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Search: Posts Made By: Rilgamon
Forum: Lua/XML Help 07-20-18, 06:32 AM
Replies: 4
Views: 169
Posted By Rilgamon
For one of my addons I use this function. It does...

For one of my addons I use this function. It does not return the "old" values. So you need to find the right values for your addon.
local function getContinent()
local mapID =...
Forum: Lua/XML Help 07-09-18, 02:31 AM
Replies: 0
Views: 224
Posted By Rilgamon
Tooltip hook is added twice for recipes

I try to create an addon (https://www.wowinterface.com/downloads/info24579-zz_itemsdb.html) like bankitems. Adding tooltips for itemcounts in your bank/bag.
When I mouse over a recipe with embedded...
Forum: General Authoring Discussion 07-08-18, 11:41 PM
Replies: 3
Views: 423
Posted By Rilgamon
Take a look here ......

Take a look here ... https://wow.gamepedia.com/Saving_variables_between_game_sessions
The stored global variable can be a table and can be changed later.
Forum: Lua/XML Help 06-30-18, 05:51 AM
Replies: 2
Views: 219
Posted By Rilgamon
make sure there is a space between asd and link

make sure there is a space between asd and link
Forum: PTR UI Bugs 06-27-18, 09:16 PM
Replies: 8
Views: 666
Posted By Rilgamon
I'm really impressed by the love they put into...

I'm really impressed by the love they put into the Lua system for this expansion. Ran into a bug on live just to find it already fixed in beta :D
Forum: Lua/XML Help 06-25-18, 03:47 PM
Replies: 7
Views: 372
Posted By Rilgamon
do-end-blocks create a scope, too. This way you...

do-end-blocks create a scope, too. This way you can change the outer testVar.
function testFunc()

do
local testVar = testVar;

print(testVar);
end

testVar = 2;
Forum: PTR UI Bugs 06-24-18, 03:29 AM
Replies: 8
Views: 666
Posted By Rilgamon
True, when I try to toggle the questlog it throws...

True, when I try to toggle the questlog it throws the same error. Sorry.
Forum: PTR UI Bugs 06-23-18, 10:54 AM
Replies: 8
Views: 666
Posted By Rilgamon
The question is if it is a bug or wanted...

The question is if it is a bug or wanted behavior.
This gives no strange results:
ToggleFrame(WorldMapFrame)
Forum: PTR API and Graphics Changes 06-17-18, 01:02 PM
Replies: 30
Views: 2,718
Posted By Rilgamon
local mapID =...

local mapID = C_Map.GetBestMapForUnit("player")
local px, py = C_Map.GetPlayerMapPosition(mapID, "player"):GetXY()
When you use it that way make sure that mapID has a value.
mapID can be undefined...
Forum: PTR General Discussion 06-17-18, 09:32 AM
Replies: 3
Views: 270
Posted By Rilgamon
Argh ... I already played with it but still tried...

Argh ... I already played with it but still tried to keep width and height in the formula.
Thank you!!! Should have asked earlier :) I have spent the whole day digging through the new worldmap...
Forum: PTR General Discussion 06-17-18, 09:08 AM
Replies: 3
Views: 270
Posted By Rilgamon
WorldMap GetCursorPosition

In the process of updating for BfA I ran into a problem I dont find the right math (I'm not good at math ;) ).
The old way to translate Mouse position to Map coords in my zz_coords addon
local x, y =...
Forum: PTR API and Graphics Changes 06-12-18, 05:02 AM
Replies: 51
Views: 5,655
Posted By Rilgamon
Take a look a little up ...

Take a look a little up ...
Forum: Lua/XML Help 05-17-18, 05:49 AM
Replies: 4
Views: 373
Posted By Rilgamon
Wasnt there an automatic shifting to the left...

Wasnt there an automatic shifting to the left when you enabled the actionbars at the right side? Perhaps an old cvar active?
Forum: PTR General Discussion 05-17-18, 05:42 AM
Replies: 13
Views: 1,281
Posted By Rilgamon
I'm not sure I understand it right. But...

I'm not sure I understand it right. But hooksecure calls your code after calling the original code.
So you should not call it again in your function I think.
Forum: PTR General Discussion 05-06-18, 03:32 AM
Replies: 6
Views: 1,082
Posted By Rilgamon
The Map is heavily changing. With BfA there is a...

The Map is heavily changing.
With BfA there is a new ingame help for commands
/api mapui
or https://github.com/Ellypse/wow-ui-source/blob/beta/AddOns/Blizzard_APIDocumentation/MapDocumentation.lua
Forum: PTR API and Graphics Changes 05-03-18, 03:46 PM
Replies: 19
Views: 1,588
Posted By Rilgamon
If I call C_Map.GetBestMapForUnit(unit) in Lua or...

If I call C_Map.GetBestMapForUnit(unit) in Lua or C_Map.GetPlayerMapPosition(unit) would call it in C the result will be the same just quicker and with less code written in Lua.
Forum: PTR API and Graphics Changes 05-03-18, 04:53 AM
Replies: 19
Views: 1,588
Posted By Rilgamon
Dont get me wrong,Nevcairiel. I really love...

Dont get me wrong,Nevcairiel. I really love seeing a rewrite of the engine. When the cataclysm brought so many not working elements into our world and the expected repairs did not happen in pandaria...
Forum: PTR API and Graphics Changes 05-03-18, 01:24 AM
Replies: 19
Views: 1,588
Posted By Rilgamon
Sure, thats totally ok. But in 99% you will use...

Sure, thats totally ok.
But in 99% you will use C_Map.GetBestMapForUnit to find the units uiMapId.
You'll alway pass the same unit to both functions.
Coords are updated frequently so I guess its...
Forum: PTR API and Graphics Changes 05-02-18, 02:22 AM
Replies: 19
Views: 1,588
Posted By Rilgamon
I dont understand why they did not make uiMapId...

I dont understand why they did not make uiMapId the second parameter and optional,
defaulting to C_Map.GetBestMapForUnit(unit).
Forum: PTR API and Graphics Changes 04-25-18, 09:25 AM
Replies: 51
Views: 5,655
Posted By Rilgamon
Is an invite required? I just installed beta and...

Is an invite required? I just installed beta and logged in.
Forum: Lua/XML Help 04-17-18, 05:27 AM
Replies: 15
Views: 943
Posted By Rilgamon
https://www.townlong-yak.com/framexml/live Blizzar...

https://www.townlong-yak.com/framexml/live
Blizzard_CompactRaidFrames
Forum: Lua/XML Help 03-22-18, 03:50 AM
Replies: 12
Views: 923
Posted By Rilgamon
Chat-Events are fired. Guess parsing them would...

Chat-Events are fired. Guess parsing them would help in your case.
Forum: AddOn Help/Support 03-15-18, 09:02 AM
Replies: 1
Views: 399
Posted By Rilgamon
yes, it is correct.

yes, it is correct.
Forum: AddOn Help/Support 03-04-18, 12:09 PM
Replies: 8
Views: 657
Posted By Rilgamon
You're missing one underscore,Phanx. 6th argument...

You're missing one underscore,Phanx. 6th argument is duration ;)
Forum: Lua/XML Help 02-04-18, 11:57 AM
Replies: 6
Views: 402
Posted By Rilgamon
You offer no information to make it interesting...

You offer no information to make it interesting for most of the existing addon-coders.
What would your UI do better than one of the existing?
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