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Forum: General Authoring Discussion 01-21-15, 08:41 AM
Replies: 24
Views: 973
Posted By Resike
My bet would be on Examiner.

My bet would be on Examiner.
Forum: AddOn Help/Support 01-14-15, 09:41 PM
Replies: 4
Views: 250
Posted By Resike
You can always reset a model to it's base camera...

You can always reset a model to it's base camera position and base camera target position like this:


function model:GetBaseCameraTarget()
local modelfile = self:GetModel()
if modelfile and...
Forum: Lua/XML Help 12-28-14, 07:28 PM
Replies: 19
Views: 1,000
Posted By Resike
Woops i missed that, you gotta put that...

Woops i missed that, you gotta put that unregisterevent inside the ADDON_LOADED block.
Forum: Lua/XML Help 12-28-14, 04:37 PM
Replies: 19
Views: 1,000
Posted By Resike
Nah, unregistering ADDON_LOADED after your addon...

Nah, unregistering ADDON_LOADED after your addon have been found and loaded, will save some resources. Because if you don't unregister it even after your addon is loaded it will run over the other...
Forum: AddOn Help/Support 12-27-14, 03:58 PM
Replies: 1
Views: 295
Posted By Resike
Version:4.27.4; buffname:Battle Shout;...

Version:4.27.4; buffname:Battle Shout; duration:40; icon:Ability_Warrior_BattleShout
Forum: Lua/XML Help 12-22-14, 12:15 PM
Replies: 6
Views: 442
Posted By Resike
Change CopyFontObject to SetFontObject. But you...

Change CopyFontObject to SetFontObject.

But you don't have to use a template for this, since you can just read their default values and create the same font with :SetFont, :SetShadowColor and...
Forum: AddOn Help/Support 12-21-14, 04:12 PM
Replies: 24
Views: 1,808
Posted By Resike
I have no issues with that, so it's probably...

I have no issues with that, so it's probably caused by another addon, mostly map addons could cause this.
Forum: AddOn Help/Support 12-20-14, 04:19 PM
Replies: 24
Views: 1,808
Posted By Resike
Update: Seems like moving the "MinimapCluster"...

Update: Seems like moving the "MinimapCluster" aka the (Minimap), will also cause this taint.
Forum: Lua/XML Help 12-16-14, 06:03 PM
Replies: 2
Views: 463
Posted By Resike
Got it working, not sure why did i wanted to use...

Got it working, not sure why did i wanted to use the "WHIPSER" channel... I should go to sleep.
Forum: Lua/XML Help 12-15-14, 09:23 PM
Replies: 2
Views: 463
Posted By Resike
SendAddonMessage

Is it possible to communicate with off-cross-realm playes in party/raid/bg via SendAddonMessage (http://wow.gamepedia.com/API_SendAddonMessage)? And if so whats the proper channel for it, i've been...
Forum: Lua/XML Help 12-15-14, 04:02 PM
Replies: 13
Views: 826
Posted By Resike
I don't want to use the EnableAddOn API, i just...

I don't want to use the EnableAddOn API, i just simply want to show/hide frames with thoose functions, it's better then disable the whole addon, since you can reenable it on the fly at any time.
Forum: Lua/XML Help 12-15-14, 03:09 PM
Replies: 13
Views: 826
Posted By Resike
I not sure whats wrong with your code, but if you...

I not sure whats wrong with your code, but if you don't use ace then you have to build the EnableAddon and DisableAddon functions for yourself.


frame.EnableAddon:SetScript("OnClick",...
Forum: Lua/XML Help 12-14-14, 03:37 PM
Replies: 13
Views: 826
Posted By Resike
It's actually very easy: local addonName, ns =...

It's actually very easy:


local addonName, ns = ...

local Addon = { }
ns.Addon = Addon

local frame = CreateFrame("Frame")
frame:RegisterEvent("ADDON_LOADED")
Forum: AddOn Help/Support 12-14-14, 12:33 PM
Replies: 24
Views: 1,808
Posted By Resike
The real issue if this taint is 90% of the...

The real issue if this taint is 90% of the authors just renamed the old WatchFrame_Update() to ObjectiveTracker_Update() so there is a pretty damn good chance you have at least one addon which calls...
Forum: AddOn Help/Support 12-14-14, 12:16 PM
Replies: 24
Views: 1,808
Posted By Resike
Don't get the hassle about this, i can freely...

Don't get the hassle about this, i can freely move/scale/parent/show/hide/setwidth/setheight the frame even in combat, without getting any taints. The key object here is the...
Forum: Lua/XML Help 12-11-14, 11:37 AM
Replies: 23
Views: 1,838
Posted By Resike
Nice, how did i missed that function?

Nice, how did i missed that function?
Forum: Lua/XML Help 12-07-14, 07:47 AM
Replies: 23
Views: 1,838
Posted By Resike
To be honest after i started thinking about it...

To be honest after i started thinking about it how could i do it, i ended up with a very similar method.
My question is that is that 1200 max value for the loop is gonna be enough?
Forum: Lua/XML Help 12-05-14, 03:37 PM
Replies: 23
Views: 1,838
Posted By Resike
I know, but the saved variables force me to do...

I know, but the saved variables force me to do it, and i don't have time to write a proper conversion tool atm.
Forum: Lua/XML Help 12-05-14, 08:54 AM
Replies: 23
Views: 1,838
Posted By Resike
I have some issues specially with the new Zone...

I have some issues specially with the new Zone Names.

Since "Nagrand" and "Shadowmoon Valley" are also exists on Outland, the function save values from both zone into the same table.

Any way to...
Forum: Lua/XML Help 12-02-14, 07:51 PM
Replies: 19
Views: 1,260
Posted By Resike
local FormattedMoney =...

local FormattedMoney = ZirBarMoneyFrame:CreateFontString(nil, "ARTWORK")
FormattedMoney:SetPoint("CENTER", ZirBarMoneyFrame)
FormattedMoney:SetText(GetCoinTextureString(GetMoney()))
Forum: Alpha/Beta AddOns and Compilations 12-01-14, 08:23 AM
Replies: 22
Views: 14,775
Posted By Resike
If you will be good, i'll see what can i do to...

If you will be good, i'll see what can i do to create a releasable version for Dec. 24th.
Forum: Alpha/Beta AddOns and Compilations 12-01-14, 06:35 AM
Replies: 22
Views: 14,775
Posted By Resike
I know, i know i'm terribad at meeting...

I know, i know i'm terribad at meeting deadlines.

PS: I have exams atm.
Forum: Lua/XML Help 11-23-14, 08:06 PM
Replies: 3
Views: 520
Posted By Resike
Because the first one is a table, and the second...

Because the first one is a table, and the second one is a global reference, but they both point into the same table.
Forum: General WoW Chat 11-19-14, 09:00 AM
Replies: 17
Views: 2,510
Posted By Resike
You can use this extractor, it only has ~1000...

You can use this extractor, it only has ~1000 missing files:

http://www.mediafire.com/download/xb95f9p39zxracd/CASC+Explorer.zip
Forum: Tech Chat 11-15-14, 09:02 AM
Replies: 67
Views: 22,209
Posted By Resike
Yes but i'm pretty sure the Intellimouse is...

Yes but i'm pretty sure the Intellimouse is nowhere near in the specifications compared to the Mamba. The real question is that how precise mouse you want, because if you plan to upgrade to 4k in the...
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