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Forum: News 01-13-18, 01:52 AM
Replies: 4
Views: 4,849
Posted By stqn
Just got one from "lovelygirl6". (No idea to...

Just got one from "lovelygirl6". (No idea to which address I should forward the spam, so posting here.)
Forum: News 06-10-10, 05:27 AM
Replies: 13
Views: 14,998
Posted By stqn
email scam

As for some reason I can't post a new thread...

I just received a scam mail to my wowinterface.com address. This address, of course, has been used only to create my account on this site.

The HTML...
Forum: Site help, bugs, suggestions/questions 02-06-09, 02:25 PM
Replies: 2
Views: 663
Posted By stqn
Ohhhh thanks a lot! I'm pretty sure I went on...

Ohhhh thanks a lot! I'm pretty sure I went on that page before looking for this ignore feature, but I somehow missed it...

And it works for AddOns comments.
Happy.
Forum: Site help, bugs, suggestions/questions 02-06-09, 01:39 PM
Replies: 2
Views: 663
Posted By stqn
[Suggestion] Ignore specific comments/forums posters

Hi,

it would be great if you could implement a feature as seen on the official WoW forums where users can ignore someone simply by clicking on an icon... You see, there's this specific guy I'm sick...
Forum: AddOn Search/Requests 11-25-07, 02:46 PM
Replies: 5
Views: 3,400
Posted By stqn
The old SpamSentry still works fine, but there is...

The old SpamSentry still works fine, but there is also an updated version on files.wowace.com.
Forum: General Authoring Discussion 11-24-07, 09:38 PM
Replies: 2
Views: 3,898
Posted By stqn
Ah, I see, thanks... Looks like the best way...

Ah, I see, thanks... Looks like the best way would be to hook the function that calls ChatFrame_MessageEventHandler() for each chat frame... If it's possible.

I've googled for idChat and found some...
Forum: General Authoring Discussion 11-24-07, 03:28 PM
Replies: 2
Views: 3,898
Posted By stqn
ChatFrame_MessageEventHandler() being called multiple times per message

Hi!

I'm writing a small chat message filter. I'm hooking ChatFrame_MessageEventHandler() like this:

-- Store original ChatFrame_MessageEventHandler
local ORIG_ChatFrame_MessageEventHandler =...
Forum: Released AddOns 10-14-07, 03:22 PM
Replies: 19
Views: 3,843
Posted By stqn
Thanks for the info, I'll add support for...

Thanks for the info, I'll add support for that.

However, now that I'm thinking about it... Why count the damage points? Why not simply detect the string "Totem has been destroyed"?
Forum: Released AddOns 10-14-07, 07:19 AM
Replies: 19
Views: 3,843
Posted By stqn
Right, I had to change the code to handle...

Right, I had to change the code to handle correctly the hit expressions:

HAPPYTOTEM_PATTERN_TOTEM_HIT_A = "^.+ touche (Totem .+) [XVI]+ et inflige (%d+)"
HAPPYTOTEM_PATTERN_TOTEM_HIT_B = "^.+ touche...
Forum: Released AddOns 10-13-07, 02:13 PM
Replies: 19
Views: 3,843
Posted By stqn
Hi, thanks for this nice addon! Just so you...

Hi,

thanks for this nice addon!

Just so you know, the Localisation_de.lua file contains the English text.

Also it won't work because UnitClass() returns a localised class, and the rank value is...
Forum: Released AddOns 09-22-07, 02:32 AM
Replies: 12
Views: 6,465
Posted By stqn
Hi, I love SellJunk too. I'm also using...

Hi,

I love SellJunk too. I'm also using Fubar_AuditorFu (which does NOT require Fubar) which shows money gained or spent when you leave a vendor.

I think SellJunk is almost perfect as is... A GUI...
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