nUI 6
So looking at alot of threads, I see all these references to it'll be different in nUI6 and lots of references to new features, but when can we expect to see nUI6 to release?
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No idea, but I guess after 3.3 goes live and before 4.0 hits us :D
But maybe Spiel can give a small update someday. |
nUI6 will be ready Soon™
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Now that I've hammered out the basics of how the configuration system works, it's moving faster. I suspect that the more of it I get done, the faster it will move as well as I overcome the hurdles in how to do some of the more complicated configuration work.
No timeline though... it's a huge undertaking. |
ok cool. it just sounds like its going to be pretty sweet so i was wondering. keep up the excellent work on nUI :)
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He obviously needs more beer guys.
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Yeah... copious quantities of beer always lead to stable code... honest. Really.
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You can have my $4. Unless of course the local pub charges more, in that case I'll give you a billy club to knock some sense into them.
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What if the barkeep's name isn't Billy... what kind of club do I need then?
Inquiring minds wanna know! |
A night club ? :P Sorry couldn't resist :D
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Or perhaps a Knight club?
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rofl rofl rofl rofl:banana::banana::banana:
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Naaaah, just go talk to good ol' Flintlocke, get yer bear bludgerer. It has more uses than squishing small squirrels. :)
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My dogs are too lazy to chase them any more. When I say "get 'em", I get this as a reply... (I'm pretty sure that's a "really? you want me to do what?" look) |
You can find Flintlocke, and his guide to maiming meat that walks, at the following: http://www.gamespy.com/articles/572/572326p1.html
Beautiful pup by the way. Too bad he's a lazy bugger. :P |
U guys are cruel people! :eek:
I like that. :o |
I *HIGHLY* recommend reading the entire Flintlocke series. :D
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