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Search: Posts Made By: Miiru
Forum: News 04-01-13, 01:41 AM
Replies: 42
Views: 34,453
Posted By Miiru
oh man you really got me there till i noticed the...

oh man you really got me there till i noticed the date :D though i guess some people woul really like this^^
Forum: MoP archived threads 08-30-12, 02:35 PM
Replies: 15
Views: 8,126
Posted By Miiru
do you know which of those koren fonts is the...

do you know which of those koren fonts is the equivalent of FRIZQT__.TTF?

Miiru
Forum: General Authoring Discussion 08-23-12, 12:43 PM
Replies: 3
Views: 2,150
Posted By Miiru
local frame...

local frame =CreateFrame("FRAME");
frame:RegisterEvent("ADDON_LOADED")
function frame:OnEvent(event, arg1)
if event == "ADDON_LOADED" and arg1 == "Blizzard_AchievementUI"...
Forum: MoP archived threads 08-23-12, 11:24 AM
Replies: 262
Views: 77,651
Posted By Miiru
Anyone has details on what they changed to the...

Anyone has details on what they changed to the 3dmodels to freak out like they do at the moment?

edit: Seems like a Dx9 bug only.
Forum: Tech Chat 08-11-12, 11:53 AM
Replies: 658
Views: 205,414
Posted By Miiru
*necros thread*

*necros thread*
Forum: Site help, bugs, suggestions/questions 08-09-12, 10:22 AM
Replies: 3
Views: 1,889
Posted By Miiru
Ok thank you very much for your answer, that's a...

Ok thank you very much for your answer, that's a good solution.
Forum: Site help, bugs, suggestions/questions 08-09-12, 02:47 AM
Replies: 3
Views: 1,889
Posted By Miiru
Deleting Addons when MOP goes live

Hello. I just wanted to ask if, when MOP goes live, the Addons in the Beta Categorie are automaticly deleted, or if we have to write an addon an E-Mail to do so.

I'm asking this, because i remember...
Forum: AddOn Search/Requests 08-08-12, 01:03 PM
Replies: 13
Views: 3,557
Posted By Miiru
It most certainly is possible, Gatherer HUD uses...

It most certainly is possible, Gatherer HUD uses a 'compass' that is pretty near to the Skyrim compass, but i don't think that there is actually an addon out there that does it.
Forum: AddOn Help/Support 08-02-12, 01:42 AM
Replies: 12
Views: 3,707
Posted By Miiru
As far as i know, aside from the code, green...

As far as i know, aside from the code, green always means the texture didnt load correctly. Be aware that the actual texture's size needs to be power of 2, like 32x64 or 128x256 for example.
Forum: MoP archived threads 07-31-12, 02:04 AM
Replies: 19
Views: 9,240
Posted By Miiru
Wll thank you all and yes it's definately an...

Wll thank you all and yes it's definately an underscore probleme right there, which caused the error.

I got around it by using the select method and it now works fine.
Forum: MoP archived threads 07-30-12, 07:00 AM
Replies: 19
Views: 9,240
Posted By Miiru
Addon blocks Glyph Ui

So today i wanted to remove some more frames and continue to work on my texture pack and i came along the Glyph Ui, tried to equip a glyph and noticed that i get the usual action blocked...
Forum: MoP archived threads 07-29-12, 12:59 PM
Replies: 14
Views: 7,669
Posted By Miiru
Thank you very much.

Thank you very much.
Forum: MoP archived threads 07-29-12, 01:43 AM
Replies: 14
Views: 7,669
Posted By Miiru
Would it be possible to enable guild tab view in...

Would it be possible to enable guild tab view in the guild bank for all guildmembers?

I wanted to check if they changed anything, but it says i don't have the permissions to view the tab :(

Thanks,...
Forum: General Authoring Discussion 07-22-12, 10:28 AM
Replies: 2
Views: 2,442
Posted By Miiru
I had the same error when i tried to...

I had the same error when i tried to LoadAddon("Blizzard_InspectUI") in an lua file.

It just blocked calendar invites without me noticing. I managed to get around this by using OptionalDeps in the...
Forum: Graphics Help 07-15-12, 02:00 AM
Replies: 12
Views: 6,907
Posted By Miiru
After you put the -console in the shortcut, you...

After you put the -console in the shortcut, you need to start the game trough that said shortcut.

Then you need to set your keyboard to on us layout; to do that simply press alt+shift together

Now...
Forum: MoP archived threads 07-11-12, 11:45 AM
Replies: 4
Views: 2,558
Posted By Miiru
Ok i got it to work now, you're my hero :D And i...

Ok i got it to work now, you're my hero :D

And i learned something new ^.^
Forum: MoP archived threads 07-11-12, 11:31 AM
Replies: 4
Views: 2,558
Posted By Miiru
Sounds complicated :| Never worked with hooking...

Sounds complicated :| Never worked with hooking functions...

edit: It looks like i somehow got it together. Thanks :)

I managed to parent a border to the Frame, now whats left is hiding the one...
Forum: MoP archived threads 07-11-12, 03:48 AM
Replies: 4
Views: 2,558
Posted By Miiru
Weird parenting Problem

local function Border(arg1,arg2,arg3,arg4,arg5,arg6)
local f = CreateFrame("Frame", "nil", arg1)
f:SetSize(arg2, arg3)
f:SetPoint(arg4,arg5,arg6 )
f:SetBackdrop({
bgFile = "",
edgeFile =...
Forum: Graphics Help 07-10-12, 01:55 PM
Replies: 29
Views: 16,580
Posted By Miiru
*necro* So i was wondering if blp2png is still...

*necro*

So i was wondering if blp2png is still the best programm to convert png's into blp?

I recently faced a few problems converting png files where same colors would just be wrong in the blp but...
Forum: Lua/XML Help 06-30-12, 03:35 PM
Replies: 8
Views: 2,409
Posted By Miiru
The interesting part for me here would be if this...

The interesting part for me here would be if this works on dynamic textures like player portraits and npc portraits.

Most posts i've found said something its not possible.
Forum: Lua/XML Help 06-30-12, 07:29 AM
Replies: 8
Views: 2,409
Posted By Miiru
Thanks, that does the trick :D For most windows,...

Thanks, that does the trick :D

For most windows, i use a new square texture, because as far as i know there no way to turn the round icons to square ones.

Some round ones could possibly be...
Forum: Lua/XML Help 06-30-12, 07:14 AM
Replies: 8
Views: 2,409
Posted By Miiru
<Layers> <Layer level="BORDER"...

<Layers>
<Layer level="BORDER" textureSubLevel="1">
<Texture>
<Size x="334" y="21"/>
<Anchors>
<Anchor point="BOTTOMLEFT" x="1" y="5"/>
</Anchors>
<Color r="0" g="0" b="0"/>
</Texture>
</Layer>
Forum: Lua/XML Help 06-30-12, 06:52 AM
Replies: 8
Views: 2,409
Posted By Miiru
Child of a Child?

Hi there.

I'm working on getting my texture pack ready for MOP, and i'm doing alright so far, until i came across this:

http://ersguteryves.net/hp/1.png

In Cata, this Frame was named...
Forum: News 06-30-12, 12:52 AM
Replies: 22
Views: 19,176
Posted By Miiru
Is the guild on Mekkatorque still in need of...

Is the guild on Mekkatorque still in need of signatures?

Tried to /who the last few days, but no results :/
Forum: General Authoring Discussion 01-10-12, 01:29 AM
Replies: 9
Views: 3,863
Posted By Miiru
Sounds like a good idea, been wanting to have all...

Sounds like a good idea, been wanting to have all dungeons in the journal since it's been released, but i think it might be better to not put all dungeons in a single dungeon tab but rather make sth...
Showing results 1 to 25 of 53