Forum: Lua/XML Help
01-28-18, 11:36 AM
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Replies: 15
Views: 6,033
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Forum: Lua/XML Help
01-28-18, 11:30 AM
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Replies: 15
Views: 6,033
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Forum: Lua/XML Help
01-27-18, 07:01 PM
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Replies: 15
Views: 6,033
I move a few other protected frames securely...
I move a few other protected frames securely though (BuffFrame comes to mind) which stays put in between reloads and events regardless of my combat state. I was hoping that bossframes would do the...
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Forum: Lua/XML Help
01-27-18, 06:07 PM
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Replies: 15
Views: 6,033
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Forum: Lua/XML Help
01-27-18, 05:00 PM
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Replies: 15
Views: 6,033
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Forum: Lua/XML Help
01-27-18, 04:40 PM
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Replies: 15
Views: 6,033
Moving Boss1TargetFrame without taint
So here's the entirety of my bossframe code
--[Bossframe scale]
for i = 1, MAX_BOSS_FRAMES do
local f = _G["Boss"..i.."TargetFrame"]
f:SetParent(UIParent)
f:SetScale(1.2)
end
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