Still bugged for me
Reinstalled Carbonite if I load the game with Carbonite enabled it freezes in less than a minute. Game is fine with Carbonite disabled. Worked great until yesterday after the "patch". Of course seems a lot of things were changed that should have been left alone. If it "ain't broke . . . then don't fix it".
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Is the freezeing happening with the 4.1 verison of carbonite or are you using the fix said here or the downloaded verison. (See sig)
-- Verttex |
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In any case, I checked out your errors. The 1st given pre-reinstall in the Carbonite file I have looks like an initialization error of the map. No way am I going to try to delve into this nearly 400-line function beyond that diagnosis. Subsequent would be meaningless to diagnose due to a failed initialization. Another possibility is that there is interference with another misbehaving mod causing the problem? Your post-install errors also look confusing. It's as if map - though initialized as an empty array - has no elements added to it. Another case of incorrect initialization? In any case, I'd suggest you ensure you're only running with one copy of Carbonite (interface/addons/Carbonite vs. interface/addons/Carbonite-4.11). Failing that, I'm going to punt the issue to the Carbonite folks until they get an update out. Sorry I can't help more! |
Alternative Fix -> Hides NXOnEvent and Stops Crashing
A friend of mine was having addon issues. He had far fewer addons than I had, in fact I had every addon he was running. Yet his Carbonite 4.11 was not working and was indeed appearing to be the culprit of his crashes, while my carbonite ran fine (a few captured errors) but Carbonite seems to not fatally error when BugSack is running. I had 2 other friends try it and it continues to work for each of them. Note: you can change the error sound effect to none to mute the errors.
Note: None of these friends applied the fix. Only installed BugSack. also note the errors are still occurring but it appears BugSack somehow handles the error-handling better. |
Freeze
I removed the files, rebooted installed the update, rebooted started the game checked load out of date and still froze. Don't know what else to do, seems to work for everyone else. WoW does not have a map compared to Carbonite
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Ever since replacing my carbonite folder with your fix.
My carbonite has been bugging alot. Caster delays / frame drops. Currently I play without the addon untill a official version is released. Thanks |
Can you post the LUA errors it is getting please?
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3rd time is a charm
removed and reinstalled 4.2 WITH Bugsack and it works as advertised.
Tnx |
Awesome, thanks.
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Given some of the confusion with line numbers, I'm reworking the original post to just have Original: and Patched: code sections.
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Used fix posted here and while all errors went away, my chat box gets spammed with "You can only be in 10 channels at one time." It never stops! Well, it didn't stop until I disabled Carbonite again.
Might try to wipe and do fresh reinstall, but man I hate setting it up the way I want again! :rolleyes: |
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Thank you very much, though, for taking the time to try to diagnose my problem and researching the errors. I'll follow up with more info tonight. Update: Made the changes again and loaded WoW with only Carbonite running. Same outcome. Five errors on startup. Here's the first: Message: Interface\AddOns\Carbonite\Carbonite.lua:19532: attempt to perform arithmetic on local 'na2' (a nil value) Time: 06/29/11 15:43:25 Count: 1 Stack: Interface\AddOns\Carbonite\Carbonite.lua:19532: in function `InT1' Interface\AddOns\Carbonite\Carbonite.lua:22951: in function `Ini' Interface\AddOns\Carbonite\Carbonite.lua:19656: in function `h' Interface\AddOns\Carbonite\Carbonite.lua:352: in function `NXOnEvent' [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1> |
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So far, so good! Thanks a million! |
thanks guys. you're the best!!!!! :banana:
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The other thing that people need to be careful of when editing Carbonite.lua is that their chosen text editor can actually handle those superlong lines. Some editors may truncate or wrap them without warning you.
The copy of Carbonite.lua in the ZIP file is 1,916,590 bytes. CyberZombie's elegant patch does not change the byte count, so when you have finished editing your file and save it, it should still be 1,916,590 bytes. If it is larger or smaller, you probably have a corrupt file. Try a free Notepad replacement like Notepad++ or Win32Pad and see if you can get a clean edit. |
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Clarification please
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Yay! The new version works! I was so afraid I'd get the same error messages, but I didn't! So happy! :D
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