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Search: Posts Made By: Eternal_Lynx
Forum: Chit-Chat 12-24-14, 08:34 PM
Replies: 1
Views: 1,169
Posted By Eternal_Lynx
The green winter hats out there

It's a very funny thing to get a green winter hat during Winter Veil on CN servers, since 'a green hat' means 'been cheated on' in Chinese.
Every time butcher in lfr highmaul is taken down, people...
Forum: Carbonite Archive 12-16-14, 06:32 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Carbonite needs several (custom) chat channel to...

Carbonite needs several (custom) chat channel to communicate with other players using it, and that's why you can see other people's punk dots or someone gained a level in your zone.

Since you can't...
Forum: Carbonite Archive 12-12-14, 11:55 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Well it's the default look of MiirGui Texture...

Well it's the default look of MiirGui Texture Pack [Blue] (http://www.wowinterface.com/downloads/info20292-MiirGuiTexturePackBlue.html).
Masque_ClassButtons looks cool but somehow a little too...
Forum: Carbonite Archive 12-12-14, 06:36 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
That's weird because Handynotes(with...

That's weird because Handynotes(with TreasureHunter module) works fine (but not perfect with minimap embeded) on my side.
Maybe it's just because Mapster is blocking Carbonite...
Forum: Carbonite Archive 12-06-14, 10:15 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
But Rythal can claim copyright of his...

But Rythal can claim copyright of his modifications since he already released his full work under GPL.
He should put a copyright notice in his version of carbonite.
Then all modified versions based...
Forum: Carbonite Archive 12-06-14, 09:53 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Since Blizzard have their own "quest map circles"...

Since Blizzard have their own "quest map circles" now, it's not that necessary to build the database with such details, you can simply pull the most needed data from wowhead or sth. else like:
...
Forum: Carbonite Archive 12-04-14, 08:18 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
My mom asked me why I'm laughing and crying at...

My mom asked me why I'm laughing and crying at the same time while watching a forum post on my laptop.
Forum: Carbonite Archive 12-04-14, 12:10 AM
Replies: 1
Views: 1,260
Posted By Eternal_Lynx
It should be available at wowinterface(a.k.a...

It should be available at wowinterface(a.k.a here) and curse.com when it's finally done.

The Github version is for development only and not suitable for everyone. You can get it at...
Forum: Carbonite Archive 12-03-14, 06:20 AM
Replies: 14
Views: 3,858
Posted By Eternal_Lynx
Ten or eleven I suppose? Not that "a lot" but...

Ten or eleven I suppose?
Not that "a lot" but still, "a lot"...
Forum: Carbonite Archive 12-02-14, 08:21 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Bug report: Horde brawler's guild arena map(id...

Bug report:
Horde brawler's guild arena map(id 925) hasn't been listed in data\zones.lua.
Got errors spam in chatframe.
Forum: Carbonite Archive 11-28-14, 07:40 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
You need to reach lvl 100, then you can get an...

You need to reach lvl 100, then you can get an "Assault" daily at your Garrison.
When you walk into quest POI an extra progress bar will show up, just like the proving grounds timer bar.

Seems like...
Forum: Carbonite Archive 11-26-14, 07:40 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Actually...at the beginning of Guide.lua they're...

Actually...at the beginning of Guide.lua they're already there:
Carbonite\Locales\enUS\Guide.lua, line 5~10:
L["Kalimdor"] = true
L["Eastern Kingdoms"] = true
L["Outlands"] = true
L["Northrend"] =...
Forum: Lua/XML Help 11-25-14, 06:52 PM
Replies: 7
Views: 1,412
Posted By Eternal_Lynx
API CreateFrame: newFrame =...

API CreateFrame:
newFrame = CreateFrame("frameType"[, "frameName"[, parentFrame[, "inheritsFrame"]]]);

The second argument is frame name not frame parent.
And if a visible frame is not a child of...
Forum: Carbonite Archive 11-12-14, 07:54 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
You can create a new "branch" and push your...

You can create a new "branch" and push your current work to it, if this branch works, then merge it into the master branch, if not, delete the new branch or just leave it there.
Forum: Carbonite Archive 11-07-14, 10:15 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Darn it I'm so stupid why didn't I change the...

Darn it I'm so stupid why didn't I change the numbers in zones.lua in the first place...
I thought the maelstrom maps are intended to be on continent 8 and got confused...
Forum: Carbonite Archive 11-07-14, 07:21 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
I can't make BG maps work either, I apology for...

I can't make BG maps work either, I apology for my last not-so-clear-said comment...
I'm just trying to assign every mapID with it's "original Carbonite continent id" and to keep the old parts alive....
Forum: Carbonite Archive 11-07-14, 12:11 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Debugging a wow addon complex as Carbonite is...

Debugging a wow addon complex as Carbonite is truely a nightmare...
It's a little bit funny and irony that all these chaos were just caused by two Shadowmoon Valleys.
Forum: Carbonite Archive 11-06-14, 08:40 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
I just realized that all the so called...

I just realized that all the so called "continent" data is actually three different things:

the first digit of the old zone numbers(expansion based)
the return value of api...
Forum: Carbonite Archive 11-06-14, 03:17 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
It won't, it's just id and continent things since...

It won't, it's just id and continent things since Carbonite originally use a four-digit number to represent a zone, and it check the first digit (math.floor(zoneID / 1000)) to tell which zone is on...
Forum: Carbonite Archive 11-04-14, 07:55 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Finally a neat Locale system and that's...

Finally a neat Locale system and that's awesome!
I'm extracting every single zhCN translation from my own zhCN Carbonite BETA.

This addon is not so popular in China, but still got hundreds asking me...
Forum: Carbonite Archive 10-28-14, 07:32 PM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Carbonite was an add-on you need to BUY before...

Carbonite was an add-on you need to BUY before Blizzard forced all wow add-ons to be free of charge. Are you blind or what?
And that one day they stopped to update and release it under GPL lisense....
Forum: Carbonite Archive 10-19-14, 07:03 AM
Replies: 987
Views: 270,145
Posted By Eternal_Lynx
Carbonite is just like a drug, once you tried,...

Carbonite is just like a drug, once you tried, it's so hard to live without it.
And Rythal is our "cook".

*wink*
Forum: Carbonite Archive 03-15-14, 08:26 PM
Replies: 1
Views: 1,804
Posted By Eternal_Lynx
It's such a good start, I would like to submit a...

It's such a good start, I would like to submit a zhCN locale after the whole localization thing is done.
For now I just hard-coded simplified-Chinese into the lua files and it's a pain in the...
Forum: Carbonite Archive 11-25-13, 07:56 PM
Replies: 43
Views: 21,225
Posted By Eternal_Lynx
libbabble-subzone

Carbonite requires map name localizations to function properly, and that's the problem -- so it will not work on zhCN locale.

But there is actually a library including these map name locales:...
Forum: Carbonite Archive 09-30-13, 11:33 PM
Replies: 2
Views: 1,482
Posted By Eternal_Lynx
But it won't show time remaining when there's a...

But it won't show time remaining when there's a time limit, e.g. Heroic/Proving Grounds.
Showing results 1 to 25 of 28