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Forum: General Authoring Discussion 03-23-06, 07:38 PM
Replies: 7
Views: 3,559
Posted By gix
Yes indeed, I also prefer whitelists over...

Yes indeed, I also prefer whitelists over blacklists, and especially in this case where I only need a fraction of the API, so instead of blacklisting hundreds of functions I whitelist a few...
Forum: General Authoring Discussion 03-23-06, 07:13 PM
Replies: 7
Views: 3,559
Posted By gix
Thanks for the quick reply. I didn't know about...

Thanks for the quick reply. I didn't know about setfenv yet. That's nice. If you mixin a metatable you could do something like this:


function _blocked(arg)
print("blocked")
end

local...
Forum: General Authoring Discussion 03-23-06, 06:12 PM
Replies: 7
Views: 3,559
Posted By gix
Identifying malicious code

As I've already stated in a thread here looong time ago I'm writing an addon which needs to transfer "program logic" between wow clients. And because I haven't come up with a viable non-pure-lua...
Forum: General Authoring Discussion 01-26-06, 01:25 PM
Replies: 2
Views: 3,041
Posted By gix
Nearly everything about the item is in there,...

Nearly everything about the item is in there, stats, procs, etc. Allakhazam crawls them as you can see when you click the XML link of items.
Forum: General Authoring Discussion 01-26-06, 10:34 AM
Replies: 6
Views: 4,968
Posted By gix
Maybe I'm thinking in the wrong direction then....

Maybe I'm thinking in the wrong direction then. The purpose of an intermediate language is to avoid running malicious code (which you could also prevent in the first place), isn't it? Could you...
Forum: General Authoring Discussion 01-18-06, 02:35 PM
Replies: 6
Views: 4,968
Posted By gix
That's quite expensive and resource-wasting, and...

That's quite expensive and resource-wasting, and very difficult to cover all things, too. It's not appropriate if you have to update all clients because you need a few more rules.
Forum: General Authoring Discussion 01-13-06, 09:33 AM
Replies: 6
Views: 4,968
Posted By gix
As long as the player does not modify the Client...

As long as the player does not modify the Client addon which receives the lua code there is no way to abuse it. I can restrict it to just me, or do i miss anything here?
But it doesn't matter anyway...
Forum: General Authoring Discussion 01-12-06, 04:43 PM
Replies: 6
Views: 4,968
Posted By gix
string.dump() / Encounter Warning Suite

I was surprised to see that string.dump() is still available, but is there any use for it in WoW? I am writing an addon that will send pure lua across clients and being able to dump a function would...
Forum: General Authoring Discussion 10-02-05, 03:32 PM
Replies: 22
Views: 12,724
Posted By gix
It pretty much depends on your environment. If...

It pretty much depends on your environment. If you are on a high-populated server simply restarting the client does not work. I experienced it myself and it gets very annoying when you are on a...
Forum: General Authoring Discussion 09-22-05, 01:31 PM
Replies: 6
Views: 7,592
Posted By gix
I do not think that this is the reason. I usually...

I do not think that this is the reason.
I usually have 4 chatframes up. Left 3 frames together tabbed: one chat log (with everything except combat of course), one with loot/whisper messages and one...
Forum: General Authoring Discussion 09-22-05, 11:01 AM
Replies: 6
Views: 7,592
Posted By gix
Or maybe there is a better method to accomplish...

Or maybe there is a better method to accomplish what I want?
Basically it's a notifier. It looks for messages with a specific prefix and prints those messages together with a sound in the middle of...
Forum: General Authoring Discussion 09-22-05, 09:51 AM
Replies: 6
Views: 7,592
Posted By gix
As I have said I print out arg1 to 10 and it...

As I have said I print out arg1 to 10 and it looks like this (arg1 to 10 are joined with a "," and are displayed as an empty string when nil):


CF_OE hook, CHAT_MSG_RAID, message, Me, Common, , , ,...
Forum: General Authoring Discussion 09-22-05, 08:46 AM
Replies: 6
Views: 7,592
Posted By gix
Problem: ChatFrame_OnEvent is called twice

Hello,

one of my addons hooks ChatFrame_OnEvent to catch specific messages (at the moment CHAT_MSG_RAID and CHAT_MSG_WHISPER), do things depending on the sent message and then to eventually call the...
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