PlaySoundFile, not working anymore?
Hi,..
This is a lil bit of a mod I use to notify me when my "nightfall" aura is on myself. (A warlock thing). Anyhow, as you can directly see, it simple places a text message in chat, and more importantly plays a short .wav file. Well,.. Here recently, I'm not quite sure if it was the 1.11 patch or not, it has not been playing the sound. Nothing has changed, except I added a line or two or code for testing purposes. Here is the code. Code:
function NightfallProc_onLoad() With no sound played! Two things, it worked fine before the patch, so it makes me believe that for some reason "PlaySoundFile" doesn't work? Any ideas on how to get this working, it was a HUGE part of the way I play. Thank you so much, |
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Thanks -- So it is "Broken".. =/
I noticed PlaySound() is reported to work.. Could I work that into this script? There has to be a reason for the "File" end of the call command so I'd think PlaySound() wouldn't be able to pull from a pre-set file? Any workarounds? Thanks |
The 'workaround' is to wait patiently for 1.11.1
Until then I suspect there's nothing we can do. |
Quote:
There is a default sound the game plays for the aura I am speaking of,.. (My Nightfall Aura), Would there be a way to tap into this and get it to play a different soundfile? Thanks, |
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