Forum: oUF (Otravi Unit Frames)
08-18-16, 07:43 PM
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Replies: 19
Views: 6,125
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Forum: oUF (Otravi Unit Frames)
08-17-16, 09:38 PM
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Replies: 19
Views: 6,125
Guess we can try updating the hex function...
Guess we can try updating the hex function instead. Replace it with this.
local function hex(r, g, b)
if(type(r) == 'table') then
if(r.r) then r, g, b = r.r, r.g, r.b else r, g, b = unpack(r)...
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Forum: oUF (Otravi Unit Frames)
08-11-16, 09:08 PM
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Replies: 19
Views: 6,125
Ok, it looks like this was fixed in a pull...
Ok, it looks like this was fixed in a pull request on github (https://github.com/haste/oUF/pull/285). You should download an updated oUF from here (https://github.com/ls-/oUF/archive/master.zip). I...
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Forum: oUF (Otravi Unit Frames)
08-11-16, 08:44 PM
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Replies: 19
Views: 6,125
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Forum: oUF (Otravi Unit Frames)
08-09-16, 01:08 PM
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Replies: 19
Views: 6,125
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Forum: Lua/XML Help
08-09-16, 12:44 PM
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Replies: 5
Views: 6,739
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Forum: oUF (Otravi Unit Frames)
08-08-16, 09:32 PM
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Replies: 19
Views: 6,125
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Forum: oUF (Otravi Unit Frames)
08-08-16, 05:32 PM
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Replies: 19
Views: 6,125
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Forum: oUF (Otravi Unit Frames)
08-08-16, 04:51 PM
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Replies: 19
Views: 6,125
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Forum: oUF (Otravi Unit Frames)
12-10-14, 10:05 PM
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Replies: 7
Views: 5,099
To help with the inverted hp idea, Phanx...
To help with the inverted hp idea, Phanx suggestion would work like this.
self.Health.colorClass = true -- let oUF color the health bar
...
-- oUF Health will set the color of .bg if it exist
--...
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Forum: Lua/XML Help
10-16-13, 03:38 PM
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Replies: 3
Views: 3,947
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Forum: Lua/XML Help
10-16-13, 02:36 PM
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Replies: 3
Views: 3,947
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Forum: AddOn Search/Requests
10-11-13, 07:29 PM
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Replies: 3
Views: 15,090
Have you seen PlateBuffs...
Have you seen PlateBuffs (http://www.wowace.com/addons/platebuffs/)? Probably needs to be updated, but it's a starting point.
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Forum: oUF (Otravi Unit Frames)
10-10-13, 09:11 PM
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Replies: 16
Views: 9,019
SetActiveStyle does not actually spawn or...
SetActiveStyle does not actually spawn or activate anything. It's just telling oUF which style to use on the next oUF:Spawn call. Try this visibility for 10 man.
custom [@raid11,exists]...
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Forum: oUF (Otravi Unit Frames)
10-10-13, 03:26 AM
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Replies: 16
Views: 9,019
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Forum: oUF (Otravi Unit Frames)
10-10-13, 02:14 AM
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Replies: 13
Views: 8,217
Make sure it runs after...
Make sure it runs after self.Health:SetSize/SetWidth or replace it with a static value. If you're using the entire frame (e.g. self.Health:SetAllPoints(self)) you could use self:GetWidth()
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Forum: oUF (Otravi Unit Frames)
10-09-13, 08:39 PM
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Replies: 13
Views: 8,217
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Forum: oUF (Otravi Unit Frames)
10-08-13, 09:27 PM
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Replies: 13
Views: 8,217
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Forum: General WoW Chat
06-03-13, 01:24 AM
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Replies: 9
Views: 21,281
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Forum: oUF (Otravi Unit Frames)
12-04-12, 09:20 AM
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Replies: 11
Views: 7,194
UnitAlternatePowerTextureInfo doesn't always...
UnitAlternatePowerTextureInfo doesn't always return the color you expect. Some of the alt power bars are not colored by this function and simply use a unique texture that is already appropriately...
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Forum: AddOn Search/Requests
10-25-12, 12:59 PM
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Replies: 1
Views: 3,148
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Forum: Lua/XML Help
10-04-12, 11:24 AM
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Replies: 2
Views: 2,564
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Forum: Site help, bugs, suggestions/questions
08-29-12, 03:42 PM
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Replies: 2
Views: 1,709
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Forum: Site help, bugs, suggestions/questions
08-29-12, 02:40 PM
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Replies: 2
Views: 1,709
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Forum: News
08-16-12, 05:35 PM
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Replies: 27
Views: 51,795
So this...
So this (http://web.archive.org/web/20020803080809/http://www.eqgui.com/) is how it all started. Nice!
Congrats and thanks for all your work.
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