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Forum: oUF (Otravi Unit Frames) 07-05-09, 10:11 PM
Replies: 1,215
Views: 385,317
Posted By Aesyl
Portraits in 3.2

In the 3.2 PTR client, generating a Model frame of a boss level target dummy (and possibly other units, those are the only ones I've seen it happen with) causes the client to crash. I've submitted a...
Forum: oUF (Otravi Unit Frames) 10-22-08, 01:16 AM
Replies: 327
Views: 159,591
Posted By Aesyl
You don't seem to understand the concept.

You don't seem to understand the concept.
Forum: oUF (Otravi Unit Frames) 10-18-08, 12:41 PM
Replies: 1,215
Views: 385,317
Posted By Aesyl
The way combo points are implemented in oUF, you...

The way combo points are implemented in oUF, you can't do both. You'll have to either edit your local copy of cpoints.lua or ask Haste for that feature.


-- From cpoints.lua

if(#cpoints == 0)...
Forum: oUF (Otravi Unit Frames) 10-12-08, 07:35 PM
Replies: 327
Views: 159,591
Posted By Aesyl
Haste, combo points don't work in 3.0. The...

Haste, combo points don't work in 3.0. The function returns if it's not associated with the player frame, but the event is only registered if it's associated with the target frame.
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