Clean icons in platebuffs
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Can someone help me configure PlateBuff lua so that the icons above the namepate does not have a thick blue border, but to look like this
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What do they look like now? Can you post a screenshot of that? Can you show the code you're currently using? Where did you find the screenshot you posted?
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You can do that in frames.lua
here's a pastebin of the file with the changes I made. It was made to an older version, so no promises of a pain free, instantly working copy and paste of the whole thing. Since I don't know if something else was changed in there by the author in a later version. You should be able to track the differences, though. http://pastebin.com/2KrgbCSU E: don't forget to change the font to a font that exists in your addon folder |
what lines do I put where? =)
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or just simply how? would be really great to get some help
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Quote:
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Replace the wohle text inside it with the text from Dawn. Then cange font in line 105 and 96 Code:
buffFrame.cd:SetFont("Interface\\AddOns\\dMedia\\Infinity Gears.ttf", size, "THINOUTLINE") Code:
buffFrame.stack:SetFont("Interface\\AddOns\\dMedia\\Infinity Gears.ttf", size, "THINOUTLINE") Code:
buffFrame.cd:SetFont("Fonts\\ARIALN.TTF", size, "THINOUTLINE") Code:
buffFrame.stack:SetFont("Fonts\\ARIALN.TTF", size, "THINOUTLINE") |
No jumping for me. Might not be an issue with the code, but maybe how you have set up PlateBuffs options. I changed the default ones (ingame options), which might be the reason I'm not getting the "jumping".
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