Forum: RealUI
01-26-16, 07:57 PM
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Replies: 1
Views: 2,338
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Forum: RealUI
01-24-16, 04:03 PM
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Replies: 1
Views: 2,338
Errors on hunter
These errors pop up when trying to open RealUI config on my hunter (no problems with my druid).
578x nibRealUI\Modules\ActionBars.lua:308: bad argument #1 to 'max' (number expected, got nil)
[C]::...
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Forum: RealUI
12-12-15, 11:42 PM
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Replies: 0
Views: 2,477
Mismatched Font
I changed the font on everything to either MSBT Diogenes or MSBT Heroic awhile back, but I just noticed today that the primary professions on the professions tab didn't change with everything...
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Forum: RealUI
08-01-15, 01:48 AM
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Replies: 0
Views: 1,512
Savage Defense aura not working
I can see the greyed out icon, but it never shows the timer when it's active; I've had this happen before in other specs, but I can't seem to fix it this time. Any ideas?
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Forum: RealUI
04-05-15, 02:58 AM
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Replies: 2
Views: 2,528
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Forum: RealUI
04-01-15, 09:24 PM
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Replies: 2
Views: 2,406
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Forum: RealUI
02-28-15, 01:17 AM
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Replies: 11
Views: 10,725
Go into your Interface settings -> Raid...
Go into your Interface settings -> Raid Profiles
Check the box that says Use Raid-Style Party Frames
That fixed it for me; for some reason that setting got reset on me.
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Forum: RealUI
11-17-14, 03:26 PM
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Replies: 3
Views: 4,347
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Forum: RealUI
11-17-14, 02:57 PM
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Replies: 3
Views: 4,347
Grid2 Add Status issue
Something in RealUI is blocking all of the options in the Grid2 settings that allow you to create new buffs/debuffs. If I disable RealUI and just keep Grid2 running, I'm able to see and use all of...
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Forum: RealUI
02-26-14, 07:44 PM
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Replies: 3,588
Views: 2,520,686
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Forum: RealUI
12-12-13, 06:55 PM
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Replies: 3,588
Views: 2,520,686
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Forum: RealUI
12-12-13, 06:48 PM
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Replies: 3,588
Views: 2,520,686
Thanks for the quick fix =) Wild Mushroom was...
Thanks for the quick fix =) Wild Mushroom was changed in 5.4 when they reduced it to 1 shroom; I only caught the error cuz my GM was asking about a weak aura to track the stored amount for his alt...
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Forum: RealUI
12-12-13, 01:38 PM
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Replies: 3,588
Views: 2,520,686
Just realized today that the Wild Mushroom...
Just realized today that the Wild Mushroom tracker for resto is showing the wrong percentage for how full it is. For instance, after 1 rejuv has filled it from zero, it says 24% but checking the...
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Forum: RealUI
09-11-13, 11:33 PM
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Replies: 3,588
Views: 2,520,686
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Forum: RealUI
08-15-13, 01:07 AM
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Replies: 3,588
Views: 2,520,686
Not really a huge deal.. I just happened to...
Not really a huge deal.. I just happened to notice the icon in raid tonight while trying to figure out a way to get mass rez debuff to show up. I normally do everything with mouseovers anyway so...
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Forum: RealUI
08-14-13, 10:15 PM
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Replies: 3,588
Views: 2,520,686
Something's up with it then, because that shot...
Something's up with it then, because that shot was taken while we were all sitting around eating =/
Also, R14 seems to have taken care of the autobar tooltip error spam so many <3s to you! You've...
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Forum: RealUI
08-14-13, 09:55 PM
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Replies: 3,588
Views: 2,520,686
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Forum: RealUI
08-11-13, 03:33 PM
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Replies: 3,588
Views: 2,520,686
The shaman bar from autobar was docked to the...
The shaman bar from autobar was docked to the chat frame, so I moved it to the right a bit til it was just floating by itself and things went back to normal. Thanks for the help on that.
I am still...
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Forum: RealUI
08-11-13, 02:50 PM
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Replies: 3,588
Views: 2,520,686
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Forum: RealUI
08-11-13, 01:48 PM
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Replies: 3,588
Views: 2,520,686
Similar bugs as yesterday when I ran a dungeon...
Similar bugs as yesterday when I ran a dungeon today, and also noticed that if I try to switch chat tabs in combat it does this:
http://i.imgur.com/nOiPGyQ.jpg
Chat window acts normal once combat...
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Forum: RealUI
08-10-13, 03:53 PM
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Replies: 3,588
Views: 2,520,686
Getting some errors in the bugsack during...
Getting some errors in the bugsack during combat:
67x [ADDON_ACTION_BLOCKED] AddOn "nibRealUI" tried to call the protected function "ChatFrame1:Show()".
!BugGrabber-r188\BugGrabber.lua:588: in...
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Forum: RealUI
07-30-13, 07:30 PM
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Replies: 3,588
Views: 2,520,686
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Forum: oUF (Otravi Unit Frames)
08-10-12, 04:22 AM
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Replies: 7
Views: 5,518
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Forum: oUF (Otravi Unit Frames)
08-09-12, 02:18 PM
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Replies: 7
Views: 5,518
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Forum: oUF (Otravi Unit Frames)
08-09-12, 03:32 AM
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Replies: 7
Views: 5,518
I did originally try that before I even...
I did originally try that before I even implemented raid frames and was just sitting on party frames. The mover frame moved, but the rest of the party frames stayed put until I reloaded. And again,...
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