Forum: oUF (Otravi Unit Frames)
11-14-09, 07:19 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
08-31-09, 08:18 AM
|
Replies: 327
Views: 160,951
You can use .onlyShowPlayer on...
You can use .onlyShowPlayer on buffs/debuffs/auras
It depends, I don't know how Caellian spawns his raid frames.
If he spawns a single header, use this:
<raidheader>:SetAttribute('groupFilter',...
|
Forum: oUF (Otravi Unit Frames)
01-31-09, 12:53 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
01-31-09, 12:43 PM
|
Replies: 327
Views: 160,951
There is no config whatsoever, everything is...
There is no config whatsoever, everything is hardcoded through Lua.
oUF is a unit framework and is made to those experienced with addons.
In other words, I you want to change stuff you need to know...
|
Forum: oUF (Otravi Unit Frames)
01-14-09, 01:15 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
01-14-09, 12:33 PM
|
Replies: 327
Views: 160,951
Tags updates on events.
By default the non-tag...
Tags updates on events.
By default the non-tag updates are also on events, but on alot more of them.
Also, if enabled, its updated by a OnUpdate script instead of events, which makes it update more...
|
Forum: oUF (Otravi Unit Frames)
01-03-09, 07:14 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-29-08, 01:28 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-23-08, 07:14 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-21-08, 11:13 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-21-08, 08:31 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-20-08, 02:59 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-17-08, 10:21 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-17-08, 09:48 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 11:28 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 11:20 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 08:02 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 07:57 AM
|
Replies: 327
Views: 160,951
Just read that you can register multiple...
Just read that you can register multiple functions to the same event with :RegisterEvent('EVENT', func), so it wont be nessisary for the sub-object one.
Can easily do this for my druidpower function...
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 07:45 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
12-14-08, 07:42 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
11-26-08, 10:50 AM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
11-21-08, 03:33 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
11-21-08, 08:40 AM
|
Replies: 327
Views: 160,951
There must be some event that fires when you...
There must be some event that fires when you enter a vehicle.
Register that and hook it to the rest any of the events that will cause a 'global' update (as haste mentioned, PEW is one of them)
|
Forum: oUF (Otravi Unit Frames)
11-20-08, 01:50 PM
|
Replies: 327
Views: 160,951
|
Forum: oUF (Otravi Unit Frames)
11-20-08, 12:57 PM
|
Replies: 327
Views: 160,951
|