Forum: AddOn Search/Requests
12-31-11, 03:15 AM
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Replies: 24
Views: 23,791
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Forum: AddOn Search/Requests
12-30-11, 06:31 AM
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Replies: 7
Views: 17,515
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Forum: AddOn Search/Requests
12-29-11, 03:55 PM
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Replies: 7
Views: 17,515
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Forum: UI Screenshots, Feedback and Design Discussion
12-28-11, 11:50 AM
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Replies: 1,556
Views: 812,097
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Forum: General Authoring Discussion
12-27-11, 04:15 PM
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Replies: 14
Views: 11,231
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Forum: General Authoring Discussion
12-27-11, 04:14 PM
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Replies: 14
Views: 11,231
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Forum: AddOn Help/Support
12-27-11, 06:16 AM
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Replies: 17
Views: 9,105
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Forum: General Authoring Discussion
12-27-11, 05:28 AM
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Replies: 14
Views: 11,231
local class, primary, anim, healthtexture,...
local class, primary, anim, healthtexture, manatexture -- you can then use these anywhere in the file, think of them like "global variables" only for the file itself
local healthtexture =...
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Forum: General Authoring Discussion
12-23-11, 05:55 AM
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Replies: 14
Views: 11,231
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Forum: AddOn Help/Support
12-19-11, 07:57 AM
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Replies: 4
Views: 4,348
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Forum: General Authoring Discussion
12-19-11, 05:57 AM
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Replies: 14
Views: 11,231
onload
--BLOOD
if cfg.playerclass == "DEATHKNIGHT" and GetPrimaryTalentTree(false,false) == 1 then
cfg.animClassOverride = {
["DEATHKNIGHT"] = { enable = true, animhealth = 7, animmana = 9, ...
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Forum: AddOn Help/Support
12-19-11, 05:24 AM
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Replies: 4
Views: 4,348
ouf_freebgrid editing.
iv looked through the files and i cannot find anything that would tell me where the default hp direction is, im looking to reverse it, so like, if its horizontal, instead of loosing hp from right...
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Forum: AddOn Help/Support
12-16-11, 11:04 AM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
12-15-11, 08:44 AM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
11-24-11, 02:57 PM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
11-24-11, 12:05 PM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
11-24-11, 11:53 AM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
11-23-11, 06:54 PM
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Replies: 17
Views: 9,105
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Forum: AddOn Help/Support
11-23-11, 02:25 PM
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Replies: 17
Views: 9,105
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Forum: General Authoring Discussion
11-08-11, 03:59 PM
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Replies: 14
Views: 11,231
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Forum: General Authoring Discussion
11-05-11, 03:58 PM
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Replies: 14
Views: 11,231
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Forum: General Authoring Discussion
11-05-11, 03:57 PM
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Replies: 14
Views: 11,231
thanks, after an hour of trying to figure out...
thanks, after an hour of trying to figure out what im doing wrong, i found that the variable doesn't even get used at that time, which i thought i had checked before... sigh. Awell ill get there...
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Forum: General Authoring Discussion
11-05-11, 01:31 PM
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Replies: 14
Views: 11,231
some mentoring (lua noob)
Hi, so im looking to make use of
GetPrimaryTalentTree(false,false)
it will output 1 2 or 3.
once i get the output from it i have something to use based off it.
if cfg.playername == "Windblossom"...
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Forum: oUF (Otravi Unit Frames)
10-23-11, 11:16 PM
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Replies: 1
Views: 3,697
noob question stacking dots/debuffs.
I was wondering if it is possible to stack the same debuff/dots from other players on say a target frame, so lets say we have 2 locks and 3 dks, instead of 3 seperate frost fevers and 2 corruptions,...
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Forum: UI Screenshots, Feedback and Design Discussion
10-19-11, 09:10 PM
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Replies: 1,556
Views: 812,097
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