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Search: Posts Made By: myrroddin
Forum: Lua/XML Help Yesterday, 11:23 PM
Replies: 22
Views: 462
Posted By myrroddin
Sorry, I have an error above. It is AceAddon-3.0...

Sorry, I have an error above. It is AceAddon-3.0 that fires the Enable/Disable callbacks, and AceEvent-3.0 has nothing to do with that process.

AceEvent-3.0 is totally irrelevant to the discussion...
Forum: Lua/XML Help Yesterday, 10:17 PM
Replies: 22
Views: 462
Posted By myrroddin
To add to Seerah's post, about local functions,...

To add to Seerah's post, about local functions, frames, etc: if SmartRes2's core option panel is toggled to disable a module, then AceAddon-3.0 will fire an internal callback for that module called...
Forum: Lua/XML Help Yesterday, 04:45 PM
Replies: 22
Views: 462
Posted By myrroddin
Layback, you mentioned you use Ace3 to create a...

Layback, you mentioned you use Ace3 to create a core addon and its modules. After poking around with this, I got it to work with SmartRes2 and SmartRes2_Chat...
Forum: General Authoring Discussion Yesterday, 04:24 PM
Replies: 1
Views: 53
Posted By myrroddin
Masque question

I am reading up on Masque's API (https://www.wowace.com/projects/masque), and before I delve into writing an addon, I want to know if it is even possible in the first place.

Q) Masque says it...
Forum: AddOn Search/Requests 04-10-17, 06:41 PM
Replies: 7
Views: 478
Posted By myrroddin
Google for the win: http://bfy.tw/B9fn (and yes,...

Google for the win: http://bfy.tw/B9fn (and yes, this is a Google link, just shortened).
Forum: General Authoring Discussion 04-09-17, 03:47 AM
Replies: 5
Views: 318
Posted By myrroddin
Your function UpdateRolltheBonesBuff should be...

Your function UpdateRolltheBonesBuff should be local.
Forum: Site help, bugs, suggestions/questions 04-05-17, 08:17 PM
Replies: 4
Views: 170
Posted By myrroddin
auto pulling from Curse

Is that still a thing? I never remember which addons I have uploaded to Wowinterface, plus updating change logs, version errata, etc.

I seem to recall that authors could post a Curse link, and Wowi...
Forum: Lua/XML Help 04-05-17, 08:12 PM
Replies: 3
Views: 325
Posted By myrroddin
Yeah, nameplates, 30 of them. Then I'd check the...

Yeah, nameplates, 30 of them. Then I'd check the threat API and use that to see if you are actually in combat with them. Afterall, if you have threat, then you are in combat.

Of course, you could...
Forum: Lua/XML Help 03-14-17, 05:32 AM
Replies: 11
Views: 391
Posted By myrroddin
Yes, using the realm attribute might be a better...

Yes, using the realm attribute might be a better solution.
Forum: Lua/XML Help 03-14-17, 12:21 AM
Replies: 11
Views: 391
Posted By myrroddin
Since you are using Ace3, If you use...

Since you are using Ace3, If you use OnInitialize(), keep in mind that function only fires once, when your code is, um, well, initializing LOL. OnIntialize() replaces PLAYER_LOGIN and...
Forum: Lua/XML Help 03-13-17, 10:15 AM
Replies: 11
Views: 391
Posted By myrroddin
It is outdated because the .xml file loading...

It is outdated because the .xml file loading convention was developed wayyyy back during the WowAceUpdater, and the only way it could check for updates was via an .xml file. Also, while not a big...
Forum: Lua/XML Help 03-13-17, 12:31 AM
Replies: 11
Views: 391
Posted By myrroddin
I'm too tired to go through with a fine comb, but...

I'm too tired to go through with a fine comb, but here are some tidbits.

In your .toc file, add ## Version: some_version
In your .toc file, replace embeds.xml (outdated circa TBC, but still works)...
Forum: Lua/XML Help 03-05-17, 09:17 PM
Replies: 7
Views: 463
Posted By myrroddin
Interesting, and way to be consistant, Blizzard!

Interesting, and way to be consistant, Blizzard!
Forum: Lua/XML Help 03-05-17, 09:24 AM
Replies: 7
Views: 463
Posted By myrroddin
Total shot in the dark, just going from the way...

Total shot in the dark, just going from the way raid1pet and raidpet1 are named, but I would guess something like this:

raid1pet is the pet for the unitID raid1. Therefore, raid1's pet.
raidpet1...
Forum: AddOn Help/Support 02-25-17, 09:45 AM
Replies: 5
Views: 246
Posted By myrroddin
That is an actual HBD error, and should be...

That is an actual HBD error, and should be reported to the correct place (https://www.wowace.com/projects/herebedragons/issues).

Edit: comparing your version of HereBeDragons-1.0 (1.13) to the...
Forum: Lua/XML Help 02-24-17, 04:15 AM
Replies: 17
Views: 1,004
Posted By myrroddin
You do not need to install Lua to use that tool;...

You do not need to install Lua to use that tool; it comes with everything required.
Forum: Lua/XML Help 02-23-17, 05:38 AM
Replies: 17
Views: 1,004
Posted By myrroddin
I don't understand what the extra () at the end...

I don't understand what the extra () at the end of functions is doing. That is not a Lua thing.

And Ketho is correct, there are leaking global variables all over the place. I suggest using this tool...
Forum: Lua/XML Help 02-21-17, 05:20 PM
Replies: 31
Views: 1,074
Posted By myrroddin
And yes, I was referring to these two lines. If...

And yes, I was referring to these two lines. If you are a beginner to Lua and Ace3, they won't make a lot of sense, if any. The variables are 100% vague, and can be slimmed down to one line with one...
Forum: Lua/XML Help 02-21-17, 05:08 PM
Replies: 31
Views: 1,074
Posted By myrroddin
If you want examples, I suggest (shameless...

If you want examples, I suggest (shameless self-plug) SmartRes2 and SmartRes2_Chat. You can find both of them on Wowinterface and Curse.

SmartRes2 is very simple and basic. It is a functional base...
Forum: Lua/XML Help 02-20-17, 03:57 AM
Replies: 31
Views: 1,074
Posted By myrroddin
Glad to see you are learning, but to be honest,...

Glad to see you are learning, but to be honest, using ElvUI/TukUI as learning tools... not a good idea. Not only are they very complex, they also are not very well written, especially for beginners....
Forum: Lua/XML Help 02-17-17, 02:31 PM
Replies: 31
Views: 1,074
Posted By myrroddin
With AceDB-3.0, you set up default values that...

With AceDB-3.0, you set up default values that are hard coded as a table. That table is passed, in OnInitialize, to AceDB.

From then on, AceDB does not write your saved variables to file unless the...
Forum: Lua/XML Help 02-12-17, 07:58 PM
Replies: 31
Views: 1,074
Posted By myrroddin
1) No. Because OnEnable can fire multiple times,...

1) No. Because OnEnable can fire multiple times, and you should be creating frames once, then reusing them. Same with font strings, or any other create once, reuse element.

OnEnable can fire when...
Forum: Lua/XML Help 02-12-17, 04:37 PM
Replies: 31
Views: 1,074
Posted By myrroddin
OnIntialize() == ADDON_LOADED, except that...

OnIntialize() == ADDON_LOADED, except that OnInit() already takes care of the unregistering and filtering out for your addon. You do not need both.

You would want to set up your DB in OnInit()...
Forum: General Authoring Discussion 02-09-17, 02:31 PM
Replies: 5
Views: 342
Posted By myrroddin
Do an /etrace when you fish, and it will tell you...

Do an /etrace when you fish, and it will tell you the event. /etrace again to disable the window.
Forum: General Authoring Discussion 02-06-17, 03:59 PM
Replies: 16
Views: 786
Posted By myrroddin
Lines 69 -95. The rest is either creating the...

Lines 69 -95. The rest is either creating the anchor, or the announce frame.
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