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Search: Posts Made By: p3lim
Forum: Site help, bugs, suggestions/questions Today, 02:01 AM
Replies: 9
Views: 268
Posted By p3lim
And I have planned a script that automatically...

And I have planned a script that automatically uploads/updates an addon when it's pushed to github/curse (which fits my release environment), using the API that Dolby is talking about.
Forum: Site help, bugs, suggestions/questions Yesterday, 01:58 AM
Replies: 9
Views: 268
Posted By p3lim
Upon a request, Dolby was working on an API that...

Upon a request, Dolby was working on an API that we could use for authenticating and uploading addons through scripts, but I'm not sure where it's at right now.

This was the last thing I saw him...
Forum: AddOn Search/Requests 12-15-14, 04:23 AM
Replies: 2
Views: 158
Posted By p3lim
DBM/BigWigs does this fine already, they notify...

DBM/BigWigs does this fine already, they notify the player, and other players around (through /say) what to look out for.

I highly discourage you for pursuing an addon that does exactly what you...
Forum: AddOn Help/Support 12-08-14, 11:46 PM
Replies: 6
Views: 347
Posted By p3lim
You can hide them, it's an option in Windows...

You can hide them, it's an option in Windows atleast.
Forum: Site help, bugs, suggestions/questions 12-07-14, 07:46 AM
Replies: 3
Views: 295
Posted By p3lim
The one thing I use for tampermonkey for on this...

The one thing I use for tampermonkey for on this site :p
Forum: AddOn Search/Requests 12-03-14, 11:06 AM
Replies: 4
Views: 190
Posted By p3lim
My best bet would be to replace the...

My best bet would be to replace the Interface\Minimap\ObjectIcons.blp file.
See the link for a png version of it.

https://github.com/Gethe/wow-ui-textures/blob/live/MINIMAP/OBJECTICONS.PNG
Forum: Macro Help 11-29-14, 01:38 PM
Replies: 5
Views: 388
Posted By p3lim
Set the two mounts you want to use as favorites...

Set the two mounts you want to use as favorites in the mount journal, then use this in your macro:
/run C_MountJournal.Summon(0)
Forum: AddOn Search/Requests 11-22-14, 05:25 AM
Replies: 19
Views: 1,239
Posted By p3lim
Here's what I use, seems to work fine for me...

Here's what I use, seems to work fine for me atleast:

local lastMissionID
local function QueryMissions()
local missions = C_Garrison.GetCompleteMissions()
if(#missions > 0) then
lastMissionID =...
Forum: General Authoring Discussion 11-15-14, 10:16 AM
Replies: 4
Views: 460
Posted By p3lim
Minimap:SetScale(1.193) MinimapZoomIn:Hide() Min...

Minimap:SetScale(1.193)


MinimapZoomIn:Hide()
MinimapZoomOut:Hide()
Minimap:SetScript('OnMouseWheel', function(self, direction)
self:SetZoom(self:GetZoom() + (self:GetZoom() == 0 and direction < 0...
Forum: oUF (Otravi Unit Frames) 11-09-14, 09:15 AM
Replies: 5
Views: 471
Posted By p3lim
When you register a UNIT_* event on a frame in...

When you register a UNIT_* event on a frame in oUF, it ties the unit the event fires for to the unit associated with the frame.
So, if you register say UNIT_HEALTH on your player frame, the function...
Forum: oUF (Otravi Unit Frames) 11-09-14, 07:14 AM
Replies: 24
Views: 659
Posted By p3lim
You've both modified the code and removed files,...

You've both modified the code and removed files, violating the license.
Forum: oUF (Otravi Unit Frames) 11-08-14, 02:32 PM
Replies: 5
Views: 471
Posted By p3lim
Have you tried checking before your "caster"...

Have you tried checking before your "caster" check?
Have you tried forcing the event to be unitless (just for the sake of testing) by setting the 3rd argument of frame:RegisterEvent() to true?
Forum: oUF (Otravi Unit Frames) 11-08-14, 01:57 PM
Replies: 24
Views: 659
Posted By p3lim
Please read the license for both of the two...

Please read the license for both of the two plugins of mine that you've included in your layout/ui, specifically these two parts:
Forum: oUF (Otravi Unit Frames) 11-07-14, 07:12 PM
Replies: 24
Views: 659
Posted By p3lim
Show me your toc file contents.

Show me your toc file contents.
Forum: oUF (Otravi Unit Frames) 11-07-14, 04:55 PM
Replies: 3
Views: 447
Posted By p3lim
You would put that...

You would put that here:
https://github.com/p3lim-wow/oUF_P3lim/blob/60000.21-Release/oUF_P3lim.lua#L592
Forum: oUF (Otravi Unit Frames) 11-07-14, 04:53 PM
Replies: 24
Views: 659
Posted By p3lim
Is oUF embedded in your layout? If not, did you...

Is oUF embedded in your layout?
If not, did you remember to put the plugin in your optionaldeps?
Forum: AddOn Search/Requests 11-07-14, 03:39 PM
Replies: 3
Views: 250
Posted By p3lim
Probably not the exact same, but my unitframes...

Probably not the exact same, but my unitframes has the criteria of an animated portrait atleast:

http://www.wowinterface.com/downloads/info8455-oUFP3lim.html

It doesn't show in the screenshots,...
Forum: Tech Chat 11-07-14, 03:37 PM
Replies: 67
Views: 20,626
Posted By p3lim
The Mionix Avior series has the same attributes,...

The Mionix Avior series has the same attributes, two buttons on either side that can be assigned to whatever you'd like.

http://mionix.net/mice/avior-7000/
Forum: oUF (Otravi Unit Frames) 11-01-14, 02:32 AM
Replies: 8
Views: 481
Posted By p3lim
And the 1.5.x way of doing that used to be...

And the 1.5.x way of doing that used to be this:
oUF.UnitlessTagEvents['EVENT_NAME'] = true

Just so you know what to replace when updating.
Forum: AddOn Search/Requests 11-01-14, 12:26 AM
Replies: 5
Views: 466
Posted By p3lim
The one on the left is part of the UI,...

The one on the left is part of the UI, specifically the spell alerts, and can be disabled under the "Combat" category.
The one on top of the player's head is part of the game world, and cannot be...
Forum: oUF (Otravi Unit Frames) 10-31-14, 11:54 PM
Replies: 8
Views: 481
Posted By p3lim
Tags in 1.5.x: oUF.Tags['tagname'] =...

Tags in 1.5.x:
oUF.Tags['tagname'] = function(unit)
-- do something
end

oUF.TagEvents['tagname'] = 'EVENT_NAME'

Tags in 1.6.x:
oUF.Tags.Methods['tagname'] = function(unit)
-- do something
Forum: oUF (Otravi Unit Frames) 10-31-14, 09:26 AM
Replies: 8
Views: 481
Posted By p3lim
oUF_Aftermathh has not been updated to the tag...

oUF_Aftermathh has not been updated to the tag system in oUF 1.6.x, you need to use 1.5.x or update the layout. The latter is the best option, as 1.5.x is probably not going to work in WoD.
Forum: AddOn Help/Support 10-31-14, 09:23 AM
Replies: 9
Views: 755
Posted By p3lim
We used to have to remove the Set Focus option...

We used to have to remove the Set Focus option from the unitframe dropdowns until they gave us the ability to set the dropdown securely though :SetAttribute('type2', 'togglemenu').
Forum: oUF (Otravi Unit Frames) 10-27-14, 01:39 PM
Replies: 3
Views: 447
Posted By p3lim
oUF_P3limPlayer:SetAlpha(0.5)

oUF_P3limPlayer:SetAlpha(0.5)
Forum: Macro Help 10-25-14, 09:12 PM
Replies: 3
Views: 746
Posted By p3lim
There was a thread about...

There was a thread about this:

http://www.wowinterface.com/forums/showthread.php?t=36592
Showing results 1 to 25 of 500