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Search: Posts Made By: galvin
Forum: Lua/XML Help 08-13-17, 05:26 PM
Replies: 0
Views: 183
Posted By galvin
Need some checking on alt power bar

The beta release of my addon. Has alt power bar support. I'm knew to doing code with this bar. So if someone can take a look at the code which is in main.lua, and tell me if this...
Forum: Lua/XML Help 08-02-17, 10:36 PM
Replies: 9
Views: 537
Posted By galvin
The first value returned by...

The first value returned by UnitAlternatePowerCounterInfo()
After looking at blizzards code this looks like its for counters that have the format ##/##

if the first value is nil or false then its a...
Forum: Lua/XML Help 07-31-17, 08:50 PM
Replies: 9
Views: 537
Posted By galvin
So when I hid the alt power bar frame during...

So when I hid the alt power bar frame during flowers game in Hillsbrad it would give an error when i exit the game.
But when I hid the frame like below instead of unregistering the 3 events, it...
Forum: Lua/XML Help 07-25-17, 11:07 AM
Replies: 9
Views: 537
Posted By galvin
I've never had to worry about others, the raid...

I've never had to worry about others, the raid leader may. And boss mods take care of that. What I'm doing is making a alt power bar for the player only. I've been using simplepowerbar for years...
Forum: Lua/XML Help 07-24-17, 11:47 PM
Replies: 9
Views: 537
Posted By galvin
So no one know what the different return values...

So no one know what the different return values mean?

Like this?
duration, expiration, barID, auraID = UnitPowerBarTimerInfo(unit, index)

What does the index mean, and auraID, is auraID related to...
Forum: Lua/XML Help 07-23-17, 11:15 PM
Replies: 9
Views: 537
Posted By galvin
Yes The main thing I need to know is if timer is...

Yes
The main thing I need to know is if timer is only paired with a counter. Or timer is by its self or counter is. This way in my mod I can make a timer/counter option, then anything else can show...
Forum: Lua/XML Help 07-23-17, 10:40 PM
Replies: 9
Views: 537
Posted By galvin
Need some documentation of alternate power bar

I searched and this stuff isn't documented on places like wowpedia
I want to add a simple version of the alt power bar to my mod. But things I don't care about.
Other players alt power bar, Just my...
Forum: Lua/XML Help 07-20-17, 12:22 AM
Replies: 0
Views: 149
Posted By galvin
Comparing numbers bug

Not sure if its a bug. In my mod i'm comparing values stored in a table. And I found things like value > 1.9 would return true if value = 1.9. The weird this is this returns false right after a...
Forum: PTR API and Graphics Changes 06-30-17, 11:37 AM
Replies: 8
Views: 3,002
Posted By galvin
What about custom sounds? weak auras, raven and...

What about custom sounds? weak auras, raven and other mods have a lot of those
Forum: PTR API and Graphics Changes 06-30-17, 10:50 AM
Replies: 8
Views: 3,002
Posted By galvin
Oh I see it doesn't take a path anymore but a...

Oh I see it doesn't take a path anymore but a number.

I take it this will break AceGUI-3.0-SharedMediaWidgets and LibSharedMedia?
Forum: Lua/XML Help 06-20-17, 01:43 PM
Replies: 6
Views: 334
Posted By galvin
Thanks for the info

Thanks for the info
Forum: Lua/XML Help 06-20-17, 12:50 PM
Replies: 6
Views: 334
Posted By galvin
There is otherwise how does this code...

There is otherwise how does this code work?
https://wago.io/NormalStagger

This comes from the trigger1
The code is looking at the combatlog events, and looking for SPELL_ABSORBED
I also googled this...
Forum: Lua/XML Help 06-20-17, 11:33 AM
Replies: 6
Views: 334
Posted By galvin
This comes from the combat log events, its not a...

This comes from the combat log events, its not a parm.
The one I want to use is SPELL_ABSORBED, This is created from prefix and suffix.

The _ABSORBED is not on the list.

I need documentation for...
Forum: Lua/XML Help 06-20-17, 02:01 AM
Replies: 6
Views: 334
Posted By galvin
Combatlog: Where is the _ABSORBED suffix?

I don't see it on http://wow.gamepedia.com/COMBAT_LOG_EVENT

Is there a more updated combatlogunfiltered info?
Forum: AddOn Help/Support 06-13-17, 03:33 PM
Replies: 4
Views: 541
Posted By galvin
Prat taint error bubbles

6755x Prat-3.0-r1054 \modules\Bubbles.lua:419: Attempt to access forbidden object from code tainted by an AddOn
[C]: in function `GetBackdrop'
Prat-3.0-r1054 \modules\Bubbles.lua:419: in...
Forum: Dev Tools 06-09-17, 05:17 PM
Replies: 2
Views: 256
Posted By galvin
Thanks This will work nicely

Thanks

This will work nicely
Forum: Dev Tools 06-09-17, 04:26 PM
Replies: 2
Views: 256
Posted By galvin
Is there a way to extract atlas artwork?

This would prove really useful

Thanks
Forum: Lua/XML Help 06-07-17, 12:05 PM
Replies: 9
Views: 704
Posted By galvin
I don't know they had the lower left anchored to...

I don't know they had the lower left anchored to a button. I haven't tried that way, but I also needed to remove the accept button, so the custom control is the only way to go now. Its all working...
Forum: Lua/XML Help 06-06-17, 01:24 AM
Replies: 9
Views: 704
Posted By galvin
I'm using aceconfig, I already got it to work. ...

I'm using aceconfig, I already got it to work. But had to use a custom control to modify the multiline editbox.
I didn't want to rewrite the multiline editbox control that was already coded in the...
Forum: Lua/XML Help 06-03-17, 03:18 PM
Replies: 9
Views: 704
Posted By galvin
Looks like I figured it out. ...

Looks like I figured it out. Widget.button:SetPoint("BOTTOMLEFT", 0, -200)
Or what not will make the box larger.

Too bad there's no way to make it autosize on the vertical, that I know of. But...
Forum: Lua/XML Help 06-03-17, 01:07 PM
Replies: 9
Views: 704
Posted By galvin
SetNumLines does that. If you look at the lib...

SetNumLines does that. If you look at the lib AceGUIWidget-MultiLineEditBox.lua

SetNumLines calls Layout

local function Layout(self)
self:SetHeight(self.numlines * 14 + (self.disablebutton and 19...
Forum: Lua/XML Help 06-03-17, 12:23 PM
Replies: 9
Views: 704
Posted By galvin
(ace3) Need help changing the multiline edit box to have more lines

trying to use a custom control to change the default size of the editbox, but its not working. Any ideas?



local function MultiLineEditBoxConstructor()
local Widget =...
Forum: PTR API and Graphics Changes 06-01-17, 02:32 PM
Replies: 6
Views: 679
Posted By galvin
From what I can see, this change doesn't effect...

From what I can see, this change doesn't effect the swipe texture, just the edge texture. So instead of the edge texture getting clipped in a square, it gets clipped in a circle.

This can be faked...
Forum: PTR API and Graphics Changes 06-01-17, 12:28 AM
Replies: 6
Views: 679
Posted By galvin
CooldownFrame:SetUseCircularEdge()

I think this is a new function. Probably made just for the rune bar for deathknights.

From my quick testing is instead of a cooldown having a square border. It has a round border.
Blizzard no...
Forum: PTR General Discussion 05-28-17, 10:14 PM
Replies: 3
Views: 716
Posted By galvin
Thanks, it fixed it! I knew it had to be...

Thanks, it fixed it! I knew it had to be something :)
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