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Forum: General Authoring Discussion 11-15-12, 06:51 PM
Replies: 5
Views: 4,573
Posted By indoviet
Great tip, thanks a a lot.

Great tip, thanks a a lot.
Forum: General Authoring Discussion 11-15-12, 07:59 AM
Replies: 5
Views: 4,573
Posted By indoviet
Thanks heaps, I don't know why I couldn't find...

Thanks heaps, I don't know why I couldn't find those.
Forum: General Authoring Discussion 11-15-12, 07:35 AM
Replies: 5
Views: 4,573
Posted By indoviet
Function to distinguish party from raid?

Hi,
I've scoured the WoW API for a function that can return whether the player is in a party or a raid but can't seem to find one that does the job. Is there a function specifically designated for...
Forum: AddOn Help/Support 10-29-12, 07:46 PM
Replies: 3
Views: 3,338
Posted By indoviet
... I think I found the problem. In the last 4...

... I think I found the problem. In the last 4 lines of code where I'm trying to set the attributes for texture2, I'm actually setting them for the original texture. Apologies for posting such a...
Forum: AddOn Help/Support 10-29-12, 06:47 PM
Replies: 3
Views: 3,338
Posted By indoviet
Placing 2 frames side by side

Hi, I'm running into some problems when trying to place 2 frames side by side. This is an excerpt from my code:

IconFrame1 = CreateFrame("Frame", nil,...
Forum: General Authoring Discussion 10-25-12, 02:36 PM
Replies: 4
Views: 10,991
Posted By indoviet
Thanks a lot for the etrace command I didn't know...

Thanks a lot for the etrace command I didn't know it existed. Very useful! With it I found that UNIT_SPELLCAST_SUCCEEDED can be used instead.

Thanks again

Followup question: Why wouldnt'...
Forum: General Authoring Discussion 10-25-12, 01:38 PM
Replies: 4
Views: 10,991
Posted By indoviet
Event question: SPELL_CAST_SUCCESS

Hi I'm a newbie addon developer and I'm running into some trouble understanding the SPELL_CAST_SUCCESS event. I wrote a short block of code that is supposed to detect when a specific spell is casted...
Forum: AddOn Search/Requests 02-24-09, 03:49 AM
Replies: 1
Views: 2,738
Posted By indoviet
Rogue CP announcements

I would really like a mod that would simply announce (aurally) how many combo points you have as they are added, just as a simple number
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