[Bug] RDX9: Text Info objects not updating
The 'Text Info' object is not updating its text - the text gets set when the window is build, but then never updates. For testing i added a periodic repaint to the window, but even with that the text does not update.
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looking at the code, this seems to be caused by a change in RDX\Designs\Texts\InfoText.lua, Line 461:
Code:
--VFLT.AdaptiveSchedule("artf_]] .. objname .. [[", ]] .. otherText[desc.ty].interval .. [[, artf_]] .. objname .. [[); i reenabled the AdaptiveSchedule in the create code and now it refreshes the text as it should again. |
Fixed
I remember, I disabled it when working on the new timer engine. Thanks |
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