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Search: Posts Made By: ObbleYeah
Forum: Lua/XML Help 07-26-14, 04:27 PM
Replies: 29
Views: 779
Posted By ObbleYeah
:317: hooksecurefunc():...

:317: hooksecurefunc(): UIParentManageFramePositions is not a function
Forum: Lua/XML Help 07-26-14, 10:30 AM
Replies: 29
Views: 779
Posted By ObbleYeah
unexpected symbol near ')' and Usage:...

unexpected symbol near ')'

and

Usage: hooksecurefunc([table,] "function", hookfunc)
when i tried to add an "end" ^

from that.
Forum: Lua/XML Help 07-26-14, 03:13 AM
Replies: 10
Views: 428
Posted By ObbleYeah
I think either ElvUI or Aurora uses it liberally.

I think either ElvUI or Aurora uses it liberally.
Forum: Lua/XML Help 07-26-14, 03:12 AM
Replies: 29
Views: 779
Posted By ObbleYeah
Can confirm that doesn't work either. The...

Can confirm that doesn't work either. The printouts do indicate that there's a small window to allow movement/repositioning before InCombatLockdown takes effect though.
Forum: Lua/XML Help 07-26-14, 02:34 AM
Replies: 29
Views: 779
Posted By ObbleYeah
line 342 was self:SetMovable(true). I'll try this...

line 342 was self:SetMovable(true). I'll try this - though I've already tried variations on the theme.
Forum: Lua/XML Help 07-25-14, 08:49 AM
Replies: 29
Views: 779
Posted By ObbleYeah
Also, I can't remember if I imagined this - but I...

Also, I can't remember if I imagined this - but I think I vaguely remember SexyMap (http://www.wowinterface.com/downloads/info21538-SexyMap.html) advertising that it could successfully move the...
Forum: Lua/XML Help 07-25-14, 08:43 AM
Replies: 29
Views: 779
Posted By ObbleYeah
Yeah - it's annoying. I guess as a last resort I...

Yeah - it's annoying. I guess as a last resort I can always just use the DBM hp bars, but I'd prefer not to.
Forum: Lua/XML Help 07-25-14, 08:07 AM
Replies: 29
Views: 779
Posted By ObbleYeah
I've just been nipping in and out of LFR to test,...

I've just been nipping in and out of LFR to test, but I just found this with a quick cursory search for anything to do with boss frames:
Forum: Lua/XML Help 07-25-14, 05:23 AM
Replies: 29
Views: 779
Posted By ObbleYeah
I'm fairly sure that any successful way to moving...

I'm fairly sure that any successful way to moving it, if possible, is via the...
Forum: Lua/XML Help 07-25-14, 05:18 AM
Replies: 29
Views: 779
Posted By ObbleYeah
This doesn't work - doesn't produce any visible...

This doesn't work - doesn't produce any visible results or errors when I used as is but when I tried it like this:

hooksecurefunc(Boss1TargetFrame, "SetPoint", function(self, _, parent)
...
Forum: Lua/XML Help 07-24-14, 03:41 PM
Replies: 29
Views: 779
Posted By ObbleYeah
interesting, will report back.

interesting, will report back.
Forum: Lua/XML Help 07-24-14, 03:12 PM
Replies: 29
Views: 779
Posted By ObbleYeah
Can i hijack this thread to ask if it's possible...

Can i hijack this thread to ask if it's possible to move the boss unit frames without causing taint - since they don't have the right-click + move option?

local a = {Boss1TargetFrame:GetPoint()}
...
Forum: AddOn Search/Requests 07-23-14, 08:45 AM
Replies: 7
Views: 290
Posted By ObbleYeah
Haha, yep - just pinched this for my own use too....

Haha, yep - just pinched this for my own use too. Thanks!
Forum: WoD Beta API and Graphics Changes 07-23-14, 08:42 AM
Replies: 3
Views: 276
Posted By ObbleYeah
https://github.com/tekkub/wow-ui-source/blob/73bbe...

https://github.com/tekkub/wow-ui-source/blob/73bbea75926e392dd21a922d56c78b010d50f705/AddOns/Blizzard_ObjectiveTracker/Blizzard_QuestObjectiveTracker.lua

you want one of the ones here I think....
Forum: UI Screenshots, Feedback and Design Discussion 07-23-14, 03:51 AM
Replies: 42
Views: 3,798
Posted By ObbleYeah
I should really post in here sooner rather than...

I should really post in here sooner rather than agonising over a month - since as ever I found the issue almost immediately afterward! Just moved the colouring function and secure hooks out of the...
Forum: UI Screenshots, Feedback and Design Discussion 07-22-14, 09:32 AM
Replies: 42
Views: 3,798
Posted By ObbleYeah
does anyone have any idea what's causing this...

does anyone have any idea what's causing this (http://abload.de/img/screenshot2014-07-22akxq7y.png) to happen to my bags? It nearly always occurs upon first login, and occasionally when opening the...
Forum: WoD Beta API and Graphics Changes 07-20-14, 10:39 AM
Replies: 7
Views: 527
Posted By ObbleYeah
I can't really believe that's actually genuine,...

I can't really believe that's actually genuine, but:
http://disciplinaryaction.wordpress.com/2011/02/19/warcraft-on-the-go-playing-wow-on-an-ipad/

anyway - enough derailing.
Forum: WoD Beta API and Graphics Changes 07-20-14, 10:18 AM
Replies: 7
Views: 527
Posted By ObbleYeah
http://disciplinaryaction.files.wordpress.com/2011...

http://disciplinaryaction.files.wordpress.com/2011/02/wow_ipad_everyair.jpg

:P
Forum: WoD Beta API and Graphics Changes 07-19-14, 04:24 PM
Replies: 2
Views: 204
Posted By ObbleYeah
I've also been trying to make head or tail of the...

I've also been trying to make head or tail of the new objective frame. Both times here i'm hovering over the header.

collapsed: http://abload.de/img/screenshot2014-07-19ajrofz.png
expanded:...
Forum: UI Screenshots, Feedback and Design Discussion 07-06-14, 05:57 AM
Replies: 42
Views: 3,798
Posted By ObbleYeah
Oh never mind, just found the root cause of that...

Oh never mind, just found the root cause of that issue with a function that's trying to create a runaway quantity of frames.
Forum: UI Screenshots, Feedback and Design Discussion 07-06-14, 05:54 AM
Replies: 42
Views: 3,798
Posted By ObbleYeah
Yikes, I hadn't realised just how off-piste I was...

Yikes, I hadn't realised just how off-piste I was with that code. I'll see if it clears up issues with the wrong names being displayed too. Could leaked globals also be the cause of an occasional c...
Forum: UI Screenshots, Feedback and Design Discussion 07-04-14, 08:45 AM
Replies: 42
Views: 3,798
Posted By ObbleYeah
Alright, I'm tightening up the last few things...

Alright, I'm tightening up the last few things for this - so I'll probably be posting a couple of my standing issues in the next couple of days for stuff I've yet to fix even after a lot of...
Forum: Lua/XML Help 07-04-14, 02:46 AM
Replies: 2
Views: 239
Posted By ObbleYeah
That's the one, thanks!

That's the one, thanks!
Forum: Lua/XML Help 07-03-14, 02:28 AM
Replies: 2
Views: 239
Posted By ObbleYeah
accessing "QuestIconBg" watchframe texture

Hello.

I'm currently building a small function to restyle the auto quest pop up frames and have mostly got it figured out, but I'm trying to access a particular texture (in order to change it's draw...
Forum: UI Screenshots, Feedback and Design Discussion 06-12-14, 12:40 PM
Replies: 42
Views: 3,798
Posted By ObbleYeah
Ah! Thanks, for some reason didn't think that the...

Ah! Thanks, for some reason didn't think that the actual order of the table would matter. Found the right order via oGlow and pulled it out into a separate table now.

It appears that it was the...
Showing results 1 to 25 of 98