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Results: 53Comments by: digmouse
File: Stuf Unit Frames (and Raid)07-20-10
I've set up a little support addon...
Posted By: digmouse
I've set up a little support addon which provides multilanguage support, if anyone is interested in translating STUF to your language, feel free to do so on it: http://www.wowinterface.com/downloads/info17432-STUF_ForeignLanguage.html also available on wowace.com: http://www.wowace.com/addons/stuf_foreignlanguage/
File: AAV - atrox Arena Viewer04-29-10
hi there, the zhtw locale in the la...
Posted By: digmouse
hi there, the zhtw locale in the latest version seems to be wrong, the lines put in are simplified chinese, the zhTW locales I committed is here: http://wowuidev.pastey.net/135719 please verify:)
File: AAV - atrox Arena Viewer04-26-10
I did myself some locale works for...
Posted By: digmouse
I did myself some locale works for the 2 Chinese version zhCN http://wowuidev.pastey.net/135718 zhTW http://wowuidev.pastey.net/135719 the menu locale seems not got supported yet but in case you need them, just dl and save the lua file in UTF-8
File: Chill Effect04-12-10
http://wowuidev.pastey.net/135170...
Posted By: digmouse
http://wowuidev.pastey.net/135170 zhTW localizations, may seem weird in pastey but the downloaded lua is fine, remember to save it in UTF-8
File: ChatRaidIconTranslator02-28-10
Simp.Chinese addon.translations =...
Posted By: digmouse
Simp.Chinese addon.translations = { ="rt1", ="rt2", ="rt2", ="rt3", ="rt4", ="rt5", ="rt6", ="rt7", ="rt7", ="rt8", } Trad.Chinese addon.translations = { ="rt1", ="rt2", ="rt2", ="rt3", ="rt4", ="rt5", ="rt6", ="rt7", ="rt7", ="rt8", } make sure the locale file is saved in UTF-8
File: AlphaButtons12-29-09
Could you please add support for Ma...
Posted By: digmouse
Could you please add support for Macaroon?
File: Stuf Unit Frames (and Raid)12-29-09
Originally posted by totalpackage...
Posted By: digmouse
Originally posted by totalpackage That is the localization support. It has always been there, but I guess it's too much work for someone to tackle. I'm currently working on multiple languages of STUF myself anyway, using AceLocale-3.0 to not mess up the original codes. Regarding localization, there is a minor problem with...
File: Stuf Unit Frames (and Raid)12-28-09
any plans on localization support?...
Posted By: digmouse
any plans on localization support? Saw the localization metatable is already there:D
File: Ion: PTR/Test Version11-23-09
YAY!:D
Posted By: digmouse
YAY!:D
File: Satrina Buff Frames 312-19-08
Originally posted by Satrina Seem...
Posted By: digmouse
Originally posted by Satrina Seems to be a problem with the new zhCN and zhTW localisations (they still work fine in enUS). Will figure out what's wrong and fix! I've posted the updated ones and they should work without any inconvenience:)
File: Ghost: Pulse10-04-08
Footrot: Is there a API available f...
Posted By: digmouse
Footrot: Is there a API available for other mods to send their message via GP? I'm currently working on a hunter FD resisting announcer and wondering if I can pulse it through GP. Just sending messages through Parrot/SCT/MSBT via LibSink is not enough though.
File: Bejeweled09-27-08
People need localizations:banana:...
Posted By: digmouse
People need localizations:banana: Any plan?
File: Aloft09-09-08
If you have a wowace SVN access, up...
Posted By: digmouse
If you have a wowace SVN access, updating it directly to SVN is pretty better for more feedbacks or creating a branch on it would be another option.
File: Distance308-24-08
The new spell check is perfect:) A...
Posted By: digmouse
The new spell check is perfect:) And now it's still throwing out errors on frame modification, when changing text anchor, the text frame is gone and all frame settings is out of functionality. I can't represent the errors many times but it should be the text frame can not be found and indexed And, the frame position options dont...
File: ZHunterMod08-20-08
A further interface localization wo...
Posted By: digmouse
A further interface localization would be more fantasitic though, and if possible I would be glad to help.:) I have a zhCN/TW all localized version privately.
File: Distance307-07-08
Re: Re: Re: Re: Re: Re: First Feedbacks
Posted By: digmouse
Originally posted by Mahiro Target Range has a localization as well, can you try replacing in the localization.lua and see if other languages work with this change? TargetRange use a special way of selecting several spells to indicate range(e.g. auto shot = 35/41yd, scatter shot = 25yd), it dont parse tooltips -- by spell, not...
File: Distance307-06-08
Re: Re: Re: Re: First Feedbacks
Posted By: digmouse
Originally posted by Mahiro i will take a look at those addons you mentioned. do they display a 5 yard range? maybe there is some new api to get the range of those spells without parsing the tooltip, but my account is not active at the moment and i dont know when i will reactivate it to test new changes.... Currently TargetR...
File: Distance307-06-08
Re: Re: First Feedbacks
Posted By: digmouse
Originally posted by Mahiro hi digmouse, glad to see you again:D i could need some localizations again^^ as for the 3 errors, these are strange because the color settings are not chaind to the position and the offset should be disabled o_O i will take a closer look at those errors, is there a file/line in the error msg or jus...
File: Distance307-05-08
First Feedbacks
Posted By: digmouse
Glad to see a new start of distance, I once worked on distance2's localizations:) And for Dist3, errors happen: 1. When setting some pos and offset for the bar: :1: attempt to call global 'dist3_ColorTab2Click' (a nil value) :1: attempt to call global 'dist3_ColorTab3Click' (a nil value) :1: attempt to call global 'dist3_C...
File: Ghost: Pulse05-18-08
Originally posted by Footrot Hi D...
Posted By: digmouse
Originally posted by Footrot Hi Digmouse, Get the latest from WoWAce now (r74208 or higher) and tell me how that goes. I have found and fixed the error you were getting in the Pulse.lua file. Can you please let me know if the other errors are continuing after this change? Many thanks. r74208 work perfect, thanks for the...
File: Ghost: Pulse05-17-08
Originally posted by Footrot Okay...
Posted By: digmouse
Originally posted by Footrot Okay, but what sort of errors are you getting? Same things but on different line numbers? What can you give me to track this down? I might build up a debug version for you to run to give me a lot more detail and see if that points out the problem. yup, still the same errors, no other lines, I l...
File: Ghost: Pulse05-16-08
Originally posted by Tidus2005 So...
Posted By: digmouse
Originally posted by Tidus2005 So i am a complete noob at Ui mods but i think this mod can do exactly what i want to do i just cannot figure out how to make it do so.............. I recently rerolled warrior and i am having a hard time dealing with all the Sub 10 second cool downs while tanking. While i can kind of figure out how...
File: Ghost: Pulse05-16-08
Originally posted by Footrot Hmmm...
Posted By: digmouse
Originally posted by Footrot Hmmm, missing frame definitions. I know you've tried deleting your saved variables, but could you please humor me and reset the profile instead and let me know how that goes? Cool, the features and options are back after a reset but still no pulses, the error in watcher-spell happens after I use fe...
File: Ghost: Pulse05-16-08
Originally posted by Footrot Cool...
Posted By: digmouse
Originally posted by Footrot Cool - thanks Digmouse - that'll narrow my search somewhat. :) Detailed error info: Interface\AddOns\GhostPulse\Pulse.lua:116: attempt to perform arithmetic on field 'size' (a nil value) Interface\AddOns\GhostPulse\Watcher-Spell.lua:87: attempt to index field 'settings' (a nil value) and may...
File: Ghost: Pulse05-16-08
Originally posted by Footrot Hmmm...
Posted By: digmouse
Originally posted by Footrot Hmmm, nothing should be stored in SavedVariables using any localized words (everything is keyed by english strings which are not subject to localization), so in theory, it should be fine, unless WoW itself is doing something different when switching locales (as in, SavedVariables are stored elsewhere or...