nUI conflict with MyRolePlay
After three horribly failed attempts with the cannon at the Darkmoon Faire, I discovered what appears to be a conflict with the MyRolePlay addon.
With both nUI and MRP installed, mousing over the area where nUI displays buffs causes the MRP tooltip describing my character to pop up, just as if I'd moused over my character portrait in the default Blizzard UI, instead of the tooltip for the buff being moused over. As a result, I was unable to right-click the cannon's "Slow Fall" buff off (and I assume the same would apply to any other buff I tried to right-click off of my character). |
Which area is that ?
The Aura lists left and right on the far edges of the screen , the aura boxes created when using the aurabuttons plugin or the auras in the central hud area. |
The list on the left of the screen, right above the box that has my character's name. I've just started using nUI, so right now I'm using default settings and no plugins.
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Isn't it easier to use the action bar for that, or just press 1 (with the default keybindings)?
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Nevertheless, there are times when you want to right-click to remove a buff (Hallow's End costumes, Arcane Brilliance when a "helpful" mage puts it on your warrior or rogue, etc.) that don't spawn an action bar button, and the MRP character tooltip covering the nUI buff icons gets in the way of that. |
To further elaborate, it's not the position of the MRP tooltip that is actually the problem. The "conflict" is that the tooltip is being activated by mousing over the buff icons, and so while I'm mousing over one thing, the game thinks I'm mousing over something else, with the result that I think I'm clicking on one thing, and the game thinks I'm clicking on something else, and so my click does not have the desired result.
Here's a screenshot of the problem: http://www.mister-rik.com/hosted/nui_mrp_conflict.jpg The mouse pointer doesn't show up in the screenshot (I thought there was a setting for that, but I can't find it now), but it's hovering right over the "Honor Among Thieves" buff icon. The tooltip isn't actually covering the icon, but the game just doesn't realize that it's the buff icon I'm hovering over; it seems to think I'm hovering over my character portrait, and behaves accordingly. Side note: I understand that the actual problem here might just as easily be something on MRP's end, but I'm not a coder myself and have no way to diagnose that. I'll drop MRP's author a note to point them to this thread. |
Would you mind typing /framestack in chat and mouse over that area ? should give an indication what frame is over that area that's being nasty.
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Frame Stack (16.82, 218.70) MEDIUM <0> UIParent BACKGROUND <5> nUI_SoloUnit_Player_Aura2_Button1_HitBox <4> nUI_SoloUnit_Player_Aura2_Button1 <3> nUI_SoloUnit_Player_Aura2 <2> nUI_SoloUnit_Player_Aura2_Background <0> nUI_Dashboard WORLD <0> WorldFrame *** Quote:
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I assume its all about tooltip placement? What about telling nUI where you want the tooltip to appear ? with /nui movers and turn off the tooltip location from the mouse location?
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