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Forum: Lua/XML Help 01-28-18, 10:23 AM
Replies: 14
Views: 373
Posted By Tim
Yeah I absolutely hate that bug. I have my ui...

Yeah I absolutely hate that bug. I have my ui disable errors when worldmap is opened and then enable them upon closing. Blizzard, fix yo sheet!
Forum: General Authoring Discussion 01-26-18, 12:01 PM
Replies: 4
Views: 284
Posted By Tim
From what I can remember is it will allow you to...

From what I can remember is it will allow you to look up documentation via the client instead of 3rd party sites. Not sure if this will extend to events, etc. but, it's a good start.
Forum: oUF (Otravi Unit Frames) 01-13-18, 05:57 PM
Replies: 9
Views: 232
Posted By Tim
LOL, that was it.. geeze I feel retarded, haha....

LOL, that was it.. geeze I feel retarded, haha. ty <3
Forum: oUF (Otravi Unit Frames) 01-13-18, 05:44 PM
Replies: 9
Views: 232
Posted By Tim
I had added prints in the for loop earlier and...

I had added prints in the for loop earlier and did notice it was basically looping through it twice. Perhaps that could be the cause of it?
Forum: oUF (Otravi Unit Frames) 01-13-18, 05:16 PM
Replies: 9
Views: 232
Posted By Tim
Yeah I know. I even looked at ouf.lua to see if I...

Yeah I know. I even looked at ouf.lua to see if I looked over something and was actually doing something wrong which I wasn't so I was stumped and posted here. The style for the boss frames do work...
Forum: oUF (Otravi Unit Frames) 01-13-18, 04:34 PM
Replies: 9
Views: 232
Posted By Tim
Yep, that's the only instance of that line.

Yep, that's the only instance of that line.
Forum: oUF (Otravi Unit Frames) 01-13-18, 03:20 PM
Replies: 9
Views: 232
Posted By Tim
oUF Style already registered..

I can't figure out for the life of me how to fix that error.

oUF: Error: Style [LiteUI_Boss] already registered.

local addon, ns = ...
local E, C, M, UF, oUF = ns.E, ns.C, ns.M, ns.UF, ns.oUF


if...
Forum: AddOn Help/Support 01-10-18, 09:25 AM
Replies: 33
Views: 967
Posted By Tim
Alter your .toc and add an optional dependency...

Alter your .toc and add an optional dependency for AIO.

# OptionalDeps: AdvancedInterfaceOptions

This will make it so that addon loads before yours. As for the config-cache.wtf, this is character...
Forum: General Authoring Discussion 12-30-17, 06:18 PM
Replies: 8
Views: 374
Posted By Tim
I would recommend downloading Personal Loot...

I would recommend downloading Personal Loot Helper (https://www.curseforge.com/wow/addons/personal-loot-helper) and see how it retrieves the information it uses to determine upgrades for you and/or...
Forum: General Authoring Discussion 12-30-17, 05:54 PM
Replies: 8
Views: 374
Posted By Tim
What is the main goal you're trying to...

What is the main goal you're trying to accomplish?

I would use GetInventoryItemID to get the ID of the item and then pass it through GetItemInfo to get the itemLink or itemString.
Forum: Site help, bugs, suggestions/questions 12-30-17, 03:44 PM
Replies: 2
Views: 149
Posted By Tim
From the sound of it I think you're subscribed to...

From the sound of it I think you're subscribed to that thread so what you want to do is...

1. Go to your control panel
2. Look at the links in the left column
3. Go to the Subscribed Threads section...
Forum: Gameplay 12-29-17, 09:03 PM
Replies: 8
Views: 454
Posted By Tim
If you start the game with just the addons you...

If you start the game with just the addons you want to use, no ElvUI/LUI/MaoRUI, does the lagging still persist? You should download a bug tracker and install it as well. If the problem persists then...
Forum: Gameplay 12-29-17, 06:10 PM
Replies: 8
Views: 454
Posted By Tim
You're not understanding.. LUI and MaorUI both...

You're not understanding.. LUI and MaorUI both are compilation suites. This means they are not an all-in-one UI. They have other authors addons packed into their compilation. The problems are lying...
Forum: Gameplay 12-29-17, 03:56 PM
Replies: 8
Views: 454
Posted By Tim
Well, the reason why Elv layouts are more...

Well, the reason why Elv layouts are more efficient for you is due to the coding infrastructure is done better. Those other 2 you listed aren't standalone but, a compilation so you have to deal with...
Forum: Lua/XML Help 12-29-17, 10:34 AM
Replies: 13
Views: 368
Posted By Tim
I really don't think that data is readily...

I really don't think that data is readily available. I'm pretty sure you're going to have to hard code it.

You can definitely get items dropped from each boss from the EJ.
-...
Forum: Lua/XML Help 12-28-17, 11:03 PM
Replies: 13
Views: 368
Posted By Tim
You could scan the tooltips of each item. Maybe...

You could scan the tooltips of each item. Maybe search for (#/6) and or (4) Set and then do a required level is 110 check or ilvl check to make sure it's a current expansion tier item.
Forum: Lua/XML Help 12-20-17, 04:04 PM
Replies: 5
Views: 289
Posted By Tim
I'm at work right now so I can't really code...

I'm at work right now so I can't really code anything and test it. However, a quick Google search and I came across this https://us.battle.net/forums/en/wow/topic/20745206360#post-2.

You could try...
Forum: Lua/XML Help 12-20-17, 03:13 PM
Replies: 5
Views: 289
Posted By Tim
When having a mimic folder of a Blizzard folder...

When having a mimic folder of a Blizzard folder with textures of the same name as the default Blizzard textures, these files are going to override Blizzard's default setup.

You either need to find...
Forum: Lua/XML Help 12-17-17, 05:12 PM
Replies: 5
Views: 259
Posted By Tim
I did have the 2nd return value before but,...

I did have the 2nd return value before but, really didn't know what it was telling me so I removed it. Thanks for explaining. I can't check fresh relics atm as I don't have any on my toon that has...
Forum: Lua/XML Help 12-17-17, 01:06 AM
Replies: 5
Views: 259
Posted By Tim
Well still running into an issue... local rank =...

Well still running into an issue...

local rank = C_ArtifactUI.GetRelicSlotRankInfo(1)

This will show rank 1 even if the 1st passive wasn't taken in the crucible so... have to figure out a way to...
Forum: Lua/XML Help 12-17-17, 12:21 AM
Replies: 5
Views: 259
Posted By Tim
Yeah that's what I'm trying to do, grab the +5...

Yeah that's what I'm trying to do, grab the +5 item levels line.

However, what you said I already tried which is why I said grab the info without being at the forge / having artifact window open as...
Forum: Lua/XML Help 12-16-17, 10:14 PM
Replies: 5
Views: 259
Posted By Tim
Relic tier information

Is there a way to get tier information without being at the crucible forge?

Basically what I'm trying to do is get the additional item level...
Forum: oUF (Otravi Unit Frames) 12-03-17, 10:55 AM
Replies: 5
Views: 351
Posted By Tim
Now that would be something to see to help out...

Now that would be something to see to help out people, a base oUF layout with gui options to help out new folks as well as older folks that never could get how to implement gui stuff.
Forum: Lua/XML Help 11-27-17, 04:46 PM
Replies: 2
Views: 196
Posted By Tim
Sweet, thanks

Sweet, thanks
Forum: Lua/XML Help 11-27-17, 03:50 PM
Replies: 2
Views: 196
Posted By Tim
ArtifactPower text name located on ArtifactFrame

For the love of me I cannot figure out what the elements name is.

http://ciraxe.com/example.png

I basically want to format those numbers if it's even possible.
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