Results: 133Comments by: Pusikas
File: BonusRollPreview07-06-14
Run this in your chat window and te...
Posted By: Pusikas
Run this in your chat window and tell me what number it says: /run EJ_SelectInstance(369) print('This number:', (select(3, EJ_GetEncounterInfoByIndex(5)))) This number: 868
File: BonusRollPreview07-06-14
SoO LFR Part 2, (Galakras?): "Habe...
Posted By: Pusikas
SoO LFR Part 2, (Galakras?): "HabeebIt: Found an unknown spell . Please report this!"
File: Roth UI (Diablo)10-05-13
I am seeing the SpellID twice on my...
Posted By: Pusikas
I am seeing the SpellID twice on my tooltips now. Once in blue color and once in purple. I made sure that I deleted the old rTooltip before copying the new one... what may I be doing wrong? Edit: Seeing it 3x on some spells, but not on all. Summon Doomguard shows it 2x in blue and 1x in purple for example. Most other spells only s...
File: Roth UI (Diablo)05-08-13
Re: Re: LUA Error
Posted By: Pusikas
The only solution addon authors have right now is to fully unregister the Blizzard compact unitframes...but that would also disable the raidframe manager which I find pretty nice.How would I do that? Can you toss me some link? :)
File: Adapt - Almost-Default Animated Portraits04-07-13
Happens for my gf's warlock. Saw it...
Posted By: Pusikas
Happens for my gf's warlock. Saw it each and every time she was fighting Zandalari War Scouts. Happens when her VW dies (which used to happen quite often). War Scout attacks her warlock, she re-summons the VW and the war scout gets aggroed by the pet again. May it have something to do with the pet dieing? Doubt I can get her to do...
File: Adapt - Almost-Default Animated Portraits04-06-13
Target-of-Target seems to be workin...
Posted By: Pusikas
Target-of-Target seems to be working strangely in default blizz frames sometimes. Example: Voidwalker tanking. ToT shows animated picture of the VW. Opponent targets myself. ToT shows a nice picture of me. Enemy goes back to attacking my VW. ToT still shows a picture of myself - subbed with the name of my Voidwalker. This is kinda...
File: Roth UI (Diablo)03-08-13
That explains why it never bothered...
Posted By: Pusikas
That explains why it never bothered my in raid. just when group questing. :)
File: Roth UI (Diablo)03-08-13
I can't seem to interact with the p...
Posted By: Pusikas
I can't seem to interact with the party frames. Can click through peeps but not target them by clicking. Has it always been that way?
File: Roth UI (Diablo)01-07-13
Re: Re: switching orb style with spec
Posted By: Pusikas
There are a lot of things to consider. Should the orb change the model based on spec or stance? Is the orb the health or the power orb? Should the power orb switch models based on the current powertype? (think of druids or vehicles) You need a function that checks for the requirements and changes the orb based on the given results...
File: Roth UI (Diablo)01-06-13
switching orb style with spec
Posted By: Pusikas
I am trying the following in charspecific.lua to change the orb style when switching between fire and arcane: if cfg.playerclass == "MAGE" then local frame = CreateFrame("Frame") frame:SetScript("OnEvent", function(self, event, ...) local unit = ns.unit local anim local function setModelValues(s...
File: tullaRange10-14-12
Does not seem to check for Demonic...
Posted By: Pusikas
Does not seem to check for Demonic Fury cost while in Metamorphosis. Does not color Soul Fire blue, even when I do not have the required 160 Demomic Fury.
File: RealUI 810-03-12
I can't seem to move the stance fra...
Posted By: Pusikas
I can't seem to move the stance frame for some reason. I mean - I can, but upon /reload it resets to its old position. Is that something that RealUI does or a problem with BT4?
File: RealUI 809-29-12
After updating to the latest versio...
Posted By: Pusikas
After updating to the latest version, Raven buff bars are not attached to the unit frames anymore... they are stuck at the left and right border of the screen. Edit: Nvm, got it. :)
File: RealUI 803-24-12
Seems to work now! Thanks!
Posted By: Pusikas
Seems to work now! Thanks!
File: RealUI 803-24-12
Error
Posted By: Pusikas
Getting this error on my rogue, who is wearing stage 1 dagger. Nothing legendary about them at all. :) 171x nibIceHUD-7.1\modules\RogueLegendary.lua:185: attempt to perform arithmetic on local "CurStacks" (a nil value) nibIceHUD-7.1\modules\RogueLegendary.lua:185: in function "UpdateRogueLegendary" nibIceHUD-7.1\modules\RogueLegen...
File: RealUI 803-14-12
This is better. Slightly increased...
Posted By: Pusikas
This is better. Slightly increased readability. Letters like the "a" are easier to recognize. Still don't like pixel fonts much, tho. :)
File: RealUI 802-17-12
Actually, I think those were all fl...
Posted By: Pusikas
Actually, I think those were all flasks from kettles. If that makes a difference. Well, they definitely don't show. All the filters seem to be set up correctly, though. I shall have to add it to my future investigation list. Small Update: other addons seem to be unaware of the last minute of kettle flasks as well. Not only does...
File: RealUI 802-08-12
Strange, I shall have to test it ou...
Posted By: Pusikas
Strange, I shall have to test it out. All buffs on the Player that are 1min or less (such as expiring flasks) should appear next to the Player Frame.Actually, I think those were all flasks from kettles. If that makes a difference.
File: RealUI 802-08-12
Some Buffs are not shown when they...
Posted By: Pusikas
Some Buffs are not shown when they grow shorter. I can see my flask as a long buff, but when the remaining duration grows shorter, it vanishes. I still have the buff - it just isn't shown anywhere. Happens with Flask of the Winds and Flask of Steelskin at least. Haven't tested other flasks.
File: RealUI 802-02-12
Runic Power is now being properly t...
Posted By: Pusikas
Runic Power is now being properly taken into account when determining whether the target is "Hurt" or not What is that supposed to mean?
File: GreedBeacon12-09-11
Works for me. Even in LFR with the...
Posted By: Pusikas
Works for me. Even in LFR with the role-bonuses.
File: RealUI 812-07-11
Re: Re: Re: Nameplates and Debuffs
Posted By: Pusikas
Ah. I wasn't sure how that worked. It's patch day so I won't be able to check for a little while but I assume there's an option within the RealUI config to disable Nib's nameplates and to enable another. There is - I use TidyPlates with RealUI and that's causing no problems at all. Just disable Nib's nameplates in /realui and instal...
File: RealUI 812-02-11
Re: Re: LFD/LFR popup is
Posted By: Pusikas
This was bordering mit too. So I took a look. It is fixed very easy. At Core.lua in ..\World of Warcraft\Interface\AddOns\nibMinimap you have to jump to row 428-430. There you find: LFDSearchStatus:ClearAllPoints() LFDSearchStatus:SetPoint(lfdpoint, "MiniMapLFGFrame", lfdrpoint) LFDSearchStatus:SetClampedToScreen(true)...
File: RealUI 812-01-11
Re: Nib's
Posted By: Pusikas
Anyone else who want to chip in, or just to say thanks, hit that donate button and send a few $ Nib's way.Is it me being slow or is that button hidden so well on the page? Took me a few minutes to find it. Hint: It's not a button. It's a tab that hides a button. ^_^
File: RealUI 810-09-11
Things I notices about v7: Not all...
Posted By: Pusikas
Things I notices about v7: Not all profiles are set up correctly for all my chars. Especially DXE, Skada and MSBT seem to have problems. Raven as well. Have to choose the RealUI-Profile for those addons manually. Some og my chars have names with umlauts, tho, so that may be a problem. Also, some of the fonts are almost unreadable...