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Search: Posts Made By: Clamsoda
Forum: Lua/XML Help 11-23-14, 12:44 PM
Replies: 28
Views: 998
Posted By Clamsoda
You're going to have a very hard time finding...

You're going to have a very hard time finding help with XML. Relying heavily on XML is discouraged for various reasons, and there is only one thing XML can do that pure LUA cannot: creating secure...
Forum: General Authoring Discussion 11-22-14, 12:41 PM
Replies: 2
Views: 226
Posted By Clamsoda
party1 and party2 macros wouldn't suffice?

party1 and party2 macros wouldn't suffice?
Forum: AddOn Help/Support 09-30-14, 03:56 PM
Replies: 4
Views: 708
Posted By Clamsoda
I highly doubt it was a bug. OmniCC allows...

I highly doubt it was a bug. OmniCC allows separate configuration of different time periods, expiration time(the last five seconds of a cooldown) being one of those separations. It is possible to...
Forum: AddOn Help/Support 09-29-14, 06:43 PM
Replies: 4
Views: 708
Posted By Clamsoda
I have to assume you did something in the...

I have to assume you did something in the configuration pertaining to the expiring time text. I use TullaCC, so I can't really guide you through anything, but I'd start there.
Forum: Lua/XML Help 08-20-14, 03:23 PM
Replies: 5
Views: 907
Posted By Clamsoda
Thanks Phanx <3

Thanks Phanx <3
Forum: Lua/XML Help 08-20-14, 01:47 AM
Replies: 5
Views: 907
Posted By Clamsoda
Dry coded, untested. I am not sure what the...

Dry coded, untested. I am not sure what the arguments are for TargetFrame_UpdateAuras, they could help in optimizing the code; I am also unsure as to how "not s.maxBuffs or i<=s.maxBuffs" was...
Forum: WoD Beta API and Graphics Changes 08-04-14, 06:26 PM
Replies: 3
Views: 600
Posted By Clamsoda
What event are you listening for to make sure the...

What event are you listening for to make sure the rune data is updated and available? I am assuming PLAYER_ENTERING_WORLD? Use the event tracer to see what events fire shortly after...
Forum: AddOn Search/Requests 06-15-14, 02:06 PM
Replies: 3
Views: 1,263
Posted By Clamsoda
Assuming you are accurately describing what it is...

Assuming you are accurately describing what it is you are looking for, I can't imagine such an AddOn actually exists. Why would you want to see what you have already done; how could that help you? ...
Forum: AddOn Help/Support 05-23-14, 11:24 AM
Replies: 1
Views: 979
Posted By Clamsoda
Assuming that the version of oUF that LUI is...

Assuming that the version of oUF that LUI is embedding is compatible with the plugin you'd like to use, it wouldn't do any harm; but unless the oUF layout LUI is using has support for that plugin, it...
Forum: Lua/XML Help 05-11-14, 05:29 PM
Replies: 23
Views: 2,555
Posted By Clamsoda
I believe Phanx mentioned at the start of the...

I believe Phanx mentioned at the start of the thread that there is no API to derive the timeout for LFR/LFD. You can surely adapt the code you borrowed from SafeQueue to use the 40 second time-frame...
Forum: Lua/XML Help 05-08-14, 01:40 AM
Replies: 21
Views: 1,985
Posted By Clamsoda
Not that it relates to the OP's issue, but that...

Not that it relates to the OP's issue, but that isn't true Cokedrivers. There is no syntax requirement for either string to come first. Keep in mind that event is just a string passed to the...
Forum: Lua/XML Help 04-24-14, 09:03 PM
Replies: 47
Views: 4,074
Posted By Clamsoda
Func is just short for function, at least in...

Func is just short for function, at least in reference to hooksecurefunc.

K and V typically refer to key and value, for use in iterating over a table with pairs or ipairs. In reality, those...
Forum: Lua/XML Help 04-21-14, 05:42 PM
Replies: 47
Views: 4,074
Posted By Clamsoda
Nothing related to the arena frames is available...

Nothing related to the arena frames is available until Blizzard_ArenaUI is loaded. I can confirm that it does not become loaded upon normal log-in circumstances.

You need to execute the relevant...
Forum: Lua/XML Help 04-14-14, 10:14 PM
Replies: 3
Views: 733
Posted By Clamsoda
A UnitID is used to define who you want to...

A UnitID is used to define who you want to specify for a function or an action. There isn't any "not knowing" a UnitID; you know it -- they are just relative to the situation.

"player" IS the...
Forum: Lua/XML Help 04-14-14, 09:47 PM
Replies: 3
Views: 733
Posted By Clamsoda
UnitId isn't a function that you can...

UnitId isn't a function that you can call...

What is the ID for UnitFullName for a realm? Do you mean a GUID?
Forum: AddOn Help/Support 04-10-14, 07:10 AM
Replies: 14
Views: 2,026
Posted By Clamsoda
Oh, I see. Thank you for the information!

Oh, I see. Thank you for the information!
Forum: AddOn Help/Support 04-09-14, 07:03 PM
Replies: 14
Views: 2,026
Posted By Clamsoda
I apologize if I am mistaken, but I believe...

I apologize if I am mistaken, but I believe UNKNOWN needs to be "UNKNOWN", else you'll get an error.
Forum: Lua/XML Help 04-09-14, 06:08 PM
Replies: 8
Views: 1,185
Posted By Clamsoda
Used this to get the text. It is one single line...

Used this to get the text. It is one single line of text, so it is kind of a mess, but you can do with the text whatever you like. Obviously this needs to be restructured to achieve your...
Forum: AddOn Search/Requests 04-08-14, 05:22 PM
Replies: 3
Views: 1,321
Posted By Clamsoda
It doesn't strike me as ElvUI at all. Appears to...

It doesn't strike me as ElvUI at all. Appears to be Dominos with a Masque skin, raid frames that can be achieved with various AddOns(Grid, Grid2, VuhDo), a cast bar that could be achieved with...
Forum: General Authoring Discussion 04-08-14, 05:19 PM
Replies: 9
Views: 1,663
Posted By Clamsoda
Often times, events just let you know when...

Often times, events just let you know when information is available. That being said, I've never tried to attempt what you are doing. If the events associated with DEing items don't return amounts...
Forum: Lua/XML Help 03-31-14, 04:43 PM
Replies: 35
Views: 2,806
Posted By Clamsoda
I suspect the issue is that you are iterating...

I suspect the issue is that you are iterating over every possible party unitframe, even when no unit has been assigned to it. If there is no unit, there is no name token to pass into strsplit.

What...
Forum: Lua/XML Help 03-31-14, 01:52 PM
Replies: 35
Views: 2,806
Posted By Clamsoda
local originalName = _G[partyFrame].name needs...

local originalName = _G[partyFrame].name

needs to be

local originalName = _G[partyFrame].name:GetText()
Forum: Lua/XML Help 03-31-14, 01:03 PM
Replies: 35
Views: 2,806
Posted By Clamsoda
That looks functional to me, log into WoW and try...

That looks functional to me, log into WoW and try it =~].
Forum: Lua/XML Help 03-31-14, 12:05 PM
Replies: 35
Views: 2,806
Posted By Clamsoda
I mean....it doesn't necessarily pertain to...

I mean....it doesn't necessarily pertain to anything in particular, it is just applied API. Technically, you could pass any name token through it as long as there aren't any "-" outside of the...
Forum: Lua/XML Help 03-31-14, 11:16 AM
Replies: 35
Views: 2,806
Posted By Clamsoda
-- originalName is defined is this fashion as an...

-- originalName is defined is this fashion as an example; in practice
-- you will want to pass whatever variable contains the NAME-REALM key
-- into strsplit().
local originalName =...
Showing results 1 to 25 of 246