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Search: Posts Made By: Torhal
Forum: AddOn Search/Requests 09-06-18, 10:22 AM
Replies: 4
Views: 814
Posted By Torhal
NPCScan only shows (by default) NPCs which either...

NPCScan only shows (by default) NPCs which either have no tracking quest or whose tracking quest has not yet been done, so if you see them in its list you know they're available to be killed. AFAIK...
Forum: AddOn Search/Requests 09-05-18, 02:17 AM
Replies: 4
Views: 814
Posted By Torhal
If you have a LDB display such as Bazooka,...

If you have a LDB display such as Bazooka, NPCScan has such a list.
Forum: Lua/XML Help 09-02-18, 10:31 AM
Replies: 5
Views: 351
Posted By Torhal
You should be using pairs instead of...

You should be using pairs instead of table.foreach - the latter was deprecated in Lua 5.1
Forum: General Authoring Discussion 07-25-18, 11:08 AM
Replies: 10
Views: 477
Posted By Torhal
This is one of the main features of TipTac...

This is one of the main features of TipTac (http://www.wowinterface.com/downloads/info7593-TipTac.html). You could look to see how Aezay is handling this (which had to be changed for BfA).
Forum: Lua/XML Help 07-25-18, 11:05 AM
Replies: 8
Views: 558
Posted By Torhal
[QUOTE=Sylen;328958]I use this for highlighting...

[QUOTE=Sylen;328958]I use this for highlighting debuffs


_, ic, _, dT = UnitBuff(s.unit, i)



Unless you're declaring these elsewhere prefixed by "local" you're leaking variables into the global...
Forum: Macro Help 07-25-18, 02:15 AM
Replies: 10
Views: 1,071
Posted By Torhal
You cannot run the for loop iteration within the...

You cannot run the for loop iteration within the print function, so you need one print at the beginning, as you've done, and another within the loop (that prints whatever the next loop element is).
Forum: Lua/XML Help 07-18-18, 08:23 PM
Replies: 8
Views: 1,718
Posted By Torhal
It was actually updated a few hours before your...

It was actually updated a few hours before your post here (though not on this site yet)
Forum: Macro Help 07-18-18, 08:22 PM
Replies: 10
Views: 1,071
Posted By Torhal
Unfortunately, I do not. :/

Unfortunately, I do not. :/
Forum: Macro Help 07-17-18, 03:04 PM
Replies: 10
Views: 1,071
Posted By Torhal
Unfortunately, the only way to get a quest name...

Unfortunately, the only way to get a quest name from its ID is to set it to a tooltip and then "scrape" the tooltip for the information, ideally storing it in a lookup table so it will only require...
Forum: PTR General Discussion 07-03-18, 06:51 AM
Replies: 14
Views: 2,853
Posted By Torhal
You might want to pick a different name, since...

You might want to pick a different name, since there is "prior art" - https://www.wowace.com/projects/libdropdown-1-0 - a similar situation is why I used LibQTip instead of LibTooltip back in the day.
Forum: AddOn Help/Support 01-11-18, 08:38 PM
Replies: 34
Views: 2,336
Posted By Torhal
Improper exit means the game crashed, which means...

Improper exit means the game crashed, which means no disk write.
Forum: AddOn Help/Support 01-10-18, 05:14 AM
Replies: 3
Views: 615
Posted By Torhal
That error message is telling you how to fix...

That error message is telling you how to fix it.



6308x Usage: local itemIDs = C_EquipmentSet.GetItemIDs(equipmentSetID)
[C]: in function...
Forum: Lua/XML Help 01-10-18, 05:12 AM
Replies: 3
Views: 362
Posted By Torhal
Events will still be listened to, but OnUpdate...

Events will still be listened to, but OnUpdate handlers will not fire since those are ran every time a new frame is rendered - hidden frames are obviously not rendered.
Forum: PTR General Discussion 01-10-18, 05:09 AM
Replies: 5
Views: 1,298
Posted By Torhal
That's been reverted for the time being. Maybe...

That's been reverted for the time being. Maybe next patch they'll bring it back.
Forum: Chit-Chat 10-02-17, 05:30 PM
Replies: 21
Views: 2,268
Posted By Torhal
I'll also be accompanied by five others from my...

I'll also be accompanied by five others from my team. ~ added
Forum: Chit-Chat 10-02-17, 05:23 PM
Replies: 21
Views: 2,268
Posted By Torhal
I'll be there, of course. :) ~added

I'll be there, of course. :) ~added
Forum: AddOn Help/Support 09-21-17, 03:34 AM
Replies: 4
Views: 731
Posted By Torhal
The size of the code doesn't matter as far as CPU...

The size of the code doesn't matter as far as CPU is concerned - what it's actually doing, and how often, does.

I'm not sure what you're doing in the second snippet, so I cannot really comment. In...
Forum: Lua/XML Help 11-15-16, 07:19 PM
Replies: 68
Views: 5,582
Posted By Torhal
This is actually an upstream port from Lua 4.0 to...

This is actually an upstream port from Lua 4.0 to WoW's version of Lua 5.1 - no idea why it was removed from Lua after 4.0, but it's obviously useful for localization purposes.
Forum: Lua/XML Help 11-14-16, 02:36 PM
Replies: 14
Views: 1,412
Posted By Torhal
I use the HereBeDragons...

I use the HereBeDragons (https://www.wowace.com/addons/herebedragons/) library for map detection in Archy and NPCScan. It's also used by TomTom, GatherMate, and a number of other AddOns...
Forum: Lua/XML Help 10-29-16, 04:33 AM
Replies: 8
Views: 925
Posted By Torhal
Lua (NOT LUA) is case-sensitive, so your examples...

Lua (NOT LUA) is case-sensitive, so your examples of "IF" and "ElseIF" are a bit misleading. Likewise, showing examples of completely unrelated boolean logic for a semantically different language...
Forum: Legion Beta archived threads 10-29-16, 03:21 AM
Replies: 7
Views: 1,182
Posted By Torhal
You gave no indication that you weren't using the...

You gave no indication that you weren't using the default WoW UI action bars, though. This is something that you should be asking the developer of Mayron UI and, in my opinion, should be handled by...
Forum: Site help, bugs, suggestions/questions 10-26-16, 01:27 AM
Replies: 6
Views: 2,268
Posted By Torhal
Ah, I see that - the original post was concerning...

Ah, I see that - the original post was concerning per-file, though, which is why I was confused when you said thanks for its addition. :)
Forum: Site help, bugs, suggestions/questions 10-25-16, 11:26 PM
Replies: 6
Views: 2,268
Posted By Torhal
I don't see a breakdown per file on my...

I don't see a breakdown per file on my projects... where is this?
Forum: Lua/XML Help 10-19-16, 06:36 PM
Replies: 10
Views: 1,186
Posted By Torhal
Ah, you're correct - I didn't notice it said...

Ah, you're correct - I didn't notice it said Script rather than Include. The former would be for .lua files.
Forum: Lua/XML Help 10-19-16, 05:52 PM
Replies: 10
Views: 1,186
Posted By Torhal
[QUOTE=Lombra;320018]I'm not sure that this is...

[QUOTE=Lombra;320018]I'm not sure that this is valid:
<Script file="UI/AdvancedSellTab.xml"/>

That is valid XML syntax, used for including other XML files. I do this in a few of my AddOns.
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