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Search: Posts Made By: p3lim
Forum: AddOn Search/Requests 11-22-14, 05:25 AM
Replies: 14
Views: 647
Posted By p3lim
Here's what I use, seems to work fine for me...

Here's what I use, seems to work fine for me atleast:

local lastMissionID
local function QueryMissions()
local missions = C_Garrison.GetCompleteMissions()
if(#missions > 0) then
lastMissionID =...
Forum: General Authoring Discussion 11-15-14, 10:16 AM
Replies: 4
Views: 367
Posted By p3lim
Minimap:SetScale(1.193) MinimapZoomIn:Hide() Min...

Minimap:SetScale(1.193)


MinimapZoomIn:Hide()
MinimapZoomOut:Hide()
Minimap:SetScript('OnMouseWheel', function(self, direction)
self:SetZoom(self:GetZoom() + (self:GetZoom() == 0 and direction < 0...
Forum: oUF (Otravi Unit Frames) 11-09-14, 09:15 AM
Replies: 5
Views: 357
Posted By p3lim
When you register a UNIT_* event on a frame in...

When you register a UNIT_* event on a frame in oUF, it ties the unit the event fires for to the unit associated with the frame.
So, if you register say UNIT_HEALTH on your player frame, the function...
Forum: oUF (Otravi Unit Frames) 11-09-14, 07:14 AM
Replies: 24
Views: 521
Posted By p3lim
You've both modified the code and removed files,...

You've both modified the code and removed files, violating the license.
Forum: oUF (Otravi Unit Frames) 11-08-14, 02:32 PM
Replies: 5
Views: 357
Posted By p3lim
Have you tried checking before your "caster"...

Have you tried checking before your "caster" check?
Have you tried forcing the event to be unitless (just for the sake of testing) by setting the 3rd argument of frame:RegisterEvent() to true?
Forum: oUF (Otravi Unit Frames) 11-08-14, 01:57 PM
Replies: 24
Views: 521
Posted By p3lim
Please read the license for both of the two...

Please read the license for both of the two plugins of mine that you've included in your layout/ui, specifically these two parts:
Forum: oUF (Otravi Unit Frames) 11-07-14, 07:12 PM
Replies: 24
Views: 521
Posted By p3lim
Show me your toc file contents.

Show me your toc file contents.
Forum: oUF (Otravi Unit Frames) 11-07-14, 04:55 PM
Replies: 3
Views: 334
Posted By p3lim
You would put that...

You would put that here:
https://github.com/p3lim-wow/oUF_P3lim/blob/60000.21-Release/oUF_P3lim.lua#L592
Forum: oUF (Otravi Unit Frames) 11-07-14, 04:53 PM
Replies: 24
Views: 521
Posted By p3lim
Is oUF embedded in your layout? If not, did you...

Is oUF embedded in your layout?
If not, did you remember to put the plugin in your optionaldeps?
Forum: AddOn Search/Requests 11-07-14, 03:39 PM
Replies: 3
Views: 158
Posted By p3lim
Probably not the exact same, but my unitframes...

Probably not the exact same, but my unitframes has the criteria of an animated portrait atleast:

http://www.wowinterface.com/downloads/info8455-oUFP3lim.html

It doesn't show in the screenshots,...
Forum: Tech Chat 11-07-14, 03:37 PM
Replies: 67
Views: 19,394
Posted By p3lim
The Mionix Avior series has the same attributes,...

The Mionix Avior series has the same attributes, two buttons on either side that can be assigned to whatever you'd like.

http://mionix.net/mice/avior-7000/
Forum: oUF (Otravi Unit Frames) 11-01-14, 02:32 AM
Replies: 8
Views: 368
Posted By p3lim
And the 1.5.x way of doing that used to be...

And the 1.5.x way of doing that used to be this:
oUF.UnitlessTagEvents['EVENT_NAME'] = true

Just so you know what to replace when updating.
Forum: AddOn Search/Requests 11-01-14, 12:26 AM
Replies: 5
Views: 307
Posted By p3lim
The one on the left is part of the UI,...

The one on the left is part of the UI, specifically the spell alerts, and can be disabled under the "Combat" category.
The one on top of the player's head is part of the game world, and cannot be...
Forum: oUF (Otravi Unit Frames) 10-31-14, 11:54 PM
Replies: 8
Views: 368
Posted By p3lim
Tags in 1.5.x: oUF.Tags['tagname'] =...

Tags in 1.5.x:
oUF.Tags['tagname'] = function(unit)
-- do something
end

oUF.TagEvents['tagname'] = 'EVENT_NAME'

Tags in 1.6.x:
oUF.Tags.Methods['tagname'] = function(unit)
-- do something
Forum: oUF (Otravi Unit Frames) 10-31-14, 09:26 AM
Replies: 8
Views: 368
Posted By p3lim
oUF_Aftermathh has not been updated to the tag...

oUF_Aftermathh has not been updated to the tag system in oUF 1.6.x, you need to use 1.5.x or update the layout. The latter is the best option, as 1.5.x is probably not going to work in WoD.
Forum: AddOn Help/Support 10-31-14, 09:23 AM
Replies: 9
Views: 615
Posted By p3lim
We used to have to remove the Set Focus option...

We used to have to remove the Set Focus option from the unitframe dropdowns until they gave us the ability to set the dropdown securely though :SetAttribute('type2', 'togglemenu').
Forum: oUF (Otravi Unit Frames) 10-27-14, 01:39 PM
Replies: 3
Views: 334
Posted By p3lim
oUF_P3limPlayer:SetAlpha(0.5)

oUF_P3limPlayer:SetAlpha(0.5)
Forum: Macro Help 10-25-14, 09:12 PM
Replies: 3
Views: 519
Posted By p3lim
There was a thread about...

There was a thread about this:

http://www.wowinterface.com/forums/showthread.php?t=36592
Forum: General Authoring Discussion 10-23-14, 03:24 AM
Replies: 6
Views: 660
Posted By p3lim
You might need to set this too: ## LoadOnDemand:...

You might need to set this too:

## LoadOnDemand: 1
Forum: General Authoring Discussion 10-23-14, 01:24 AM
Replies: 6
Views: 660
Posted By p3lim
It's "LoadWith" not...

It's "LoadWith" not "LoadsWith".

http://wowpedia.org/TOC_format
Forum: oUF (Otravi Unit Frames) 10-22-14, 03:31 PM
Replies: 3
Views: 560
Posted By p3lim
It will sort them the other way around, but it...

It will sort them the other way around, but it doesn't help the issues he has.

Try the point...
Forum: General Authoring Discussion 10-20-14, 12:53 PM
Replies: 3
Views: 328
Posted By p3lim
Try GetCurrentMapAreaID...

Try GetCurrentMapAreaID (http://wowpedia.org/API_GetCurrentMapAreaID), if not, EJ_GetCurrentInstance (http://wowpedia.org/API_EJ_GetCurrentInstance) should work, and it will give you more detailed...
Forum: AddOn Help/Support 10-20-14, 12:50 PM
Replies: 8
Views: 552
Posted By p3lim
Legally, noone can do anything with that addon...

Legally, noone can do anything with that addon unless they get written permission by the original author, as the addon is licensed under All Rights Reserved.
Forum: Lua/XML Help 10-20-14, 12:48 PM
Replies: 2
Views: 513
Posted By p3lim
Or just use the ClassIcons element in oUF, it...

Or just use the ClassIcons element in oUF, it does all this for you.
Forum: oUF (Otravi Unit Frames) 10-18-14, 02:44 PM
Replies: 3
Views: 560
Posted By p3lim
It should work, I can't say for sure as I don't...

It should work, I can't say for sure as I don't pass a template so it defaults to SecureGroupHeaderTemplate, and it definitely works for that one.
Showing results 1 to 25 of 500