Results: 23Comments by: Mokane
File: GearScoreLite Fan Update06-06-10
Gear Score lite may have been updat...
Posted By: Mokane
Gear Score lite may have been updated but it looks like he's adding more features to it, even in the light version. This will stay up if people choose to not use the extra features.
File: Mok Frames05-11-10
Ok, I'll be spending some time on T...
Posted By: Mokane
Ok, I'll be spending some time on Thursday and Friday working on this. Hope to have it implemented and updated by Friday night. Work has been a bit hectic lately.
File: Mok Frames05-08-10
Tag System
Posted By: Mokane
Before I spend the time on this I'd like some feedback. I'm looking at redoing the tag system so each unit would have it's on HPVAL and PPVAL texts. This way you could set each unit to show you what information you want to see. Would you all like to see this done?
File: Mok Frames05-07-10
Originally posted by alkarak Dunn...
Posted By: Mokane
Originally posted by alkarak Dunno what happen but after i reinstall after new up date i lost all info txt from frames. Any idea how i can get that info beck?? Maybe i change something in oUF set some how?? I would delete your saved variables for MokFrames and install again.
File: Mok Frames05-06-10
Originally posted by Sec Always h...
Posted By: Mokane
Originally posted by Sec Always happy to help! Found something else right quick. ^^" - The focus frame's X and Y location do not update when the sliders are moved. If I reload the UI, the focus frame clears but when I set a focus again, it does not seem to appear in the new location. /cookie for you Fixed will get uplo...
File: Mok Frames05-06-10
Originally posted by alkarak Than...
Posted By: Mokane
Originally posted by alkarak Thanks for fast replay and hopefully fast fix :D Updated posted and approved. v2.2c should fix that issue.
File: Mok Frames05-06-10
Originally posted by alkarak i ha...
Posted By: Mokane
Originally posted by alkarak i have problems with setting target Y Poisson and target of target as well. Except of that this Add-on look very good. Bug fix is under way, should be updated tonight.
File: Mok Frames05-05-10
Originally posted by Sec Addon is...
Posted By: Mokane
Originally posted by Sec Addon is well on its way! :D - The "about" page still isn't properly nested with the rest of the addon's cascading menus. "About" still appears at the very top of my in-game addons menu. - For player and target cast bar locations, could you please consider changing the first X and Y to state to read "...
File: Mok Frames05-04-10
Changes 5/4 2.2a Bugfix for 2.2,...
Posted By: Mokane
Changes 5/4 2.2a Bugfix for 2.2, fixed frame default heights and some naming issues 2.2 Almost all frames can have height and width set by the slider without reloaduing UI. Exceptions are currently Party and Raid Frames. All frames can have X and Y locations moved without reload of UI. All toggles and checkboxes do require a...
File: Mok Frames04-30-10
Changes 5/1/10. v.2.10 Configur...
Posted By: Mokane
Changes 5/1/10. v.2.10 Configuration menus have been redone. They are grouped by unit now with a page for module controls. Code cleanup. Added ability to change the height and width of the castbars Added ability to configure size of castbar icons. Castbar icons shown/hidden on a per frame basis.
File: Mok Frames04-30-10
Re: Hitpoint display
Posted By: Mokane
Originally posted by loctrinh01 This is my current setting in config.lua: -- Health hpval = " | %", -- 26k/26k | 100% --hpval = "", -- -1k | 90% --hpval = "%", -- 100% In-game, the target Health bar still show the original display: "-1k | 90%" It's a bug in the code, update that I'll be putting up toni...
File: Mok Frames04-30-10
Re: /mokconfig
Posted By: Mokane
Originally posted by loctrinh01 Typed in /mokconfig but no menu showed up. The same happens for version 2.0 last night, but after a while I typed /mokconfig and it popped up the menu. It has been working for me, If you have commented out the end of the frames to remove the party/raid frames prior to v2.0 you will lose the slash...
File: Mok Frames04-30-10
Originally posted by Sec I humbly...
Posted By: Mokane
Originally posted by Sec I humbly ask that you either include oUF itself, or make notice on your description page that the user will need to download their own copy of oUF. :) Other suggestions/bugs (from brief usage of Mok Frames). - Please consider shortening long phrases (such as "Target of Target") to make things easier t...
File: Mok Frames04-30-10
Re: Disable party/raid frame
Posted By: Mokane
Originally posted by loctrinh01 Currently running vuhdo raid frame, how to disable the raid/party frame? Will it be added to the in-game configuration? I'm actually going to add another toggle switch in to enable/disable both of these in the next update. --UPDATE-- v2.01 Added toggles to use party and raid frames Added...
File: GearScoreLite Fan Update04-27-10
Originally posted by pomr Thanks...
Posted By: Mokane
Originally posted by pomr Thanks for posting the fixed Gear Score Lite! The full version is so bloated. Also, you listed it as GareScoreLite...I assume the mispelling was a typo. =) Indeed it was, thanks for the heads up. :)
File: GearScoreLite04-26-10
Fan Update
Posted By: Mokane
Hello all, for those of you that want to use GS lite but don't want to edit any files I have uploaded my pre-modded file to support GearScores over 6000. http://www.wowinterface.com/downloads/info16568-GareScoreLiteFanUpdate.html
File: Mok Frames04-24-10
Update 4/25 v1.30 Added support...
Posted By: Mokane
Update 4/25 v1.30 Added support for Castbar Icons with configurable sizes. Added full support for oUF_Totembar Change line 32 in config.lua from usetotembar = 0, to usetotembar = 1, Small tweaks to default frame locations(shouldn't be hidden by default blizzard bars for those that use it)
File: oUF_TotemBar04-24-10
Originally posted by Soeters Yeah...
Posted By: Mokane
Originally posted by Soeters Yeah I might consider it, but how would you like to see it implemented (I no longer play my shaman so I don't have any idea) ? Most are click on totem type (fire, water, etc) and there is a dropdown that shows all totems of that type. Clicking on the totem in the dropdown sets it to your default for...
File: oUF_TotemBar04-23-10
Any thoughts on if you are going to...
Posted By: Mokane
Any thoughts on if you are going to add the ability to change totem sets through this? Really the only feature missing from other totem bar mods. Great plugin work so far though. Thanks a ton for it. :)
File: Mok Frames04-21-10
Originally posted by Msunderstood...
Posted By: Mokane
Originally posted by Msunderstood Hi Mokane I decided to switch to your layout which I like a lot including the castbars, however, I don't want the party and raid frames showing since I use Freebgrid for both. Is there a way to turn off having party and raid spawn? You can actually just comment out all of line 814 to the en...
File: Mok Frames04-18-10
Update 4/18 v1.11 Added options...
Posted By: Mokane
Update 4/18 v1.11 Added options to change height,width,hpheight, and scale to all avaiable units Added option to show party and player buffs and debuffs Each unit now has it's own oUF sytle, this allows for much more customization from user
File: thek: Castbar04-16-10
Originally posted by Msunderstood...
Posted By: Mokane
Originally posted by Msunderstood Hope so too, cos as soon as you can find a work around for Ouf I'm definitely using your castbar! :) In order for this to work you'd have to edit your oUF layout. Almost all have their own castbar calls that hide the blizzard castbar.
File: GearScoreLite04-12-10
I sent him a PM asking if I could u...
Posted By: Mokane
I sent him a PM asking if I could upload the fixed file here so we can stop the random bickering about a fix that everyone knows already. Hopefully either he'll update or turn over control of the addon.