Results: 21Comments by: stahlmantel
File: TinyDPS04-27-11
another information for you :) 5...
Posted By: stahlmantel
another information for you :) 5x TinyDPS-0.936\TinyDPS.lua:3064: attempt to perform arithmetic on local 'arg5' (a nil value)
File: oUF_lumen03-31-11
thank you, i will try this! and ha...
Posted By: stahlmantel
thank you, i will try this! and have a good time while beeing af-wow :) had a great break after 4 yrs too :) Originally posted by neverg line 716 and 717, comment both lines, it should work. Ps - I'm not really playing the game anymore, after 6 years, so If I don't answer, don't be mad, It's normal, I don't come here often.
File: oUF_lumen03-29-11
hi! i love your ouf_layout :) j...
Posted By: stahlmantel
hi! i love your ouf_layout :) just a tiny question: how can i change the group/raidframes to display the name instead of the life in k-values, while the player get some damage i often have to battlerezz and cast innervate to other players, so i have to mouseover everyframe to get the right player got some seconds to help me...
File: TipTac06-06-09
hi there, just a question, since t...
Posted By: stahlmantel
hi there, just a question, since the last patch this week it will show me the item links from the chat by hovering. i cant find an option in tiptac to deactivate this feature - im using to click on the link for the tooltip any idea why this appear since the last patch? silly question i know because tiptac and the simple chatadd...
File: AzCastBar Plugins05-24-09
hi there, get this errormessage...
Posted By: stahlmantel
hi there, get this errormessage for 2 days, the totemstimerbars wont show: : acb_Totems-09.04.27\core.lua:61: attempt to index upvalue 'trecycle' (a nil value) acb_Totems-09.04.27\core.lua:115: in function `OnConfigChanged' AzCastBar-09.05.17\core.lua:176: in function `ApplyBarSettings' AzCastBar-09.05.17\core.lua:165: in fu...
File: AzCastBar Plugins04-19-09
thank you for your answer, yes, al...
Posted By: stahlmantel
thank you for your answer, yes, all bars are working correctly in the edit mode, only the player-target castbars are showing while play (i use player, target and totem) checked alpha and other settings, but i have no idea ;( edit: really dont know why, but now it works...really strange :)
File: AzCastBar Plugins04-17-09
hi there, thanks a lot for your...
Posted By: stahlmantel
hi there, thanks a lot for your awesome castbar addon :) just want to say, the totem-timers wont show in patch 3.1 using latest version 09.04.13, updated everything (azcastbar & totem plugin), and there is no error message, only no display of the timers :) (european-german client) found no post about that so here it is ;)...
File: zChat03-28-09
Originally posted by Zergreth sta...
Posted By: stahlmantel
Originally posted by Zergreth stahlmantel: I suggest you use any font addon of your choice, I'm quite sure they are able to change the chat font. Not going to add that feature to zChat, sorry. thanks for your answer, i tried fontain to change the chatfont but there was no change....anyways...got to find a nice font for that... ;)
File: zChat03-28-09
thank you for your great chat-addon...
Posted By: stahlmantel
thank you for your great chat-addon :) as im generally searching for nice addons with low memory usage and style, i just want you to ask if its possible to add a simple line to chatter where we can change the font? :) thanks again and a big cheers ;)
File: zChat03-23-09
hey, in a few moments i will use u...
Posted By: stahlmantel
hey, in a few moments i will use ur chatmod instead of chatter, was always looking for a small leightweight replacement - so big thanks for it , thats a fav ;) ---edit theres a problem i think chatter removed - zchat aktivated through addons-panel - not able to press a key to chat (the enterbox comes not up on ENTER) - cant...
File: oUF_Nivaya03-21-09
Originally posted by Luzzifus Loo...
Posted By: stahlmantel
Originally posted by Luzzifus Look for lines like those, you'd have to change it in different places: self.Name = setFontString(self.Health, GameFontNormalSmall, 8) self.Health.value = setFontString(self.Health, GameFontNormalSmall, 8) To use a custom font you would have to do something like this: self.Health.value:SetFont("F...
File: oUF_Nivaya03-21-09
loving your interface :) your UF ar...
Posted By: stahlmantel
loving your interface :) your UF are my first install of ouf ;) a small question: ive searched the .lua files for a line to change the font of the unitframes want to change the health, name, lvl etc to Futura - can you give me a hint where i can find the font description in the files, and their size? :) thank you! cheers
File: SLDataText03-18-09
Originally posted by FrostmaneMaul...
Posted By: stahlmantel
Originally posted by FrostmaneMaul Any possibility for Ammo being added? :) ..turn the bags on in the options - on my hunter i see the ammo-value beside the bags :)
File: SLDataText02-05-09
great addon, thanks a lot :) got...
Posted By: stahlmantel
great addon, thanks a lot :) got the same error message: : SLDataText-2.1.6\Locale\zhCN.lua:4: attempt to index local 'L' (a nil value)
File: LDB_AnkhTimer12-29-08
hey thats okay, its not urgent :)...
Posted By: stahlmantel
hey thats okay, its not urgent :) jeah..statblock works fine with the included plugins :) Originally posted by darkenscale Does the mod work for you otherwise? It may just be trying to pull cooldown info before the interface has fully loaded (which i need to get around to finding a more elegant way to do), and isn't findi...
File: LDB_AnkhTimer12-28-08
hello! cool idea with your addon t...
Posted By: stahlmantel
hello! cool idea with your addon thank you! but got an errormessage right after install and login (using statblock core): : StatBlock_AnkhTimer-1.1\StatBlock_AnkhTimer.lua:34: attempt to perform arithmetic on local 'start' (a nil value) StatBlock_AnkhTimer-1.1\StatBlock_AnkhTimer.lua:26: in function `OnEvent' StatBlock_AnkhT...
File: Grizzly Shared Media04-20-08
Originally posted by zerosugar My...
Posted By: stahlmantel
Originally posted by zerosugar My mod should include all other shared media mods, well all that i could find anyway. They will look the same but there is nothing you need to do. You dont need to copy anything over. My mod is a stand alone mod and will probably already include the textured in the shared media folder. Using both...
File: Grizzly Shared Media04-13-08
hi zerosugar :) ehm..i mean the...
Posted By: stahlmantel
hi zerosugar :) ehm..i mean the way to install ..i placed your folder in the addon folder, and i checked the sharedmedia folder too...they look pretty similiar exept of the .lua and toc files....so do i have to overwrite something or copy your textures etc in the sharedmedia folder? my first question was not good defined, sorry :)
File: Grizzly Shared Media04-12-08
looks beautiful :) but how will...
Posted By: stahlmantel
looks beautiful :) but how will i get them to work? im not this addon-pro big sorry ;)
File: XArt or ElectrofluxTextronator Skins (XAETS)10-24-07
great, thanks a lot tiggy :) ..t...
Posted By: stahlmantel
great, thanks a lot tiggy :) ..the nicest backgrounds around - great work :cool: Originally posted by tiggy True ! and fixed ! You need to download the 1.2.0 version , thx =) next update is comming fast with two new skin, thanks for your support. Cya, and good game.
File: XArt or ElectrofluxTextronator Skins (XAETS)10-22-07
great pack, thanks a lot :) ..but...
Posted By: stahlmantel
great pack, thanks a lot :) ..but the Red fury Skin isnt in the zip ;)