Forum: Lua/XML Help
09-27-15, 10:04 PM
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Replies: 8
Views: 4,319
Just wanted to quickly point out that the text...
Just wanted to quickly point out that the text might look a little better with a space or two between the values and some brackets:
Bar.value:SetFormattedText('%s (%s)', Bar.powerName, cur)
Also,...
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Forum: General Authoring Discussion
07-11-14, 06:01 AM
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Replies: 8
Views: 7,083
Hey,
I'm surprised that Lombra's suggestion...
Hey,
I'm surprised that Lombra's suggestion isn't working for you.
You could try dictating the anchor points whenever the frame shows:
BNToastFrame:HookScript("OnShow", function(self)
...
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Forum: Lua/XML Help
04-17-14, 06:09 AM
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Replies: 13
Views: 7,606
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Forum: Lua/XML Help
04-17-14, 06:05 AM
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Replies: 13
Views: 7,606
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Forum: Lua/XML Help
04-17-14, 05:39 AM
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Replies: 13
Views: 7,606
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Forum: Lua/XML Help
04-17-14, 05:35 AM
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Replies: 13
Views: 7,606
Thanks everyone for your advice.
Yeah Semlar,...
Thanks everyone for your advice.
Yeah Semlar, I noticed that too after I'd written that post...
local function func() end
local self = CreateFrame();
self.func = func;
print( self.func == func );...
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Forum: Lua/XML Help
04-16-14, 08:27 AM
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Replies: 13
Views: 7,606
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Forum: Lua/XML Help
04-14-14, 08:44 PM
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Replies: 13
Views: 7,606
Blizz metamethods
Hey all,
How can I get a reference to the metatable which is used by all frames created ingame ( which contains Show, SetClampedToScreen, IsObjectType etc etc )?
Only reason I ask is because I...
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Forum: General Authoring Discussion
02-17-14, 04:28 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 09:12 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 09:04 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 08:59 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 06:47 PM
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Replies: 27
Views: 18,540
I think there's been some confusion. Blizzard...
I think there's been some confusion. Blizzard set up channel colouring precisely so that people would associate colours with channels, so I'm not really sure what you mean. The channel the message...
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Forum: General Authoring Discussion
02-14-14, 06:44 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 06:25 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 05:04 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-14-14, 05:02 PM
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Replies: 27
Views: 18,540
MessageEventFilters have nothing to do with...
MessageEventFilters have nothing to do with frames, so the chat frame isn't it's first argument (event is). The filter doesn't need to know which frame (if any) a message will be displayed on. It...
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Forum: General Authoring Discussion
02-11-14, 01:05 AM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-09-14, 02:36 PM
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Replies: 27
Views: 18,540
Yeah, I like the idea of simply hooking...
Yeah, I like the idea of simply hooking ChatFrame_MessageEventHandler too. I think I may be able to accomplish everything with that one hook. I'll put something together and find out.
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Forum: General Authoring Discussion
02-08-14, 01:12 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
02-06-14, 07:36 PM
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Replies: 27
Views: 18,540
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Forum: General Authoring Discussion
01-23-14, 08:04 PM
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Replies: 16
Views: 12,403
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Forum: General Authoring Discussion
01-23-14, 06:05 PM
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Replies: 16
Views: 12,403
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Forum: General Authoring Discussion
01-23-14, 05:45 PM
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Replies: 16
Views: 12,403
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Forum: General Authoring Discussion
01-23-14, 05:43 PM
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Replies: 16
Views: 12,403
Using "#" to get the number of indices of an...
Using "#" to get the number of indices of an array was not limited to varargs. It could be used for any array. It just so happens that a vararg expression is an array.
In the example provided, the...
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