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Results: 32Comments by: stahlmantel
File: ThuBzBlizzUI12-28-16
i found it! it was squidmod! oh dam...
Posted By: stahlmantel
i found it! it was squidmod! oh damn :) now the gryphons are the dark ones! ;) hehe ok, before you think that im crazy....i did not modify your files :) i copied your files into "interface" and all works nice, but the 2 grpyhons did not change. so i think the original nmbainbar-addon which i am currently using (not yours) could be...
File: ThuBzBlizzUI12-27-16
hehe ok, before you think that im c...
Posted By: stahlmantel
hehe ok, before you think that im crazy....i did not modify your files :) i copied your files into "interface" and all works nice, but the 2 grpyhons did not change. so i think the original nmbainbar-addon which i am currently using (not yours) could be the reason for not changing the gryphons into your dark ones. this is what i...
File: ThuBzBlizzUI12-26-16
Not 100% sure if i understand it co...
Posted By: stahlmantel
Not 100% sure if i understand it correct (Q: but i think your nmainbar-addon is embedded or something right?) but only the menu icon i did alter is in the addon itself, rest is all coming from interface folders. if i did get the question wrong feel free to let me know! at first, i have to say sorry for my english and thank you...
File: ThuBzBlizzUI12-25-16
hi thubz! thank you for the info,...
Posted By: stahlmantel
hi thubz! thank you for the info, nice to know where your files are located :) i wanted to use your gryphons instead of the standard-ones from nmainbar (i have been usig it a while now) and my button settings are cool at the moment, so my idea was to simply replace them ;) but i think your nmainbar-addon is embedded or something rig...
File: ThuBzBlizzUI12-23-16
oh jeah i like it! thanks a bunch!...
Posted By: stahlmantel
oh jeah i like it! thanks a bunch! before i uses daftframehue for coloring (with nmainbar) but i really like your work behind! (to be honest, im using the default combos hehe) :) btw is it possible to change nmainbar´s left+right-background (the figures) to yours by replacing them? whats the name of the files? wow this looks...
File: ThuBzBlizzUI12-17-16
wow this looks great nice! i will c...
Posted By: stahlmantel
wow this looks great nice! i will check this out soon :) +fav
File: Roth UI (Diablo) Galaxy's Revival08-12-16
me again sorry the following actio...
Posted By: stahlmantel
me again sorry the following actionbars do not save their positions after logout/change character: micromenu bagbar stancebar **update: while changing zones and after every cutscene from the pre-events sometimes when using the command "rabs unlock" to move the bars back, the micromenu get a really big green area to move the...
File: Roth UI (Diablo) Galaxy's Revival08-11-16
thank you very much Galaxy! your ef...
Posted By: stahlmantel
thank you very much Galaxy! your effort in the revival of roth´s UI is really appreciated! :) ....ah, how can i change the bars to horizontal ones?? sorry for that again! MultiBarRight is the frame name for the 2 right action bars. You can disable them auto hiding in the rActionBarStyler addon by editing Roth_UI/embeds/rA...
File: Roth UI (Diablo) Galaxy's Revival08-10-16
hi galaxy, i am trying to find out...
Posted By: stahlmantel
hi galaxy, i am trying to find out more about the "multibar"? when i use "rabs unlock" i find a hoverinfo from a bar that does not exist on the screen, and the name is "rABS_MultiBarRight". it is not visual, but when i hover ober the place on screen with the mouse, i see some actionbuttons from my char. do you have any ideas to di...
File: oUF_lumen08-06-16
wow your new version looks awesome!...
Posted By: stahlmantel
wow your new version looks awesome! modern traditional_lumen ;) thank you! cant wait to use it soon :)
File: Roth UI (Diablo) Galaxy's Revival07-30-16
omg great! thank you for your work...
Posted By: stahlmantel
omg great! thank you for your work galaxy!! cant wait to have a look at it soon, cool :)
File: TinyDPS04-27-11
another information for you :) 5...
Posted By: stahlmantel
another information for you :) 5x TinyDPS-0.936\TinyDPS.lua:3064: attempt to perform arithmetic on local 'arg5' (a nil value)
File: oUF_lumen03-31-11
thank you, i will try this! and ha...
Posted By: stahlmantel
thank you, i will try this! and have a good time while beeing af-wow :) had a great break after 4 yrs too :) Originally posted by neverg line 716 and 717, comment both lines, it should work. Ps - I'm not really playing the game anymore, after 6 years, so If I don't answer, don't be mad, It's normal, I don't come here often.
File: oUF_lumen03-29-11
hi! i love your ouf_layout :) j...
Posted By: stahlmantel
hi! i love your ouf_layout :) just a tiny question: how can i change the group/raidframes to display the name instead of the life in k-values, while the player get some damage i often have to battlerezz and cast innervate to other players, so i have to mouseover everyframe to get the right player got some seconds to help me...
File: TipTac06-06-09
hi there, just a question, since t...
Posted By: stahlmantel
hi there, just a question, since the last patch this week it will show me the item links from the chat by hovering. i cant find an option in tiptac to deactivate this feature - im using to click on the link for the tooltip any idea why this appear since the last patch? silly question i know because tiptac and the simple chatadd...
File: AzCastBar Plugins05-24-09
hi there, get this errormessage...
Posted By: stahlmantel
hi there, get this errormessage for 2 days, the totemstimerbars wont show: : acb_Totems-09.04.27\core.lua:61: attempt to index upvalue 'trecycle' (a nil value) acb_Totems-09.04.27\core.lua:115: in function `OnConfigChanged' AzCastBar-09.05.17\core.lua:176: in function `ApplyBarSettings' AzCastBar-09.05.17\core.lua:165: in fu...
File: AzCastBar Plugins04-19-09
thank you for your answer, yes, al...
Posted By: stahlmantel
thank you for your answer, yes, all bars are working correctly in the edit mode, only the player-target castbars are showing while play (i use player, target and totem) checked alpha and other settings, but i have no idea ;( edit: really dont know why, but now it works...really strange :)
File: AzCastBar Plugins04-17-09
hi there, thanks a lot for your...
Posted By: stahlmantel
hi there, thanks a lot for your awesome castbar addon :) just want to say, the totem-timers wont show in patch 3.1 using latest version 09.04.13, updated everything (azcastbar & totem plugin), and there is no error message, only no display of the timers :) (european-german client) found no post about that so here it is ;)...
File: zChat03-28-09
Originally posted by Zergreth sta...
Posted By: stahlmantel
Originally posted by Zergreth stahlmantel: I suggest you use any font addon of your choice, I'm quite sure they are able to change the chat font. Not going to add that feature to zChat, sorry. thanks for your answer, i tried fontain to change the chatfont but there was no change....anyways...got to find a nice font for that... ;)
File: zChat03-28-09
thank you for your great chat-addon...
Posted By: stahlmantel
thank you for your great chat-addon :) as i´m generally searching for nice addons with low memory usage and style, i just want you to ask if its possible to add a simple line to chatter where we can change the font? :) thanks again and a big cheers ;)
File: zChat03-23-09
hey, in a few moments i will use u...
Posted By: stahlmantel
hey, in a few moments i will use ur chatmod instead of chatter, was always looking for a small leightweight replacement - so big thanks for it , thats a fav ;) ---edit theres a problem i think chatter removed - zchat aktivated through addons-panel - not able to press a key to chat (the enterbox comes not up on ENTER) - cant...
File: oUF_Nivaya03-21-09
Originally posted by Luzzifus Loo...
Posted By: stahlmantel
Originally posted by Luzzifus Look for lines like those, you'd have to change it in different places: self.Name = setFontString(self.Health, GameFontNormalSmall, 8) self.Health.value = setFontString(self.Health, GameFontNormalSmall, 8) To use a custom font you would have to do something like this: self.Health.value:SetFont("F...
File: oUF_Nivaya03-21-09
loving your interface :) your UF ar...
Posted By: stahlmantel
loving your interface :) your UF are my first install of ouf ;) a small question: ive searched the .lua files for a line to change the font of the unitframes want to change the health, name, lvl etc to Futura - can you give me a hint where i can find the font description in the files, and their size? :) thank you! cheers
File: SLDataText03-18-09
Originally posted by FrostmaneMaul...
Posted By: stahlmantel
Originally posted by FrostmaneMaul Any possibility for Ammo being added? :) ..turn the bags on in the options - on my hunter i see the ammo-value beside the bags :)
File: SLDataText02-05-09
great addon, thanks a lot :) got...
Posted By: stahlmantel
great addon, thanks a lot :) got the same error message: : SLDataText-2.1.6\Locale\zhCN.lua:4: attempt to index local 'L' (a nil value)