Results: 12Comments by: KyrosKrane
File: Ara Broker Money06-12-12
Quick bug report. If the total cas...
Posted By: KyrosKrane
Quick bug report. If the total cash is over 1,000,000, it's formatted wrong. It appears as 1000,000 (note the missing comma). http://img217.imageshack.us/img217/7489/moneyx.png
File: BuyEmAll06-10-12
Hi, there. Follow-up to my last...
Posted By: KyrosKrane
Hi, there. Follow-up to my last post (yes, the one from Nov. 2010 :) ). It seems the same bug with parchments is happening with Otherworldly Bag. :( Edit: By the way, would you prefer that we report bugs here, or open a ticket on Curseforge? Different authors prefer different things. =)
File: Advanced Trade Skill Window11-27-10
Quick fix for merchant buying
Posted By: KyrosKrane
I've gotten a bit annoyed at ATSW not buying the right amounts (due to an API change), so I went poking around. I think I found a fix. Line 2908 is: local name, texture, price, quantity, numAvailable, isUsable = GetMerchantItemInfo(i); Immediately after that, insert these lines: -- Bug fix by KyrosKrane to allow purchasing...
File: BuyEmAll11-15-10
Hey there. =) Love the addon, sa...
Posted By: KyrosKrane
Hey there. =) Love the addon, saves so much time! I did find one odd behavior, though. It will not find find partial stacks of Resilient Parchment, Heavy Parchment, and Common Parchment if they are placed in a Pack of Endless Pockets. It will correctly find partial stacks of other items in that pack (such as inks or Light Par...
File: kRestack11-07-10
Originally posted by Katae I...
Posted By: KyrosKrane
Originally posted by Katae I suspect if you take that code bit out of the if block, the stack counts will be restacked in decrementing order like you want. Awesome, that worked perfectly! Thank you so much. :)
File: kRestack11-07-10
Hey there. =) Great add-on, most...
Posted By: KyrosKrane
Hey there. =) Great add-on, most useful. I was looking through the code ... that's some scary-good code-fu you got there. :) One request, if possible please. Could you adjust the stacking logic so that the partial stack of any given item (if any) is the last one in the bags? If you look at the screenshot you have posted for t...
File: Chatter10-26-10
I sure hope the author reads here,...
Posted By: KyrosKrane
I sure hope the author reads here, because I don't have a Curse account and their login/account creation system is broken. So I can't post tickets on there. Anywho, I've found an odd bug. When I choose Set Main, the dialog box pops up. When I hit enter or click Accept, my interface vanishes, just as if I'd typed Alt-Z. I can b...
File: Advanced Trade Skill Window09-26-10
Originally posted by Dalarian I d...
Posted By: KyrosKrane
Originally posted by Dalarian I did a cut and paste of Techno's changes, and I still got the 896 error. So I changed line 896 to add the "1", and now I get errors on the 1731 lines. So now what needs to be changed? Replace the existing line 896: if(arg1=="LeftButton" and ( ChatFrameEditBox:IsVisible() or WIM_EditBoxI...
File: Satrina Buff Frames 301-28-10
Greetings, and thanks for a very ha...
Posted By: KyrosKrane
Greetings, and thanks for a very handy mod! I've run into an unusual problem. It seems SBF doesn't like it if you uncheck both buffs and debuffs for a frame. It will default that frame to Buffs when you log in. Recently, I decided to revamp my UI, and part of that involved playing around with where and how buffs are placed....
File: PallyPower01-11-10
Awesome addon. Makes life so much...
Posted By: KyrosKrane
Awesome addon. Makes life so much easier. Many thanks for it! =) Just one request, to help me deal with over-eager tanks. :) Is it possible to keep PP working even in combat? In other words, if the tank pulls while I'm still buffing, I want to continue buffing using the quick-buff button or the individual class buttons. Right n...
File: TradeFilter07-14-09
OK, I think I'm finally starting to...
Posted By: KyrosKrane
OK, I think I'm finally starting to understand how this works. I've taken your priority diagram from the description and turned it into a sort of pseudo-code. Tell me if this is correct, please. If speaker is on friends list, display as normal and skip the rest of these steps. If speaker is self (unless self-filtering is turn...
File: Advanced Trade Skill Window04-17-09
Originally posted by Kazragore Sa...
Posted By: KyrosKrane
Originally posted by Kazragore Same error here (on german realms), pls fix, atm it's not possible to craft with queue's, this sucks... You can craft with queues, but it's not as convenient. When the first item in the queue completes, click the Continue Queue button. The first time you do this, you'll get the error message....