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Search: Posts Made By: Billtopia
Forum: Lua/XML Help 11-19-13, 12:53 PM
Replies: 15
Views: 1,128
Posted By Billtopia
all you need to know for an OnUpdate animation is...

all you need to know for an OnUpdate animation is a few things

how far does the item have to move?
how long is it supposed to take?
how long has it been?

so say you have to move something 100...
Forum: Lua/XML Help 11-14-13, 09:24 AM
Replies: 16
Views: 1,058
Posted By Billtopia
well you did say that you wanted to know if they...

well you did say that you wanted to know if they passed only numbers... converting to a number from the string will convert what (if anything) it can, not test for non numbers included as well
Forum: Lua/XML Help 11-14-13, 07:36 AM
Replies: 16
Views: 1,058
Posted By Billtopia
I was thinking that this may be better for you...

I was thinking that this may be better for you but not 100% the pattern is right. It should find any decimal number including decimals with a decimal portion and if that is the only thing on the line...
Forum: Lua/XML Help 10-06-13, 06:01 AM
Replies: 3
Views: 567
Posted By Billtopia
Thanks... those were exactly what I was looking...

Thanks... those were exactly what I was looking for...
Forum: Lua/XML Help 10-05-13, 03:03 PM
Replies: 3
Views: 567
Posted By Billtopia
Colored text within an editbox

so, in my addon Slash Magic, I have a large, multiline editbox for inputting lua scripts to turn into slash commands. Is there any method within WoW to do syntax coloring within an editbox or would I...
Forum: AddOn Search/Requests 08-16-13, 06:08 AM
Replies: 5
Views: 1,198
Posted By Billtopia
addons are not allowed to change the macros/...

addons are not allowed to change the macros/ bindings/ action bar page or any such things during combat... there are addons that can suggest what spell to cast next (like Spell Flash) they highlight...
Forum: AddOn Help/Support 08-10-13, 02:44 PM
Replies: 7
Views: 1,363
Posted By Billtopia
I seem to remember that as well... like on April...

I seem to remember that as well... like on April 1... lol
Forum: Lua/XML Help 08-09-13, 09:06 AM
Replies: 7
Views: 971
Posted By Billtopia
I know how to indirectly access the values in the...

I know how to indirectly access the values in the metatable when the keys are known as for basic addon settings where I make the list but the addon is being designed so that the user may change the...
Forum: Lua/XML Help 08-09-13, 07:20 AM
Replies: 7
Views: 971
Posted By Billtopia
So, I have to look at a metatable directly or not...

So, I have to look at a metatable directly or not at all... no fun there but it does make sense, I guess I will just load the default values into a saved variable on the first time the addon...
Forum: Lua/XML Help 08-08-13, 08:07 PM
Replies: 7
Views: 971
Posted By Billtopia
generic for and metatables.

I was wondering if a generic for ( in pairs ) can walk over values in a metatable from the parent table?
I can find nothing anywhere on if this can be done or if pairs can only walk the given table...
Forum: Lua/XML Help 08-06-13, 04:39 PM
Replies: 13
Views: 1,997
Posted By Billtopia
nevermind... I see you are only clearing one, not...

nevermind... I see you are only clearing one, not all in the lua... so it is all of my own, not all

DOH!!!

Thanks for the help
Forum: Lua/XML Help 08-06-13, 04:31 PM
Replies: 13
Views: 1,997
Posted By Billtopia
Thanks... hash_SlashCmdList["/MYCOMMAND"] =...

Thanks... hash_SlashCmdList["/MYCOMMAND"] = nil
works fine... (I had to do a /dump on it to see how it was indexed)

I found nothing on the hash table when I was looking for a way to remove the...
Forum: Lua/XML Help 08-06-13, 02:21 PM
Replies: 13
Views: 1,997
Posted By Billtopia
It needs the quotes as it will be a string...

It needs the quotes as it will be a string indexing the SlashCmdList table
the %s gets filled in with a string value from cmdName via the format
Forum: Lua/XML Help 08-06-13, 12:23 PM
Replies: 13
Views: 1,997
Posted By Billtopia
Removing slash commands

I was wondering how to remove a slash command once it has been added... I am making an addon that can take user supplied lua snippets and assign them to a slash command and want the option of having...
Forum: Carbonite: Bug Reports - Beta Release Version 05-13-13, 06:23 AM
Replies: 19
Views: 3,171
Posted By Billtopia
I have to say that this looks to be an awesome...

I have to say that this looks to be an awesome addition to Carbonite... and I think the Runes of Fate is a good addition as I am lucky if I remember to do that once every other week.
Forum: Carbonite: Bug Reports - Live Release Version 05-11-13, 08:05 PM
Replies: 6
Views: 2,074
Posted By Billtopia
the only reason I can think of it does it is the...

the only reason I can think of it does it is the Carbonite log window is a bit wider than the standard quest window... I am thinking that it is a font string, so you could just :GetText() from it and...
Forum: Carbonite: Bug Reports - Live Release Version 05-11-13, 11:15 AM
Replies: 6
Views: 2,074
Posted By Billtopia
_G["QuestInfoDescriptionText"] is being resized

The above frame contains the text that describes the quest when you have to accept it / turn it in/ or browse the quest log. Carbonite (current / past/ and current beta) modifies this frame so it...
Forum: Carbonite: General Discussion 05-11-13, 09:27 AM
Replies: 1
Views: 1,389
Posted By Billtopia
well, if you can target the afk person, you can...

well, if you can target the afk person, you can then right click the target frame and report them from there... I have had this problem quite often... it is annoying but can be worked around sometimes
Forum: Carbonite: Bug Reports - Beta Release Version 05-06-13, 05:07 PM
Replies: 0
Views: 905
Posted By Billtopia
5.2.1 alpha 10r1 NxQuest.lua:9883: attempt to perform arithmetic on local "x" (a ni

while playing PvP... my ears started bleeding from bugsack/bug grabber "fatality"

695x Carbonite.Quests-1.0\NxQuest.lua:9883: attempt to perform arithmetic on local "x" (a nil...
Forum: Carbonite: Bug Reports - Beta Release Version 04-13-13, 08:26 PM
Replies: 0
Views: 783
Posted By Billtopia
5.2.1 A9r1 Carbonite-5.2.1\NxMap.lua:8822: script ran too long

14x Carbonite-5.2.1\NxMap.lua:8822: script ran too long
Carbonite-5.2.1\NxMap.lua:8822: in function "SetCurrentMap"
Carbonite.Quests-1.0\NxQuest.lua:3506: in function...
Forum: Carbonite: Bug Reports - Beta Release Version 04-13-13, 08:25 PM
Replies: 2
Views: 1,369
Posted By Billtopia
5.2.1 A9r1 Broker_Carbonite-r19.lua:35: attempt to call field "GetGlobalOpts"

8x Broker_Carbonite\Broker_Carbonite-r19.lua:35: attempt to call field "GetGlobalOpts" (a nil value)
Broker_Carbonite\Broker_Carbonite-r19.lua:35: in function...
Forum: Carbonite: Bug Reports - Beta Release Version 04-13-13, 10:16 AM
Replies: 1
Views: 970
Posted By Billtopia
(latest appha from curse) Carbonite.Quests-1.0\NxQuest.lua:3590

Carbonite.Quests-1.0\NxQuest.lua:3590: attempt to perform arithmetic on local "x" (a nil value)

Original Lines
3590: x = x * 100
3591: y = y * 100


I changed...
Forum: Carbonite: Bug Reports - Beta Release Version 03-30-13, 06:00 AM
Replies: 2
Views: 1,121
Posted By Billtopia
just a simple change for line...

just a simple change for line 4440

original:
4440: if loc > 0 then

new:
4440: if loc then

or:
4440: if loc and loc > 0 then
Forum: Carbonite: Bug Reports - Beta Release Version 03-29-13, 02:54 PM
Replies: 2
Views: 1,121
Posted By Billtopia
Carbonite.Quests-1.0\NxQuest.lua:4440: attempt to compare number with nil

489x Carbonite.Quests-1.0\NxQuest.lua:4440: attempt to compare number with nil
Carbonite.Quests-1.0\NxQuest.lua:4440: in function "OnMsgQuest"
Carbonite-5.2.1\NxCom.lua:530: in function...
Forum: Lua/XML Help 01-31-13, 05:06 PM
Replies: 8
Views: 1,948
Posted By Billtopia
I don't believe I didn't notice that... I guess...

I don't believe I didn't notice that... I guess that is what moving does to you... makes you tired lol
Showing results 1 to 25 of 84