Forum: AddOn Search/Requests
08-03-24, 07:33 PM
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Replies: 8
Views: 5,423
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Forum: Class Discussions
07-06-24, 11:53 AM
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Replies: 2
Views: 2,318
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Forum: Released AddOns
06-27-24, 12:10 AM
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Replies: 548
Views: 469,572
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Forum: Released AddOns
06-27-24, 12:06 AM
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Replies: 548
Views: 469,572
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Forum: AddOn Search/Requests
05-15-24, 03:27 PM
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Replies: 2
Views: 3,618
Hi!
I think I understand what you have in...
Hi!
I think I understand what you have in mind.
For moving the camera with your mouse, there is probably nothing we can do with the WoW API. Because once the player enters the mouselook mode, we...
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Forum: Lua/XML Help
04-28-24, 03:16 PM
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Replies: 4
Views: 9,466
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Forum: Lua/XML Help
04-25-24, 04:43 PM
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Replies: 4
Views: 9,466
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Forum: Lua/XML Help
04-22-24, 05:08 PM
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Replies: 4
Views: 9,466
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Forum: AddOn Help/Support
02-12-24, 07:05 PM
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Replies: 7
Views: 13,269
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Forum: Macro Help
01-26-24, 02:40 AM
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Replies: 10
Views: 6,129
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Forum: AddOn Help/Support
01-16-24, 01:12 PM
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Replies: 12
Views: 4,578
Have you tried...
Have you tried this?
https://www.wowinterface.com/forums/showthread.php?p=325688#post325688
What you have to do is to find the event that happens when you select or deselect an NPC.
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Forum: AddOn Help/Support
01-01-24, 04:48 PM
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Replies: 0
Views: 2,091
FPS drop caused by CreateFrame("PlayerModel")
After some thorough testing, we discovered the following:
Whenever the FPS is capped by the CPU (GPU usage < 90%), just having
local modelFrame = CreateFrame("PlayerModel")
in your addon (no...
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Forum: Site help, bugs, suggestions/questions
11-11-23, 05:47 PM
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Replies: 60
Views: 44,838
Hi, it's me again! :)
I merged the...
Hi, it's me again! :)
I merged the client-specific versions of Immersion ExtraFade (https://www.wowinterface.com/downloads/info25504-ImmersionExtraFade.html) into one.
So if you could please delete...
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Forum: Site help, bugs, suggestions/questions
07-27-23, 07:58 AM
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Replies: 60
Views: 44,838
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Forum: Site help, bugs, suggestions/questions
07-26-23, 11:21 PM
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Replies: 60
Views: 44,838
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Forum: Lua/XML Help
06-11-23, 02:38 PM
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Replies: 6
Views: 2,543
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Forum: Lua/XML Help
06-07-23, 04:15 PM
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Replies: 6
Views: 2,543
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Forum: Lua/XML Help
06-06-23, 02:35 PM
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Replies: 6
Views: 2,543
I found a way. :)
local converterTooltip =...
I found a way. :)
local converterTooltip = CreateFrame("GameTooltip", "converterTooltip", nil, "GameTooltipTemplate")
local function CovertLine(line)
converterTooltip:ClearLines()
...
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Forum: Lua/XML Help
06-05-23, 06:12 PM
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Replies: 6
Views: 2,543
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Forum: General Authoring Discussion
05-30-23, 03:16 PM
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Replies: 4
Views: 7,394
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Forum: Macro Help
03-05-23, 05:54 PM
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Replies: 1
Views: 3,293
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Forum: General Authoring Discussion
02-10-23, 11:26 AM
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Replies: 4
Views: 10,803
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Forum: General Authoring Discussion
02-07-23, 01:40 AM
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Replies: 4
Views: 10,803
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Forum: Lua/XML Help
01-29-23, 02:49 PM
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Replies: 2
Views: 2,040
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Forum: Lua/XML Help
01-26-23, 02:21 AM
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Replies: 22
Views: 12,060
That's true. Thanks for pointing it out. :)
In...
That's true. Thanks for pointing it out. :)
In fact, it seems that the registered functions are executed in the order they have been registered. So it is not possible to make sure you are first by...
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