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Forum: WoD Beta API and Graphics Changes 08-20-14, 09:09 PM
Replies: 14
Views: 911
Posted By galvin
Hope they fix this, has anyone reported it?

Hope they fix this, has anyone reported it?
Forum: WoD Beta API and Graphics Changes 08-11-14, 11:17 PM
Replies: 14
Views: 911
Posted By galvin
Still broken on latest build.

Still broken on latest build.
Forum: WoD Beta API and Graphics Changes 08-08-14, 03:40 PM
Replies: 14
Views: 911
Posted By galvin
The custom sound file fatility doesn't play in...

The custom sound file fatility doesn't play in bugsack.
Forum: WoD Beta API and Graphics Changes 08-07-14, 11:58 PM
Replies: 14
Views: 911
Posted By galvin
Custom sound files disabled?

I tried playing a custom sound file with PlaySoundFile() and I hear nothing. Is this disabled like custom textures were?
Forum: WoD Beta API and Graphics Changes 08-06-14, 03:33 PM
Replies: 3
Views: 316
Posted By galvin
Its happening with everything I think. Anything...

Its happening with everything I think. Anything using UnitPower, this does not happen on live.
I have events that fire when ever I need to refresh all the bars in my addon. I dont listen to those...
Forum: WoD Beta API and Graphics Changes 08-04-14, 12:49 AM
Replies: 3
Views: 316
Posted By galvin
GetRuneCooldown returning nil after zoning

GetRuneCooldown and GetRuneType both return nil if they are called right after zoning. The test spot I used is the portal at the tram in IF or SW.

Is this intended something changed or a bug?
Forum: WoD Beta AddOn Help & Feedback 08-03-14, 05:04 PM
Replies: 7
Views: 536
Posted By galvin
Have a new problem. I can't change the size of...

Have a new problem. I can't change the size of the cooldown. It ignores SetSize()

Fixed it, ClearAllPoints(), forgot the template had that in there.
Forum: WoD Beta AddOn Help & Feedback 08-03-14, 11:54 AM
Replies: 7
Views: 536
Posted By galvin
That's weird you have to use the template. ...

That's weird you have to use the template. Wonder why they made it work that way.
Thanks

Well beta is down, I'll give it a try later.

Yeah cooldown animation has a lot of options now looking at...
Forum: WoD Beta AddOn Help & Feedback 08-02-14, 06:59 PM
Replies: 7
Views: 536
Posted By galvin
Cooldown animation not working

I know blizzard added new functions for beta. My current addon cooldowns don't work. I made some sample code to test, and I just cant figure out why the cooldown is not playing. I tried messing...
Forum: MoP archived threads 01-09-13, 05:00 PM
Replies: 463
Views: 148,299
Posted By galvin
Has anyone been able to get blend to work with...

Has anyone been able to get blend to work with timers or stacks. I place a stack count over the aura. And no matter what I set it to, default, glow, mod. It always has a black box behind the...
Forum: MoP archived threads 12-07-12, 01:32 AM
Replies: 463
Views: 148,299
Posted By galvin
Anyone been having problems with stacks working. ...

Anyone been having problems with stacks working. I have several auras that use stacks and they stopped working. The aura pops up, but the stacks just stays at 0. Also timers been staying stuck at...
Forum: MoP archived threads 12-05-12, 04:34 PM
Replies: 463
Views: 148,299
Posted By galvin
The author said he was going to release a new...

The author said he was going to release a new version, but that was 2 months ago. So who knows whats going on.
Forum: MoP archived threads 12-04-12, 08:40 PM
Replies: 463
Views: 148,299
Posted By galvin
This version should have the fixes from the last...

This version should have the fixes from the last version plus the new fix to add display.
Forum: MoP archived threads 12-04-12, 07:19 PM
Replies: 463
Views: 148,299
Posted By galvin
Power auras is broken for me. When I try to do...

Power auras is broken for me.
When I try to do new display it gives the following error. This makes the addon unusable.
I even tried creating a new profile and it still gave the error.
I also...
Forum: MoP archived threads 10-31-12, 06:55 PM
Replies: 463
Views: 148,299
Posted By galvin
Anyone else able to get boss targets to...

Anyone else able to get boss targets to work?
Found under unit with activation. There is one called bosses. But this doesn't work. I have any checked off for bosses.
Forum: MoP archived threads 10-13-12, 08:15 PM
Replies: 463
Views: 148,299
Posted By galvin
So been around 3 weeks since an update on whats...

So been around 3 weeks since an update on whats going on with 5.1. So whats going on? :)
Forum: MoP archived threads 10-10-12, 04:45 PM
Replies: 463
Views: 148,299
Posted By galvin
Does anyone know how the bosses section works for...

Does anyone know how the bosses section works for unit?
I really want to know how this part works, it may make things easier for watching buffs on bosses.
Forum: MoP archived threads 10-06-12, 08:45 PM
Replies: 463
Views: 148,299
Posted By galvin
Detecting unit in a vehicle. Some mods do this...

Detecting unit in a vehicle. Some mods do this wrong. The point of this option is that if you're controlling a vehicle then you don't have control of your normal character abilities, which means...
Forum: MoP archived threads 10-05-12, 03:41 PM
Replies: 463
Views: 148,299
Posted By galvin
I'm hoping 5.1 comes out before heart of fear. ...

I'm hoping 5.1 comes out before heart of fear. It's really a lot of work to set up auras, and with parent display dialog bug just makes it worse.

Some work around I did. When adding a timer as a...
Forum: MoP archived threads 10-05-12, 12:42 AM
Replies: 463
Views: 148,299
Posted By galvin
For boss under unit. How does this work...

For boss under unit. How does this work exactly?
It has boss 1 thru 5, so on a fight like spirit kings. And I wanted to see if a buff was on one of them I could use boss 1 thru 5, but how do I know...
Forum: MoP archived threads 10-05-12, 12:00 AM
Replies: 463
Views: 148,299
Posted By galvin
You would have to go into advanced edit mode. ...

You would have to go into advanced edit mode. And add a trigger for each aura. Then test for all triggers to be true at the same time.
Forum: MoP archived threads 10-03-12, 10:32 PM
Replies: 463
Views: 148,299
Posted By galvin
This is a working and small bug fixed power auras...

This is a working and small bug fixed power auras 5.0.
The bug fixed was supplied by the author a while back.
Forum: MoP archived threads 09-21-12, 04:24 PM
Replies: 463
Views: 148,299
Posted By galvin
Was wondering if you can give us another status...

Was wondering if you can give us another status update please

Thanks
Forum: MoP archived threads 09-13-12, 09:28 PM
Replies: 463
Views: 148,299
Posted By galvin
All the power auras in 5.0 have an invert. Under...

All the power auras in 5.0 have an invert. Under activation there is an invert checkbox.
So add trigger for buff/debuff to track a dot. Then add trigger for timer to track the amount of time. The...
Forum: MoP archived threads 09-13-12, 11:49 AM
Replies: 463
Views: 148,299
Posted By galvin
So hows version 5.1 coming along?

So hows version 5.1 coming along?
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