damage Meters12-08-10
Does this still work? I put some ga...
Posted By: zariel
Does this still work? I put some game time on and plan to do some coding!
File: oUF_Grid09-15-10
Originally posted by Warlocomotif...
Posted By: zariel
Originally posted by Warlocomotif I fixed the below problem by throwing in a bunch of libraries etc. At the moment I'm working on modifying this layout for my own purposes, and I noticed that in one place you write colouredFrame and in others you write coloredframe. Now I suppose this is no longer being maintained, just thought...
File: Fux07-19-10
Originally posted by Canities Hi,...
Posted By: zariel
Originally posted by Canities Hi, love the addon! I do however have one problem. I get the below error message when quests update, if they have been minimised to a single line (by alt clicking the quest). 1x Fux-3.3.3-25\quest.prototype.lua:429: attempt to compare number with nil Fux-3.3.3-25\core.lua:238: in function `?' Callb...
File: Fux07-05-10
Originally posted by p3lim This w...
Posted By: zariel
Originally posted by p3lim This was exactly what I meant. Then that falls out of the catagory of what I think a quest tracker should do.
File: Fiend Damage Meters07-05-10
Originally posted by strickland N...
Posted By: zariel
Originally posted by strickland Nice addon, is there a way to make it reset after each combat = (pulls), just like the others, when you actually pull a trash then it ended, it resets but not a data delete, just resets this fight, then enter another fight it start again? Hopefully that made sense to you, thanks its great and lightwe...
File: Fiend Damage Meters06-20-10
Originally posted by Flak Not sur...
Posted By: zariel
Originally posted by Flak Not sure what happened between the version I was using until I got the error on 5-25 and these latest ones. But the damage recorded no longer matches (at least for me), skada/tinydps/recount, it's always lower even my own personal damage. Thats really odd, let me look into it
File: Fux06-20-10
Originally posted by Sec I had be...
Posted By: zariel
Originally posted by Sec I had been wondering this myself, though I do not know if p3lim and I are thinking of a similar feature. For myself "support for quest items" means that an item associated with a quest is shown next to the quest on the tracker. Like if a quest gives you a net to catch fish with - the net icon would be...
File: Fiend Damage Meters06-19-10
git master branch now has initial D...
Posted By: zariel
git master branch now has initial DPS testing, go test away its not perfect. Currently working it out with calculating the DPS every 5 seconds then taking an average of that. Will improve it later. Ideas welcome.
File: Fiend Damage Meters06-18-10
New version should fix most things,...
Posted By: zariel
New version should fix most things, use an LDB display addon, or something which adds them to the minimap at least then you can control hidden windows. Ill work on converting the dropDown to a slash based menu later on. Enjoy the Korean translation with much thanks to Bruteforce!
File: Fux06-18-10
Originally posted by p3lim Does i...
Posted By: zariel
Originally posted by p3lim Does it have support for quest items? Wait, what do you mean exactly?
File: Fux06-18-10
Originally posted by p3lim Does i...
Posted By: zariel
Originally posted by p3lim Does it have support for quest items? yes
File: Fux06-18-10
Originally posted by vivianalive...
Posted By: zariel
Originally posted by vivianalive Is there anyway I can hide the whole track list panel with its title included? Since sometime I have no quest to track at all, and it is still there to occupy an area. /fux
File: Fux06-17-10
Is that happening a lot?
Posted By: zariel
Is that happening a lot?
File: Fiend Damage Meters06-09-10
@Flak, I dont currently have a subs...
Posted By: zariel
@Flak, I dont currently have a subscrition, exams are fun! But ive worked on updating the DataBroker icon to have a propper drop down to controll all of the menus, which is in git but i cant test it.
File: Fiend Damage Meters05-25-10
Originally posted by Flak Finally...
Posted By: zariel
Originally posted by Flak Finally tracked down this chat message, it seems to be caused by Fiend: Interface action failed because of an AddOn. Doesn't say what action, but with Fiend enabled this scrolls in chat a lot. If you use chat events from dev tools, cant remember what the command is it will show you whats causing it.
File: Fiend Damage Meters04-24-10
Feature requests? DPS is coming
Posted By: zariel
Feature requests? DPS is coming
File: Fiend Damage Meters04-21-10
Originally posted by Sec Right no...
Posted By: zariel
Originally posted by Sec Right now, if I mouse over my Damage bar, DPS continually reads out as "lal". "lal" is present in display.lua, roughly on line 20. So, I cannot provide Fiend's DPS estimates. Target dummy. Pet on passive. Auto shots used. 1 auto shot: Skada: 783 Damage - 3 seconds combat, 261 DPS. Fiend: 783 Damage...
File: Fiend Damage Meters04-21-10
Originally posted by ac3r perfect...
Posted By: zariel
Originally posted by ac3r perfect addon for minimalistic interfaces :banana: hope the tracked data arent such much different from recount or skada. someone has test this already? edit: ah found a test some posts before. looks like fiend forget some things!? Fiend doesnt track over hits and resists. So if you hit for 1...
File: Fiend Damage Meters04-21-10
Originally posted by mightily Nop...
Posted By: zariel
Originally posted by mightily Nope, not loaded ! edit: added it and that made main window update correctly too, might want to embed LibStub then :) keep up the good work Change line 71 to this, ldb = LibStub and LibStub("LibDataBroker-1.1", true)
File: Fiend Damage Meters04-21-10
Originally posted by mightily Fir...
Posted By: zariel
Originally posted by mightily First login is fine, apart from first window with damage doesn't update if you don't go to healing/overhealing and then back, however if I reload ui, this error is shown: Message: Interface\AddOns\Fiend\core.lua:75: attempt to call global 'LibStub' (a nil value) Time: 04/21/10 14:56:37 Count: 1 S...
File: Fiend Damage Meters04-21-10
Originally posted by bluenjoy Hi,...
Posted By: zariel
Originally posted by bluenjoy Hi, Great little dps addon you have here. I'm curious though as to how I can make it visible again after I hide it? Good quest, reloading your interface will do it, ill fix that later. In the newest version ive added support for multiple windows, with each having seperate displays. Windows...
File: Fiend Damage Meters04-20-10
Originally posted by Sec Zariel,...
Posted By: zariel
Originally posted by Sec Zariel, thank you for letting me know which lines to adjust. Things are now scaled for the changes in font face and size! :D I noticed something just now, when looking between Skada and Fiend. Skada recorded 9760 damage done, in 4 seconds of combat. The segment itself was recoded 6 seconds overall....
File: Fiend Damage Meters04-19-10
Im going to refactor a lot of the c...
Posted By: zariel
Im going to refactor a lot of the code to implament that, I will get round to it. I know the DPS is inacurate but I dont know why, all it does is this. OnUpdate every 0.1 seconds (was throttled but now isnt) we loop through all bars and check if that unit is affecting combat, if yes we add the time since last update. The DPS is then...