Dozi_UI
1 Attachment(s)
I have decided not to continue with RDX as the game animations are smoother when I use other addons to do the same job on my PC.
RDX is very good though and in a short space of time I have come up with what I think is a neat little UI, although in no way complete. It contains Action bars, player, target, tot, minimap, chat and buff frames. I have attached the backup of my UI for anyone to continue or modify as they wish. I wish to thank Unlimit and Alianka for helping me with a couple of issues. |
2 Attachment(s)
Hello Dozi,
Quote:
See the first picture in attachement, the line Adaptive function is taking 1.90% CPU all the time. The function is called 60 times per frame (your FPS) Use this command: /script VFLT.SetScheduleDilation(10); by default the dilation is set to 1 After the call of this command, the timer engine will reduce internaly his usage and the line Adaptive function will reduce to 0.44% and your game will be smoother. Do not use a too high value or you will slow too much the timer and you could see some strange effect on your UI. I will add a check maximum value of 10 in the next version. :banana: |
Quote:
so do i understand you correctly that regardless of how powerfull CPU and GFX ( fps wise ) someone has, the Adaptive function in unchanged form will "slow" the UI ? Regards Alianka |
Yes.
Using the command will reduce the usage of the adaptive timer function. |
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