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Forum: Lua/XML Help 03-15-23, 09:31 AM
Replies: 3
Views: 1,601
Posted By p3lim
If you're dealing with mapID:...

If you're dealing with mapID: https://wowpedia.fandom.com/wiki/API_C_Map.GetMapInfo

7541 seems to be an areaID, try this: https://wowpedia.fandom.com/wiki/API_C_Map.GetAreaInfo
Forum: Site help, bugs, suggestions/questions 11-17-22, 01:25 PM
Replies: 1
Views: 772
Posted By p3lim
API issue

https://api.wowinterface.com/addons/compatible.json

The "game" field for 10.0.2 is null, should be "Retail".
Also "name" has a tab in it.
Forum: oUF (Otravi Unit Frames) 10-23-22, 07:13 AM
Replies: 3
Views: 4,953
Posted By p3lim
oUF 11.0 Upgrade Guide for Dragonflight

Upgrade Guide

Aside from other API changes from Blizzard themselves and other changes not directly related to oUF, here are the headlines for what's coming to oUF version 11.0 and...
Forum: Site help, bugs, suggestions/questions 04-30-22, 11:15 AM
Replies: 5
Views: 865
Posted By p3lim
When editing settings for an addon...

When editing settings for an addon listing:

https://i.imgur.com/N94nSQZ.png
Forum: AddOn Help/Support 01-28-21, 03:22 PM
Replies: 2
Views: 2,862
Posted By p3lim
hooksecurefunc(GameTooltip, 'SetTalent',...

hooksecurefunc(GameTooltip, 'SetTalent', function(self, spellID, isInspect, talentGroup)
-- do your thing
end)
Forum: oUF (Otravi Unit Frames) 01-02-21, 07:15 PM
Replies: 1
Views: 3,186
Posted By p3lim
create_cast_bar = function(self, unit, frame) ...

create_cast_bar = function(self, unit, frame)
...
frame.Castbar = Castbar
end

Is "frame" the unit frame here? The castbar element only functions when "Castbar" is a child of that object.
I'm...
Forum: oUF (Otravi Unit Frames) 10-07-20, 01:57 PM
Replies: 2
Views: 18,010
Posted By p3lim
oUF 10.0 Upgrade Guide for Shadowlands

Upgrade Guide

Aside from other API changes from Blizzard themselves (such as deprecated API or backdrops now requiring a template/mixin),
and other changes not directly related to oUF, here are the...
Forum: oUF (Otravi Unit Frames) 09-15-20, 06:02 AM
Replies: 2
Views: 7,334
Posted By p3lim
https://github.com/oUF-wow/oUF/pull/531

https://github.com/oUF-wow/oUF/pull/531
Forum: Tutorials & Other Helpful Info. 08-19-20, 03:48 PM
Replies: 79
Views: 105,232
Posted By p3lim
1. Get a token from WoWInterface 2. Store the...

1. Get a token from WoWInterface
2. Store the token as a secret for your project on GitHub, name it WOWI_API_TOKEN
3. Define WOWI_API_TOKEN as an environment variable in the workflow

How to get a...
Forum: Tutorials & Other Helpful Info. 08-07-20, 08:16 PM
Replies: 79
Views: 105,232
Posted By p3lim
DISCLAIMER This guide has been deprecated in...

DISCLAIMER

This guide has been deprecated in favour of GitHub Actions, as it's more integrated and (honestly) easier to set up.

A full guide is provided on the wiki for the packager itself. Direct...
Forum: PTR API and Graphics Changes 08-04-20, 08:55 AM
Replies: 41
Views: 68,679
Posted By p3lim
Adding this since it's probably useful: If you...

Adding this since it's probably useful:

If you want to add a backdrop to a frame you don't control the creation of (e.g. from another addon), you can mix in the mixin:
Mixin(yourFrame,...
Forum: PTR API and Graphics Changes 08-02-20, 01:57 PM
Replies: 4
Views: 11,800
Posted By p3lim
Eventually all of the API is moving over to...

Eventually all of the API is moving over to namespaced C_*, they usually do larger portions of this each expansion, this time it was gossip/questlog API.

Have a look at this:...
Forum: Tutorials & Other Helpful Info. 02-10-20, 05:04 PM
Replies: 79
Views: 105,232
Posted By p3lim
We had plans of supporting actions directly with...

We had plans of supporting actions directly with the packager repo (see https://github.com/BigWigsMods/packager/pull/44), but we hit some snags with the implementation (both actions and "packages")...
Forum: Tutorials & Other Helpful Info. 02-01-20, 07:28 PM
Replies: 79
Views: 105,232
Posted By p3lim
The TOC file looks right, but remove the "# " at...

The TOC file looks right, but remove the "# " at the front of 11303.
For the script part I'm unsure, I stopped using Travis.
Forum: Tutorials & Other Helpful Info. 10-01-19, 09:06 AM
Replies: 79
Views: 105,232
Posted By p3lim
There are plans for something simpler than that ;)

There are plans for something simpler than that ;)
Forum: oUF (Otravi Unit Frames) 09-16-19, 09:01 AM
Replies: 4
Sticky: oUF and Classic
Views: 14,309
Posted By p3lim
In review of the classic launch, the codebase was...

In review of the classic launch, the codebase was closer to the retail version of the game than we initially thought. oUF could support both versions of the game, however noone in the oUF team has...
Forum: Site help, bugs, suggestions/questions 08-31-19, 04:28 AM
Replies: 2
Views: 994
Posted By p3lim
Nope, the closest you can get is by using...

Nope, the closest you can get is by using external CI/CD tools.
https://www.wowinterface.com/forums/showthread.php?t=55801
Forum: Lua/XML Help 06-21-19, 11:47 AM
Replies: 4
Views: 2,798
Posted By p3lim
Try IsSpellKnown...

Try IsSpellKnown (https://wow.gamepedia.com/API_IsSpellKnown) or IsPlayerSpell (https://wow.gamepedia.com/API_IsPlayerSpell).

We use...
Forum: Lua/XML Help 05-08-19, 11:29 PM
Replies: 4
|h?
Views: 1,721
Posted By p3lim
Chat links are special strings that the chat...

Chat links are special strings that the chat frame translates into clickable buttons in the string, which you know as links or more typically hyperlinks (like on websites).

Without the chat window...
Forum: oUF (Otravi Unit Frames) 04-19-19, 02:02 PM
Replies: 4
Sticky: oUF and Classic
Views: 14,309
Posted By p3lim
oUF and Classic

Since Classic is looming around the corner, we wanted to make a statement on oUF's support for it.

We have no intentions of supporting both versions of the game, mostly because there is no parity or...
Forum: Lua/XML Help 04-03-19, 02:23 PM
Replies: 7
Views: 3,090
Posted By p3lim
Try explicitly calling :Show() on the tooltip...

Try explicitly calling :Show() on the tooltip before attempting to read it.
Forum: General Authoring Discussion 04-03-19, 02:18 PM
Replies: 4
Views: 2,180
Posted By p3lim
Most of the secure code has remained mostly...

Most of the secure code has remained mostly untouched since introduced in the later stages of vanilla, although there are no files completely unchanged since then (the oldest file(s) completely...
Forum: Lua/XML Help 04-01-19, 03:13 PM
Replies: 7
Views: 3,090
Posted By p3lim
GameTooltip:SetInventoryItem('player',...

GameTooltip:SetInventoryItem('player', slotID)

Where slotID is 40-67.

https://wow.gamepedia.com/API_GameTooltip_SetInventoryItem
https://wow.gamepedia.com/InventorySlotId
Forum: Lua/XML Help 01-02-19, 06:56 PM
Replies: 4
Views: 1,547
Posted By p3lim
Try this: oUF.Tags.Events.perhp =...

Try this:


oUF.Tags.Events.perhp = 'UNIT_HEALTH_FREQUENT UNIT_MAXHEALTH'
oUF.Tags.Events.curhp = 'UNIT_HEALTH_FREQUENT UNIT_MAXHEALTH'
Forum: oUF (Otravi Unit Frames) 01-02-19, 06:50 PM
Replies: 3
Views: 6,794
Posted By p3lim
Events seem ok to me, the "Unknown" name is...

Events seem ok to me, the "Unknown" name is indeed a caching/server issue, but it typically resolves itself when the "Unknown" player gets close to you.
Showing results 1 to 25 of 500