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Forum: Carbonite: General Discussion 12-16-12, 08:35 AM
Replies: 18
Views: 6,925
Posted By Doskious
From what I've seen poking around in the source...

From what I've seen poking around in the source code (both the modified source and the original), I'd guess that the original "developers" were following the traditional and "professional" developer...
Forum: Carbonite: General Discussion 11-13-12, 11:51 PM
Replies: 16
Views: 3,303
Posted By Doskious
And I'm back. Numbers have been crunched, sigmas...

And I'm back.

Numbers have been crunched, sigmas have been limited, standard deviations have been determined. (Or I shot from the hip twice because the numbers were small enough; given the results,...
Forum: Carbonite: General Discussion 11-13-12, 08:06 PM
Replies: 16
Views: 3,303
Posted By Doskious
Oh, most excellent, thanks! With the adjustments...

Oh, most excellent, thanks! With the adjustments I've eyeballed for VoEB and K-LS, and Rythal's assurances (easily supported by community use without complaint) of the solidity of the Carbonite map...
Forum: Carbonite: General Discussion 11-13-12, 01:00 AM
Replies: 16
Views: 3,303
Posted By Doskious
Corrected values obtained for Kun-lai, Vale of...

Corrected values obtained for Kun-lai, Vale of Eternal Blossoms. Tired Dosk is tired, more ##s later this week. Work coding > game coding :P The numbers needed more tweaking than I expected, but...
Forum: Carbonite: General Discussion 11-12-12, 10:46 PM
Replies: 16
Views: 3,303
Posted By Doskious
I have not tampered with the Scale entry for any...

I have not tampered with the Scale entry for any zone, but the map positioning does not seem to change in response to my alteration of the X and/or Y values in the Carbonite data file - are the...
Forum: Carbonite: General Discussion 11-12-12, 07:47 PM
Replies: 42
Views: 10,764
Posted By Doskious
I think that what Rythal is proposing is not what...

I think that what Rythal is proposing is not what you may have interpreted... From what I've read, the primary goal is to trim down the self-contained code into a more modular set of easy-to-read...
Forum: Carbonite: General Discussion 11-12-12, 07:12 PM
Replies: 16
Views: 3,303
Posted By Doskious
Presumably, different zones could experience...

Presumably, different zones could experience different offsets, depending on the relative accuracy of their X,Y placement numbers.

Not that this is huge, or objectionable, even; you've done...
Forum: Carbonite: General Discussion 11-07-12, 08:31 PM
Replies: 16
Views: 3,303
Posted By Doskious
And everything makes sense now. ^_^ Thanks very...

And everything makes sense now. ^_^

Thanks very much for the cogent explanation. From what you've said and what I can tell this behavior is Working As Intended, and the offset that results from...
Forum: Carbonite: General Discussion 11-06-12, 10:45 PM
Replies: 16
Views: 3,303
Posted By Doskious
I have discovered something interesting in the...

I have discovered something interesting in the genesis of the following screenshots...

When my pointer is not hovering over the Carbonite map, the minimap overlay is clearly offest.

When my pointer...
Forum: Carbonite: General Discussion 11-06-12, 07:54 AM
Replies: 16
Views: 3,303
Posted By Doskious
Detail/Minimap alignment OR Minimap Indoor Transparency

Not quite sure if this is a bug, or just an unavoidable aspect of the way things work...

I really like having the Minimap folded into and overlaying the Carbonite map, and I really like the...
Forum: AddOn Search/Requests 04-03-12, 01:53 AM
Replies: 4
Views: 2,378
Posted By Doskious
That seems to have done it. (I had to eliminate...

That seems to have done it. (I had to eliminate the function call and process the If/elseif block inline, but it seems to work. Thanks very much for your help, both.

Publishing an AddOn is fun!
Forum: AddOn Search/Requests 04-02-12, 09:47 PM
Replies: 4
Views: 2,378
Posted By Doskious
Yes, rather. Erm. I follow that code -- what do...

Yes, rather. Erm. I follow that code -- what do I do with it? ^_^;

Armed with this reply, I was able to track down the chat mod that I used that provided this functionality - it was Cirk's...
Forum: AddOn Search/Requests 04-02-12, 08:15 PM
Replies: 4
Views: 2,378
Posted By Doskious
Question Chat channel initialization?

I'm looking for functionality that will allow me to define a chat channel other than "/say" as the chat channel that comes up by default when opening chat after immediately logging into the game.

I...
Forum: News 04-01-11, 10:55 AM
Replies: 79
Views: 38,890
Posted By Doskious
Downloading needs Authentication???

I have to confess, requiring an authenticator for *file downloads* seems unjustifiable to me - both for the "site navigation" reason that fixitman333 identified and also because the process of...
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