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Forum: Alpha/Beta AddOns and Compilations 06-29-06, 10:45 AM
Replies: 14
Views: 4,070
Posted By rophy
ahh, thanks, KombatStats and Simple Combat Log...

ahh, thanks, KombatStats and Simple Combat Log don't feel lonely now. :D
Forum: Alpha/Beta AddOns and Compilations 06-10-06, 12:07 PM
Replies: 14
Views: 4,070
Posted By rophy
wtf.... I should have added that pattern many...

wtf.... I should have added that pattern many versions ago, probably missed it when I rewrite the internal data structure, fixed.
Forum: AddOn Help/Support 06-10-06, 10:02 AM
Replies: 1
Views: 3,033
Posted By rophy
Option -> Filter -> Turn off Pet, Party, Raid,...

Option -> Filter -> Turn off Pet, Party, Raid, Target Others.
Forum: Alpha/Beta AddOns and Compilations 06-05-06, 05:59 AM
Replies: 14
Views: 4,070
Posted By rophy
Yeah, I checked it again and my deformat simply...

Yeah, I checked it again and my deformat simply wasn't working, I only took a while to write that part and didn't do much testing, since that wasn't the core part of ParserLib, thanks.

For...
Forum: Alpha/Beta AddOns and Compilations 06-04-06, 03:03 PM
Replies: 14
Views: 4,070
Posted By rophy
Ok. Last week I have been trying to catch up the...

Ok. Last week I have been trying to catch up the parsing speed of MCP.

Using the 10155 Ragnarnos fight event data set from MCP,
the 'core parsing function' of MCP takes 0.5 ~ 0.6s. ParserLib now...
Forum: Alpha/Beta AddOns and Compilations 05-31-06, 01:16 AM
Replies: 14
Views: 4,070
Posted By rophy
The documentation is finshed and I'd like those...

The documentation is finshed and I'd like those who conerns to take a look at here (http://220.134.137.44/~rophy/documentation.html). It's also available in the ParserLib in Simple Combat...
Forum: Alpha/Beta AddOns and Compilations 05-29-06, 04:28 AM
Replies: 14
Views: 4,070
Posted By rophy
The library is working well so far, but I'll need...

The library is working well so far, but I'll need to finalize the variables in the table ( making sure that the variable name won't change after public release ), so I'm not releasing ParserLib...
Forum: Alpha/Beta AddOns and Compilations 05-29-06, 01:42 AM
Replies: 14
Views: 4,070
Posted By rophy
ParserLib

ParserLib is an embedded library which does all the combat message parsing and converting them into meaningful information.


To use ParserLib, your addon register events to ParserLib like...
Forum: Site help, bugs, suggestions/questions 05-28-06, 06:40 AM
Replies: 1
Views: 1,144
Posted By rophy
WoWI Upload Approval Bug

I was waiting for my addon to be apprived, and then I decided to upload another newer version, before the original one is approved.

Then I found that after I uploaded a newer version, user can...
Forum: Lua/XML Help 05-27-06, 12:10 AM
Replies: 11
Views: 6,897
Posted By rophy
hmm. I think I'll stay with the if elseif chain...

hmm. I think I'll stay with the if elseif chain then, it doesn't need to create another table or remap the index, just that the source code looks long.

Thank you so much for explaining all my...
Forum: Lua/XML Help 05-24-06, 12:45 PM
Replies: 11
Views: 6,897
Posted By rophy
hmm......... so the final result table, after...

hmm......... so the final result table, after accessing all elements once, will have both numeric index and string index? won't that make the table size larger than the table with only string index?
Forum: Lua/XML Help 05-23-06, 09:34 PM
Replies: 11
Views: 6,897
Posted By rophy
I don't know which approach is better (self.HIT...

I don't know which approach is better (self.HIT or "HIT"), so I make it self.HIT first, then I can replace them easily if I want to change it.

Sounds like for 'type' I should just use "HIT", but...
Forum: Lua/XML Help 05-23-06, 03:48 PM
Replies: 11
Views: 6,897
Posted By rophy
Actually both are tables, just that they start...

Actually both are tables, just that they start out empty:

patternTable = {}
infoTable = {}

AddEventHandler() : if not eventTable[event] then eventTable[event] = GetPatternList(event)...
Forum: Lua/XML Help 05-23-06, 09:57 AM
Replies: 11
Views: 6,897
Posted By rophy
current progress

I submited my current work to wowwiki at here (http://www.wowwiki.com/Patterns_fired_from_each_CHAT_MSG_events#Introduction), it's still far from complete, but I hope the power of wiki can speed up...
Forum: Lua/XML Help 05-16-06, 07:45 PM
Replies: 1
Views: 3,877
Posted By rophy
memory efficiency?

The mod I'm currently working on will pass a table with a "type" variable to a function. the function will check the "type" to see what variables are contained in the table.

I think that if 'type'...
Forum: Lua/XML Help 05-11-06, 01:23 AM
Replies: 11
Views: 6,897
Posted By rophy
Yes I have thought about all of these. I'm not...

Yes I have thought about all of these. I'm not that good at creating good codes, but I will mostly likely "learn" from good codes such as yours and addons like Ace, FuBar libraries etc.

1. Addons...
Forum: Lua/XML Help 05-10-06, 07:05 PM
Replies: 11
Views: 6,897
Posted By rophy
Parsing combat events

When I tried to create my first addon, I found that parsing WoW's combat event is a very non-trivial problem, especially if I want to make the parser to work on all language.


== Lack of...
Forum: AddOn Help/Support 04-24-06, 11:07 AM
Replies: 1
Views: 3,165
Posted By rophy
FuBar - BattlegroundFu ?

What happened to BattlegroundFu on http://www.wowinterface.com/downloads/fileinfo.php?id=4722 ?

When I load that page, it says "You are not authorized to view this file...".
Forum: Alpha/Beta AddOns and Compilations 04-05-06, 10:52 AM
Replies: 45
Views: 7,104
Posted By rophy
i believe both ui.worldofwar.net and curse-gaming...

i believe both ui.worldofwar.net and curse-gaming only search addon name.
is there really any advantage for naming the addon Honorfu instead of FuBar - Honor?
Forum: Alpha/Beta AddOns and Compilations 04-05-06, 09:47 AM
Replies: 45
Views: 7,104
Posted By rophy
Changing the addon name after there are so many...

Changing the addon name after there are so many plugins is a very bad idea,
Naming the plugins as HonorFu, BagFu are even worse.

Just imagine how hard it is to search FuBar plugins on other UI...
Forum: Site help, bugs, suggestions/questions 03-16-06, 11:49 AM
Replies: 2
Views: 1,391
Posted By rophy
Thank you. :)

Thank you. :)
Forum: Site help, bugs, suggestions/questions 03-16-06, 09:46 AM
Replies: 2
Views: 1,391
Posted By rophy
Changing a plugin's master addon.

I just submited a BossPanel_Regen, but I forgot to upload it as a "plugin of BossPanel" (Which makes it show in the plugin list of BossPanel), and I can't find how to change it in the edit file...
Forum: Alpha/Beta AddOns and Compilations 03-02-06, 01:14 AM
Replies: 9
Views: 12,797
Posted By rophy
hmm... from what I saw in your source code, the...

hmm... from what I saw in your source code, the "rule set" is something like:

%s's %s hits %s for %d %s damage -> src=1, dst=3, atk=2, dmg=4, 5=sch

If this was what you meant, then we're talking...
Forum: Alpha/Beta AddOns and Compilations 02-28-06, 11:29 AM
Replies: 9
Views: 12,797
Posted By rophy
Supporting different languages

Hi, a universal combat log parser is a great idea.

I'm making a CombatStats-like addon, which can be found at http://ui.worldofwar.net/ui.php?id=2069

Currently I'm trying to implement...
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