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Forum: AddOn Help/Support 02-21-18, 12:10 PM
Replies: 4
Views: 218
Posted By zork
When I was looking for models I wrote an addon....

When I was looking for models I wrote an addon. https://github.com/zorker/rothui/tree/master/wow7.0/rIngameModelViewer

Being said. I just tested and updated it. Needed some updates for 7.3.5

For...
Forum: Lua/XML Help 02-13-18, 07:58 AM
Replies: 33
Views: 796
Posted By zork
Lol I just had an...

Lol I just had an idea.

https://imgur.com/a/bA78e

If you have a texture mask in form of a pie slice you can have a circular texture that is masked by that slice.
Now all you need to do is to scale...
Forum: Lua/XML Help 02-12-18, 04:46 PM
Replies: 33
Views: 796
Posted By zork
Nice work buddy.

Nice work buddy.
Forum: Lua/XML Help 02-12-18, 11:45 AM
Replies: 1
Views: 109
Posted By zork
Interesting...I just found out that you can right...

Interesting...I just found out that you can right click any quest in the tracker and search for group that way.

The code above is working properly but as soon as you click an item button (not the...
Forum: Lua/XML Help 02-12-18, 07:53 AM
Replies: 10
Views: 248
Posted By zork
Maybe the first post was misleading. The old...

Maybe the first post was misleading.

The old oUF_DebuffHighlight allowed to display a texture, color a texture/backdrop/backdropBorder if any unit was effected by a debuff of type (Magic, Curse,...
Forum: Lua/XML Help 02-12-18, 07:09 AM
Replies: 10
Views: 248
Posted By zork
I would totally do that if I wanted a module that...

I would totally do that if I wanted a module that only shows dispellable glows.
Forum: Lua/XML Help 02-12-18, 04:58 AM
Replies: 3
Views: 180
Posted By zork
That is where filter addons come into play. They...

That is where filter addons come into play. They help you filter auras per unit conditionally.

Like Weak Auras: https://www.curseforge.com/wow/addons/weakauras-2
I wrote rFilter to do the same task:...
Forum: Lua/XML Help 02-12-18, 04:27 AM
Replies: 1
Views: 109
Posted By zork
Group finder button for world quests using Blizzard code?

While questing again I noticed that while doing group world quests I would get the option to search for groups using the group finder. I have no clue why Blizzard limited that option to only group...
Forum: Lua/XML Help 02-12-18, 02:29 AM
Replies: 33
Views: 796
Posted By zork
Gogo, show it! :-)

Gogo, show it! :-)
Forum: Lua/XML Help 02-11-18, 03:28 PM
Replies: 10
Views: 248
Posted By zork
I want it for the coloring because I really like...

I want it for the coloring because I really like that glow. Not sure how PostUpdateIcon would help here. I'm totally fine with a generic true/false for the optional dispell class table. It is fine in...
Forum: Lua/XML Help 02-10-18, 05:42 AM
Replies: 10
Views: 248
Posted By zork
oUF_DebuffHighlight

I needed a module to highlight textures if a unit is affected by a dispellable debuff with the option to show the glow even with the unit not being able dispell the debuff...
Forum: AddOn Help/Support 02-09-18, 03:35 PM
Replies: 7
Views: 230
Posted By zork
http://wowprogramming.com/docs/widgets/Frame/Creat...

http://wowprogramming.com/docs/widgets/Frame/CreateTexture

If you manage to build a 2048x1024 texture you can do
local t =...
Forum: Lua/XML Help 02-09-18, 05:41 AM
Replies: 0
Views: 96
Posted By zork
AnimatedStatusBar

Has anyone experimented with the AnimatedStatusBarTemplate...
Forum: AddOn Help/Support 02-09-18, 04:38 AM
Replies: 7
Views: 230
Posted By zork
You can use the BLP to PNG...

You can use the BLP to PNG converter.
http://www.wowinterface.com/downloads/info22128-BLPNGConverter.html

Important. Your texture width/height needs to be a multiplier of...
Forum: oUF (Otravi Unit Frames) 02-06-18, 11:30 AM
Replies: 14
Views: 547
Posted By zork
That was just regarding Rainriders quote. By the...

That was just regarding Rainriders quote. By the time of posting I had not used the Factory. I added two posts later and linked the commit.

Nameplates are easy to spawn...
Forum: oUF (Otravi Unit Frames) 02-02-18, 04:42 PM
Replies: 14
Views: 547
Posted By zork
I'm really not sure what to say...

I'm really not sure what to say...
Forum: Tutorials & Other Helpful Info. 01-31-18, 05:56 AM
Replies: 7
Views: 37,625
Posted By zork
Updated list of all templates I found in...

Updated list of all templates I found in 7.3.5

------------------------------------
-- UIPanelTemplates.xml
------------------------------------

<Button name="GameMenuButtonTemplate"...
Forum: Lua/XML Help 01-30-18, 05:57 AM
Replies: 8
Views: 328
Posted By zork
Forgot the first two lines. You need a state...

Forgot the first two lines. You need a state handler frame.
If you need additional references to your frame you need to add them.
Do not try to access frames inside the handler that you have no...
Forum: Lua/XML Help 01-30-18, 05:32 AM
Replies: 8
Views: 328
Posted By zork
That is because you have altered the Blizzard...

That is because you have altered the Blizzard frames in combat with your UpdateView?!

The state driver will do the show/hide for you securely.
Do not interact with the frames directly unless you...
Forum: oUF (Otravi Unit Frames) 01-28-18, 05:51 PM
Replies: 14
Views: 547
Posted By zork
If the player is logged in the function provided...

If the player is logged in the function provided to the factory is called immediately. If not it is called once the event PLAYER_LOGIN has...
Forum: oUF (Otravi Unit Frames) 01-28-18, 04:42 PM
Replies: 14
Views: 547
Posted By zork
You can check p3lims...

You can check p3lims layout.
https://github.com/p3lim-wow/oUF_P3lim/blob/master/oUF_P3lim.lua#L610

The factory allows you to register a function that runs on PLAYER_LOGIN which normally activates a...
Forum: oUF (Otravi Unit Frames) 01-28-18, 02:07 PM
Replies: 14
Views: 547
Posted By zork
Here is a super simple layout to get you...

Here is a super simple layout to get you started.
https://github.com/zorker/rothui/blob/master/wow7.0/oUF_Boiler/spawn.lua

Personally I have not used the factory yet.
Spawning any unit other than...
Forum: Alpha/Beta AddOns and Compilations 01-28-18, 11:15 AM
Replies: 8
Views: 357
Posted By zork
Don't get me wrong here. The intention behind the...

Don't get me wrong here. The intention behind the mod is mainly to experiment with the new mask textures and try new techniques on unitframe elements. On top of that I have fun doing it. Thanks to...
Forum: Alpha/Beta AddOns and Compilations 01-28-18, 07:35 AM
Replies: 8
Views: 357
Posted By zork
Castbar https://imgur.com/a/hG3mL Low health and...

Castbar
https://imgur.com/a/hG3mL

Low health and debuff glow test
https://imgur.com/a/axrYI
Forum: Lua/XML Help 01-28-18, 07:27 AM
Replies: 14
Views: 378
Posted By zork
What Resike wrote is the correct. You can set any...

What Resike wrote is the correct.
You can set any Blizzard frame to userplaced/movable. It will ignore any point other then the user placed point.

I do this in rLib....
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