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-   -   NUI6.04.03.08 & Bugs (https://www.wowinterface.com/forums/showthread.php?t=38711)

wfosborn 02-02-11 09:00 PM

NUI6.04.03.08 & Bugs
 
Hi there, here are a few things I've noticed while testing the Alpha.

1) The window that pops up while mousing over the dungeon finder eyeball when queued is under the player portrait making it hard to read.

2) When I shift-mouseover an item in my bags to compare to what I have equipped, I have to move mouse off item then back over to get it to show what I have equipped.

Finally, I'm having an issue with my mouse that may or may not be related, but I have only noticed it doing dungeons with NUI6. If I hold the right mouse button down to look a different direction, it does not seem to recognize the click if I have the mouse over a mob when I click the button.

Thanks for all your hard work, nUI is the one addon I just can not play WoW without!

spiel2001 02-02-11 10:26 PM

I have noticed the equipment compare thing, too... but it's hard to imagine that it's related to nUI6 as nUI6 does *nothing* with the bags or equipment slots. All the same, I have noticed it, but haven't tested it.

As for clicking the 3D world, that absolutely would not be related to nUI at all... likely a mouse issue or driver issue there.

The tooltips are an item I haven't worked yet, either... I should have included that in the list of known issues, so thank you for reminding me and thank you for the kind word, as well.

wfosborn 02-03-11 01:59 AM

I'm fairly sure the compare item is something with nUI6. With a clean install of just nUI6 and nUI5 I get this happening on nUI6, but if I switch to nUI5 it works fine.

On a side note, what are the small red and green lines I see blinking just above peoples targets in their party frames when we are in combat?

--W

spiel2001 02-03-11 06:10 AM

nUI6 unit frames have an aura bar in them, rather than trying to show all of the auras in the unit frames. The general concept is similar to the Grid addon... they are indicators of the spells on the unit.

There are seven indicators in the bar... the first four indicate the debuff types that are on the unit to include magic (light blue), curse (purple), disease (brown) and poison (dark green). The next two indicators show when the unit is taking damage (red) or receiving heals (light green). The last indicator (yellow) tells you there is a stealable aura on the unit.

spiel2001 02-03-11 06:45 AM

For the record, the problem with the looking for dungeon status frame appearing behind the player unit frame has been fixed. That will be in tonight's update.

spiel2001 02-03-11 09:41 AM

Okay... the equipment compare bug is also fixed and will be in tonight's update.


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