Results: 40Comments by: onedeadhero
File: KaitUI08-05-15
Re: Re: Re: Re: Re: Re: Boss Timers
Posted By: onedeadhero
Looks great! Seeing as it's only the height that will reset to 10 it's not such a huge issue (width resetting would cause problems). Remember to post it when you're done. :-) I'm going to be away from my computer for a couple days so I can't really test anything should something go wrong but here you go. Some disclaimers: I do...
File: KaitUI08-04-15
Re: Re: Re: Re: Boss Timers
Posted By: onedeadhero
Most of the texts on the UI just have a drop shadow 1px down and to the right. The names on the Unit frames have that and also one up and to the left, which I achieved by doubling the text up. As such, I think just standard down and right will look good. I wish I knew how to do that reliably, I know nothing about LUA. I dug aroun...
File: KaitUI08-04-15
Re: Re: Boss Timers
Posted By: onedeadhero
It looks good, go for it :-) If you can get it to use the Roboto Condensed font, without being set to monochromeOutline, it will fit the UI slightly better. But it's no big deal. Done deal, fiddled with it some more and got the font to match without any flags but there appears to be some kind of drop shadow on the unitframes that...
File: KaitUI08-04-15
Boss Timers
Posted By: onedeadhero
I really, really, really enjoy this UI so far and feel it is a nice change of pace for me after using variations of ElvUI for a few years. I saw in the disclaimer thing that there weren't any boss timers yet and I was saddened by this but set out to make a suitable stopgap. I don't know LUA or code or anything so this was basically...
File: Glyph UI - 6.2 | New Rogue Weak Auras!07-27-15
Great UI, loving it so far. Real q...
Posted By: onedeadhero
Great UI, loving it so far. Real quick question, is AddonSkins supposed to be disabled?
File: DecUI05-23-15
I really like this edit but I had a...
Posted By: onedeadhero
I really like this edit but I had a real quick question. Upon logging in I get a tiny error message in chat about a conflict between Monomyth and QuickQuest. Is there one I should be using over the other, or should I ignore the error and go about my business?
File: SuperVillain UI04-16-15
Re: Re: Cutscenes
Posted By: onedeadhero
Anyone else having issues where the ui won't go away during in game cutscenes? Normally this wouldn't bother me too much but when I'm doing something new and I can still see all of my buttons and stuff it's a bit of a take away from the game itself but I love this UI .. better than practically any other out there This has been a k...
File: SuperVillain UI04-10-15
Re: 2nd Actionbar
Posted By: onedeadhero
Can you tell me, where i can configure the keys for the second actionbar? I cannot find it in Keybindings. Best regards Just type "/sv kb" , without quotes, you'll then be able to mouse over the action button(s) and press your desired keybinding.
File: SuperVillain UI03-31-15
Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Trade Window Bugs
Posted By: onedeadhero
Where exactly are you putting SVUI_Art_Classic? It's not an AddOn in the traditional sense so it doesn't belong in Interface/AddOns. Basically you just open up the .zip and put the Fonts and Interface folder in the root WoW directory. I also just deleted the WTF folder and installed totally from scratch. No saved settings,...
File: SuperVillain UI03-05-15
This might be a dumb question, but...
Posted By: onedeadhero
This might be a dumb question, but do you already have the second skada window for threat open? In the old "Classic" SVUI, I'd make a copy of the first Skada "window", open the Docks menu and select them. They'd show up side by side. If I do it now, the first drop down has both of the Skada "windows" selectable. As soon as...
File: SuperVillain UI03-05-15
Docking more than one Skada window...
Posted By: onedeadhero
Docking more than one Skada window (ie DPS/Threat window) doesn't seem to work (unless I'm missing something) Once you dock one window, the 2nd drop down remains empty! http://i.imgur.com/YGRL0FZ.jpg This might be a dumb question, but do you already have the second skada window for threat open?
File: SuperVillain UI03-03-15
Re: Re: Re: skada
Posted By: onedeadhero
Hi, great ui, and I love that you've done it from the ground up. Kudos! I'd like to know how to successfully in integrate skada on the right chat bar the one with the quest stuff. Thanks! Type /sv, click "Docks" and scroll down to the bottom of the window. You should see the heading "Docked Addons" just make the primary dockle...
File: SuperVillain UI03-02-15
Re: skada
Posted By: onedeadhero
Hi, great ui, and I love that you've done it from the ground up. Kudos! I'd like to know how to successfully in integrate skada on the right chat bar the one with the quest stuff. Thanks! Type /sv, click "Docks" and scroll down to the bottom of the window. You should see the heading "Docked Addons" just make the primary dockle...
File: SuperVillain UI03-02-15
Sorry if this is a stupid question...
Posted By: onedeadhero
Sorry if this is a stupid question but what's the difference between this and SuperVillain UI (Classic) ? This one would be the rewrite/newest version, the same as the one found on Curse. I believe the plan is to offer more robust features including customizable themes as well as more plugins. Like most folks I have SVUI Class...
File: SuperVillain UI03-01-15
Sorry if this is a stupid question...
Posted By: onedeadhero
Sorry if this is a stupid question but what's the difference between this and SuperVillain UI (Classic) ? This one would be the rewrite/newest version, the same as the one found on Curse. I believe the plan is to offer more robust features including customizable themes as well as more plugins.
File: Supervillain UI (Classic)02-24-15
umm help??? patch wrecked it bad. I...
Posted By: onedeadhero
umm help??? patch wrecked it bad. I updated thru curse so not sure if thats my fault or something else entirely. Seems alot of new elements added I've never seen before too. http://i.imgur.com/ccU3yof.jpg The version kept on Curse is a newer version than SVUI Classic kept here, if you want to use/test that version you'll have...
File: Supervillain UI (Classic)02-06-15
Found a bug, but I can't tell if it...
Posted By: onedeadhero
Found a bug, but I can't tell if it's SuperVillian or Blizzard. Doing the old Cataclysm quest Salhet the Tactician. You take control of a small pack of lions which you have to move around the battlefield and kill off hyenas as they spawn. I haven't done that one in years, so I maybe be remembering it wrong... but it SEEMS like...
File: Supervillain UI (Classic)12-08-14
Something I'm continuing to have an...
Posted By: onedeadhero
Something I'm continuing to have an issue with, though... I have to disable SVUI to add/move bag slots in my bank and inventory. When I try to place bags into slots, they just don't go in there. If I right-click to add when I have empty bag slots for my inventory, it'll usually go in, but forget trying to rearrange them. It makes it...
File: Supervillain UI (Classic)11-29-14
How do i edit the keybinds i went i...
Posted By: onedeadhero
How do i edit the keybinds i went in to do it but some of the bars i have arent in the menu to set binds for. is there something where i can set it by mousing over it or is tehre another way? Just type "/sv kb" to keybind things by mouseover.
File: Supervillain UI (Classic)11-29-14
I have a feature request, right und...
Posted By: onedeadhero
I have a feature request, right under the NPCscan alert window are four buttons. That's Ovale. Any chance those can be skinned? I plan to do an even slimmer horizontal unitframe set. Thanks! I use Ovale too and as a temporary fix I found that using Clean Icons - Thin makes it fit rather nicely until it can be skinned properly, h...
File: Supervillain UI (Classic)11-27-14
Howdy, I love the UI and I just wan...
Posted By: onedeadhero
Howdy, I love the UI and I just wanted to chime in with something. Recently, as in the last 3 updates or so, I am unable to blacklist any buffs from the player unitframe. I've tried shift right clicking as well as adding the spell manually but no luck. Thanks for all your hard work Munglunch.
File: Possibly bbRotations - Raiding Rotation Plug-in09-21-14
As a big fan of Ovale I look forwar...
Posted By: onedeadhero
As a big fan of Ovale I look forward to trying this out with the release of the Possibly engine addon. In the meantime would it be too much trouble to request a video of your addon in action?
File: ElvUI Kkthnx01-01-14
In reference to the game menu being...
Posted By: onedeadhero
In reference to the game menu being messed up, I believe this is corrected with the latest version of ACP/Addon Control Panel.
File: OPUI01-09-13
Is 2.1c ok for the 16:10 folks or d...
Posted By: onedeadhero
Is 2.1c ok for the 16:10 folks or do we need to stick with 2.1b for now? Anyways, in reference to the comment about which resolutions you'd like to see, 1680x1050 obviously needs to stay, I mean, seriously :D Do not update to this version if you are not at 1920x1080 or 1920x1200. I will be supporting the resolution you mentio...
File: OPUI01-09-13
Is 2.1c ok for the 16:10 folks or d...
Posted By: onedeadhero
Is 2.1c ok for the 16:10 folks or do we need to stick with 2.1b for now? Anyways, in reference to the comment about which resolutions you'd like to see, 1680x1050 obviously needs to stay, I mean, seriously :D