Nui HUD display addon tribal textless issue
I have down loaded the Tribal textless HUD display and It doesnt want to work. I have to turn off the add on wait like 15 seconds and then turn it back on then enter realm and even then its a 50/50 shot of it working. I like the different design but i need it to work
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What exactly is wrong with it ?
A screenshot would help us if its hard to explain. What version of nUI are you using ? Have you tried the display plugin with the previous version(s) to see if it's just a version compatibility problem? Could someone move this to the nUI forums please. |
The issue
When I log in to wow...I notice that it is the basic HUD (the slightly curved lines) not the tribal design. I have to log out...turn off the add on....wait 15 seconds......turn it back on....then log back in to wow.
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Hmm, that is weird. Did it just happen the once or everytime you log in ? A /nui rl should work just as well but seeing as I have never seen or heard of that problem I'm not 100% sure of that.
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I'm going to guess the tribal never got updated when the event firing order got changed in WoW.
Unfortunately, it's not my plugin, so I can't fix it. |
Nui Issue
It happens everytime i log in. and the reload doesnt help either. I have just disabled this till I can get it fixed or something.
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If you want to see if what Scott is thinking is the cause then try editing, with a normal text editor, the main .lua file and look for the following line.
frame:RegisterEvent( "VARIABLES_LOADED" ); change it to frame:RegisterEvent( "ADDON_LOADED" ); And try it again. If it works then what Scott suggested is most likely the cause. A quick look at the other layout plugins brings me to suspect that similar problems will happen with the others. However, it shouldn't happen 100% of the time. The problem is due to VARIABLES_LOADED sometimes firing before PLAYER_ENTERING_WORLD which then messes up some addons reliant on certain information existing. We latched onto ADDON_LOADED as a more consistent event to validate things so that the plugins and nUI can communicate together with more reliability. |
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