Pulsing background?
Trying to make the background of my frame pulsing red, but it takes a couple of big steps from black to bright red, but then never comes back down to black. I can see the value of r climb from 0 to 1 and back down to 0, but the frame color never changes after it hits red. Thoughts?
Code:
local seconds = 0.5 |
For this example, you're creating a new texture every update. Create it once when you create the frame and adjust that texture.
Lua Code:
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Perfect, thanks!
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