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Search: Posts Made By: p3lim
Forum: General Authoring Discussion 07-23-16, 07:36 AM
Replies: 3
Views: 204
Posted By p3lim
Just use buggrabber + bugsack like everyone else.

Just use buggrabber + bugsack like everyone else.
Forum: General Authoring Discussion 07-22-16, 01:48 PM
Replies: 4
Views: 216
Posted By p3lim
Basically, for the UI part on the website, you...

Basically, for the UI part on the website, you only need to supply the following (assuming you're doing exactly what I'm thinking):


Release schedule, dropdown containing "disabled", "commit" and...
Forum: General Authoring Discussion 07-22-16, 01:42 PM
Replies: 4
Views: 216
Posted By p3lim
I'm going to assume you're building a automatic...

I'm going to assume you're building a automatic packager, and in which case you don't really need Github, you've got your own repository system.

I'm going to pull most of, if not all of these ideas...
Forum: Dev Tools 07-21-16, 12:27 PM
Replies: 51
Views: 16,438
Posted By p3lim
The CurseForge packager can't deal with...

The CurseForge packager can't deal with submodules/externals, you would still need that metadata file.
Forum: Dev Tools 07-21-16, 05:53 AM
Replies: 51
Views: 16,438
Posted By p3lim
For this tool to work (in it's current...

For this tool to work (in it's current implementation) you need to use the repository on both GitHub and CurseForge.
Forum: Lua/XML Help 07-20-16, 01:47 PM
Replies: 2
Views: 147
Posted By p3lim
If it's your addon you should know how it works...

If it's your addon you should know how it works and how to update it, right?
Forum: Legion Beta General Discussion 07-20-16, 05:46 AM
Replies: 10
Views: 637
Posted By p3lim
Press escape.

Press escape.
Forum: AddOn Search/Requests 07-20-16, 05:44 AM
Replies: 2
Views: 199
Posted By p3lim
You could use Clique...

You could use Clique (http://www.wowinterface.com/downloads/info5108-Clique.html) in combination with any raid frames you'd like, like Grid (http://www.wowinterface.com/downloads/info5747-Grid.html).
Forum: General WoW Chat 07-19-16, 01:47 PM
Replies: 4
Views: 446
Posted By p3lim
"A few weeks prior to the assault on The Broken...

"A few weeks prior to the assault on The Broken Isles" according to them.
Forum: Lua/XML Help 07-19-16, 10:15 AM
Replies: 5
Views: 666
Posted By p3lim
Which should be the addon's responsibility to...

Which should be the addon's responsibility to inform their users on how to do so.
Forum: Lua/XML Help 07-19-16, 06:00 AM
Replies: 5
Views: 666
Posted By p3lim
In 7.0 (Legion and pre-patch) it's true, but...

In 7.0 (Legion and pre-patch) it's true, but prior to that all that addons can do is skin the existing nameplates.

What semlar suggested won't work until then, but to be fair, let nameplate addons...
Forum: oUF (Otravi Unit Frames) 07-19-16, 05:56 AM
Replies: 11
Views: 440
Posted By p3lim
Only a few callbacks/hooks were changed, there's...

Only a few callbacks/hooks were changed, there's a lot of additions though, mostly classicons class/spec support.

The most affected callback(s) is/are probably the one(s) for the runes...
Forum: Legion UI Bugs 07-14-16, 09:32 AM
Replies: 2
Views: 188
Posted By p3lim
IsItemInRange and IsSpellInRange are extremely...

IsItemInRange and IsSpellInRange are extremely prone to bugs, and have been for years, I doubt they'll fix it this time around.
Forum: oUF (Otravi Unit Frames) 07-11-16, 01:03 PM
Replies: 14
Views: 13,249
Posted By p3lim
https://github.com/haste/oUF/pull/275 Please...

https://github.com/haste/oUF/pull/275

Please test!
Forum: Legion UI Bugs 07-05-16, 06:47 AM
Replies: 12
Views: 673
Posted By p3lim
By the way, the 2nd argument is irrelevant for...

By the way, the 2nd argument is irrelevant for vehicles, it only applied to rogue/feral combo points that were tied to a specific target (which is not a mechanic any more).
You can run...
Forum: Legion UI Bugs 07-04-16, 08:41 AM
Replies: 12
Views: 673
Posted By p3lim
Pretty sure it does, ALTERNATE_POWER_INDEX...

Pretty sure it does, ALTERNATE_POWER_INDEX usually equates to mana.
Forum: Legion UI Bugs 07-04-16, 08:31 AM
Replies: 12
Views: 673
Posted By p3lim
Might have been broken further then in the later...

Might have been broken further then in the later builds, this worked when I was working with the...
Forum: AddOn Search/Requests 06-22-16, 01:30 PM
Replies: 9
Views: 599
Posted By p3lim
Never too late, we keep (multiple) backups of...

Never too late, we keep (multiple) backups of every single revision of the UI files.
If it's feasible however is a different story, the new stat panel is a lot more readable (not an opinion, a fact),...
Forum: Legion UI Bugs 06-22-16, 05:33 AM
Replies: 12
Views: 673
Posted By p3lim
Irrelevant to this issue, this is about UnitPower...

Irrelevant to this issue, this is about UnitPower not respecting vehicles, has nothing to do with class/spec powers.
Forum: AddOn Search/Requests 06-21-16, 06:59 AM
Replies: 6
Views: 462
Posted By p3lim
Having a clickable unit requires a valid unitID,...

Having a clickable unit requires a valid unitID, and the ones we have available to us are the following:


player
target
focus
pet
raid1-40
party1-4
boss1-4
Forum: AddOn Search/Requests 06-17-16, 01:56 PM
Replies: 1
Views: 166
Posted By p3lim
Discussion of Private Servers, in any manner...

Discussion of Private Servers, in any manner other than theoretical, is completely against our rules. We are an Official Fan Site. We follow Blizzard's rules, on top of our own rules...
Forum: Legion Beta AddOn Help & Feedback 06-15-16, 06:14 AM
Replies: 16
Views: 730
Posted By p3lim
As far as I remember, that was an issue even back...

As far as I remember, that was an issue even back in vanilla, I had a really bad monitor and was forced to play with a low resolution (this was before scaling options, and before I knew about addons).
Forum: Legion UI Bugs 06-12-16, 11:42 AM
Replies: 0
Views: 191
Posted By p3lim
SecureAuraHeaderTemplate - certain buffs not showing

I noticed the enhancement weapon buffs (from spells like Flametongue (http://legion.wowhead.com/spell=193796/flametongue)) didn't show up in my buffs.

I found out that my code for handling (or...
Forum: Legion UI Bugs 06-03-16, 09:17 AM
Replies: 2
Views: 295
Posted By p3lim
Still have nothing to check if a quest is trivial...

Still have nothing to check if a quest is trivial or not during quest dialogs.
Forum: Legion UI Bugs 06-03-16, 09:08 AM
Replies: 2
Views: 295
Posted By p3lim
As of build 21846 we can now use IsQuestIgnored()...

As of build 21846 we can now use IsQuestIgnored() after QUEST_DIALOG.
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