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Forum: oUF (Otravi Unit Frames) 04-24-18, 11:37 AM
Replies: 8
Views: 226
Posted By Rainrider
Use buffs.PreUpdate to reset...

Use buffs.PreUpdate to reset buffs.bolster.
Increment buffs.bolster and return false in your custom filter for every spellID == 209859.
Use buffs.PostUpdate to set the stacks and display your...
Forum: Lua/XML Help 04-17-18, 03:21 PM
Replies: 15
Views: 444
Posted By Rainrider
UnitAura(unit, index, 'HARMFUL|RAID') will return...

UnitAura(unit, index, 'HARMFUL|RAID') will return values only for debuffs on friendly units your current character can dispel. It will return nil for poisons when you are on your priest. It will also...
Forum: Lua/XML Help 04-17-18, 12:37 PM
Replies: 15
Views: 444
Posted By Rainrider
local t = { Magic = "M", ["Poison"] =...

local t = {
Magic = "M",
["Poison"] = "P",
}

local dispel = "Magic"

print(t.Magic)
print(t["Magic"])
print(t[dispel])
Forum: oUF (Otravi Unit Frames) 04-14-18, 04:17 AM
Replies: 1
Views: 167
Posted By Rainrider
The tag function:...

The tag function: https://github.com/Rainrider/oUF_Layout/blob/master/elements/tags.lua#L15-L31
Registering it with oUF:...
Forum: oUF (Otravi Unit Frames) 04-07-18, 04:34 AM
Replies: 41
Views: 1,456
Posted By Rainrider
If you hire someone, keep in mind that with the...

If you hire someone, keep in mind that with the next expansion stuff might change and you might have to look for somebody to fix your layout again.
Forum: oUF (Otravi Unit Frames) 03-29-18, 03:19 PM
Replies: 41
Views: 1,456
Posted By Rainrider
You have to invest the time in it, because nobody...

You have to invest the time in it, because nobody will do it for you. If you don't like that or don't have the time, then just use a layout of your liking. There is no other way around it :)
Forum: oUF (Otravi Unit Frames) 03-29-18, 01:50 PM
Replies: 41
Views: 1,456
Posted By Rainrider
Please keep in mind that creating a new oUF...

Please keep in mind that creating a new oUF layout from scratch could be a lot of work, especially if you lack understanding of Lua and how addons in WoW work. It is easier to find a layout you like...
Forum: oUF (Otravi Unit Frames) 03-29-18, 01:35 PM
Replies: 41
Views: 1,456
Posted By Rainrider
The idea is to follow the commit order and...

The idea is to follow the commit order and recreate the changes locally for yourself.

For example the first commit...
Forum: oUF (Otravi Unit Frames) 03-29-18, 10:22 AM
Replies: 41
Views: 1,456
Posted By Rainrider
I would highly recommend oUF_p3lim or oUF_Phanx...

I would highly recommend oUF_p3lim or oUF_Phanx over oUF_Simple.

If you are up to it, you could also try oUF_Layout (https://github.com/Rainrider/oUF_Layout/), which is a layout planned for learning...
Forum: General Authoring Discussion 02-14-18, 12:11 PM
Replies: 6
Views: 341
Posted By Rainrider
It definitely works for both git and svn, don't...

It definitely works for both git and svn, don't know about hg though. And curse switched to a new repo system. The proper URL for AceDB3 would be
Forum: oUF (Otravi Unit Frames) 02-13-18, 04:10 PM
Replies: 14
Views: 834
Posted By Rainrider
You are placing the health and power bars on top...

You are placing the health and power bars on top of each other.
Forum: Lua/XML Help 02-12-18, 02:00 PM
Replies: 3
Views: 324
Posted By Rainrider
@doofus UNIT_AURA (and all other unit events) is...

@doofus

UNIT_AURA (and all other unit events) is triggered only for units with a valid unit id (https://wow.gamepedia.com/UnitId). UNIT_AURA's first (and only) argument is the unit for which the...
Forum: Lua/XML Help 02-12-18, 01:39 PM
Replies: 10
Views: 350
Posted By Rainrider
I didn't mean to advertise for my oUF element, I...

I didn't mean to advertise for my oUF element, I just thought I misunderstood your use case and failed to provide a common functionality desired by layout authors. I'm glad you have it as you like it...
Forum: Lua/XML Help 02-12-18, 07:14 AM
Replies: 10
Views: 350
Posted By Rainrider
What else should it display then?

What else should it display then?
Forum: Lua/XML Help 02-12-18, 05:23 AM
Replies: 10
Views: 350
Posted By Rainrider
Then I don't understand. If you use a backdrop,...

Then I don't understand. If you use a backdrop, use .UpdateColor (https://github.com/Rainrider/oUF_Dispellable/wiki#dispeltexture-updatecolor). What is the problem with that?
Forum: Lua/XML Help 02-11-18, 02:43 PM
Replies: 10
Views: 350
Posted By Rainrider
If you want to use oUF_Dispellable for this, here...

If you want to use oUF_Dispellable for this, here is some sample code how to use backdrops (https://github.com/Rainrider/oUF_Dispellable/wiki#using-the-unit-frames-backdrop) with it. However, if the...
Forum: Lua/XML Help 02-09-18, 01:14 AM
Replies: 10
Views: 367
Posted By Rainrider
No need for SetFontObject. f.text =...

No need for SetFontObject.

f.text = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge")
Forum: oUF (Otravi Unit Frames) 02-02-18, 11:36 AM
Replies: 14
Views: 834
Posted By Rainrider
You are using the factory:...

You are using the factory: https://github.com/zorker/rothui/blob/master/wow7.0/oUF_Boiler/spawn.lua#L194

@Jagwah
You pass a callback to the factory, that is a function which specifies which styles...
Forum: General Authoring Discussion 01-21-18, 02:03 PM
Replies: 7
Views: 354
Posted By Rainrider
The spells are hardcoded to the actionbar...

The spells are hardcoded to the actionbar buttons. Once they change places you get the wrong highlights. Also broken when the actionbar page is changed.

@Zork you might want to use 'HELPFUL|PLAYER'...
Forum: General Authoring Discussion 01-20-18, 08:58 PM
Replies: 7
Views: 354
Posted By Rainrider
LibPlayerSpells for the spell-to-aura...

LibPlayerSpells for the spell-to-aura connections. Don't know what your definition of "small table" is, but keeping this up to date is a huge PITA.

Aura look-ups by name will give you false...
Forum: oUF (Otravi Unit Frames) 01-06-18, 10:19 AM
Replies: 1
Views: 310
Posted By Rainrider
The 6th and 7th return of UnitAura are duration...

The 6th and 7th return of UnitAura are duration (in seconds) and expiration (the moment in time when the aura will expire). For every aura you want to track, you create a statusbar widget and set its...
Forum: oUF (Otravi Unit Frames) 10-14-17, 05:25 AM
Replies: 3
Views: 543
Posted By Rainrider
Confirmed. Will take a look later today.

Confirmed. Will take a look later today.
Forum: oUF (Otravi Unit Frames) 10-12-17, 03:30 PM
Replies: 3
Views: 379
Posted By Rainrider
Feel free to test the 7.0.7 release of oUF. It...

Feel free to test the 7.0.7 release of oUF. It should be fixed there.
Forum: oUF (Otravi Unit Frames) 10-12-17, 12:17 PM
Replies: 3
Views: 379
Posted By Rainrider
I can reproduce this. Will take a look.

I can reproduce this. Will take a look.
Forum: Lua/XML Help 10-03-17, 09:27 AM
Replies: 8
Views: 671
Posted By Rainrider
If there is a faction with Exalted as part of its...

If there is a faction with Exalted as part of its name, you might get undesired results:

Exalted Coders: 7.5K [Exalted]


will turn into

Paragon Coders: 7.5K [Paragon]
Showing results 1 to 25 of 418