Hearts
How would I go about replacing my portrait with hp and mana with hearts (like from Zelda games :P.) I kinda want each heart to represent 100 hp...and it would be awesome to have half-hearts and no hearts too...anyways is this even possible? Thanks :D
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hey that is a great idea, I definatly think its possible, you would probably have to create a bunch of heart frames , and hide/show them depending on how much hp you have
Code:
if UnitHealth("player") / UnitHealthMax("player) == .5 then |
this is the best idea for a UI mod ever!!! can some1 please make this mod? :P i can't write .lua :(... maybe 25 health per 1/4th of a heart is too little though... a 70 warrrior would need 100 hearts then xD but the idea is rly cool!
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perhaps the amount of health per heart could scale with level, or be manually adjustable
this would be great :) |
What I was thinking was to have a bar texture of hearts and use that for health bars in ag_UF or something... You wouldn't get one heart per 100 health or whatever, and they wouldn't be able to overflow into rows, but I think that might be the easiest solution...
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i feel special for thinking of this ^_^...only problem is i have no idea how to do this...im a noob to computers :P
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1 Attachment(s)
we have to find someone who can and wants to program this in lua! the sprites for the hearts and magic bar aren't a problem, just cut em from a screenshot of OoT (i have actually done that yesterday (except for quarter hearts), see attachment for the image)
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Oh ok, well if anyone wants to do this then PLEASE do it! :D
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http://s8.quicksharing.com/v/6955474/.html hows that?
if anyone could get the sound effects, tha*t would be cool to add |
i don't believe the link to quicksharing works :( it didn't display the file info and when i clicked download, it went straight to the index page :/ could you please share it again in a different way? :D
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http://upload2.net/page/download/Dq7...earts.zip.html
try that, the DL info is near the bottom |
wow that is reeeally cool riraito :D
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could u tell me how to change the background so that the black area around the grey hearts and magic bar will be transparant? I couldn't make the black area transparent in photoshop because targa doesn't support layers :/
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you could select how much each heart represents in an options menu then u could customize the amount to ur will so u could have 1 heart representing 645 health (you obviously wouldn't want that tho lol)
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Dude! that is great! Thanks!
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Quote:
you could also just type ingame /script ZeldaHeartsFrameBackground:SetAlpha(0); |
The script works great, only problem is I had the hearts and magic bar over my portrait, now that it's transparent I can see my protrait :( any way to fix this?
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okay ill use alpha blending then :D
@ Link: you can use the MoveAnything! Add On to hide or move your portrait (and lots of other stuff) |
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